Player Matchup

Cabrakan
Cabrakan
DeaDPrototype69
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,701 Elo+
Solo
Amaterasu
Amaterasu
Quartzarist
Amaterasu
Level 88
God Stats
20W - 10L
1,533 SR
Queue Stats
501W - 457L
1,473 Elo+
Party 1
Hachiman
Hachiman
SheelaNaGig
Hachiman
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 154L
1,626 Elo+
Solo
Horus
Horus
WOLFJR
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
jimmyjim24
Sol
Level 66
God Stats
39W - 39L
1,635 SR
Queue Stats
218W - 210L
1,423 Elo+
Party 1
Team Averages
Level 103
1,534 SR
1,545 Elo+

VS

Team Averages
Level 89
1,452 SR
1,488 Elo+
Nemesis
Nemesis
AwesomeAmends
Nemesis
Level 77
God Stats
0W - 2L
1,335 SR
Queue Stats
18W - 17L
1,231 Elo+
Party 3
Anhur
Anhur
Civeta
Anhur
Level 80
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 84L
1,639 Elo+
Solo
Ganesha
Ganesha
Darthtrg
Ganesha
Level 100
God Stats
2W - 7L
1,516 SR
Queue Stats
105W - 111L
1,508 Elo+
Party 2
Scylla
Scylla
TheMortaI
Scylla
Level 122
God Stats
13W - 14L
1,434 SR
Queue Stats
214W - 219L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
Xr2d
Amaterasu
Level 64
God Stats
1W - 2L
1,473 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 3 / 2
5,631
563
3,155
5,586
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Quartzarist
Amaterasu
12
5 / 0 / 2
6,859
686
3,351
5,235
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SheelaNaGig
Hachiman
11
3 / 0 / 1
6,397
640
3,782
5,036
1,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
WOLFJR
Horus
9
0 / 0 / 2
5,529
553
878
6,851
1,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 1
5,451
545
4,404
4,032
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 2 / 0
4,823
482
1,612
4,474
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Civeta
Anhur
8
0 / 2 / 0
4,888
489
3,411
4,411
677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Darthtrg
Ganesha
7
0 / 2 / 0
4,833
483
1,857
6,271
1,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TheMortaI
Scylla
10
1 / 1 / 0
5,724
572
2,223
4,246
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Xr2d
Amaterasu
11
2 / 2 / 1
5,777
578
3,465
6,712
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
0
0.5
L
Anhur
Civeta
Anhur
0
2
0
0
L
Ganesha
Darthtrg
Ganesha
0
2
0
0
W
Cabrakan
1
3
2
0.67
W
Amaterasu
Quartzarist
Amaterasu
5
0
2
6
W
Hachiman
SheelaNaGig
Hachiman
3
0
1
3.5
L
Scylla
TheMortaI
Scylla
1
1
0
1
W
Horus
WOLFJR
Horus
0
0
2
1
L
Amaterasu
Xr2d
Amaterasu
2
2
1
1.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
12,568
26,740
Taken
26,114
13,411
Mitigated
8,846
10,238
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,612
494
0
342
4,474
2,290
0
1,274
3,178
0
22,358
L
Anhur
Civeta
Anhur
3,411
2,549
0
1,479
4,411
677
104
42
4,369
0
21,517
L
Ganesha
Darthtrg
Ganesha
1,857
350
0
1,320
6,271
1,810
0
980
5,291
11,104
0
W
Cabrakan
3,155
585
0
1,056
5,586
5,000
0
0
5,586
19,987
0
W
Amaterasu
Quartzarist
Amaterasu
3,351
1,489
0
884
5,235
4,368
0
198
5,005
0
39,738
W
Hachiman
SheelaNaGig
Hachiman
3,782
2,099
0
3,499
5,036
1,165
120
745
4,291
0
34,151
L
Scylla
TheMortaI
Scylla
2,223
454
0
150
4,246
1,226
0
2,181
2,065
31,172
0
W
Horus
WOLFJR
Horus
878
639
397
1,839
6,851
1,786
72
1,540
5,265
0
16,439
L
Amaterasu
Xr2d
Amaterasu
3,465
1,956
0
3,004
6,712
2,843
0
2,798
3,652
0
26,482
W
4,404
774
0
2,563
4,032
1,092
536
1,419
2,513
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
26,045
306
Minions Killed
243
0
Camps Cleared
0
902,886
Distance Traveled
966,518
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,823
482
41
4
0
220,765
0
L
Anhur
4,888
489
60
6
0
179,374
2
L
Ganesha
4,833
483
5
1
0
192,418
1
W
Cabrakan
5,631
563
53
5
0
130,216
2
W
Amaterasu
6,859
686
81
8
0
220,686
1
W
Hachiman
6,397
640
79
8
0
168,642
0
L
Scylla
5,724
572
81
8
0
196,662
2
W
Horus
5,529
553
28
3
0
200,239
5
L
Amaterasu
5,777
578
56
6
0
177,299
0
W
Sol
5,451
545
65
7
0
183,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role