Player Matchup

Bacchus
Bacchus
MHunter_9
Bacchus
Level 23
God Stats
13W - 6L
1,450 SR
Queue Stats
80W - 28L
1,560 Elo+
Party 1
Fenrir
Fenrir
RudiRage
Fenrir
Level 34
God Stats
2W - 1L
1,422 SR
Queue Stats
129W - 82L
1,518 Elo+
Party 1
Chang'e
Chang'e
Salticrack
Chang'e
Level 145
God Stats
3W - 3L
1,641 SR
Queue Stats
116W - 76L
1,517 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,532 Elo+

VS

Team Averages
Level 94
1,677 SR
1,620 Elo+
Sobek
Sobek
MrKeukenrol
Sobek
Level 153
God Stats
5W - 1L
1,701 SR
Queue Stats
95W - 57L
1,620 Elo+
Party 2
Anubis
Anubis
iNoah3
Anubis
Level 21
God Stats
6W - 0L
2,045 SR
Queue Stats
15W - 4L
1,663 Elo+
Party 2
Hercules
Hercules
larsie
Hercules
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
60W - 46L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MHunter_9
Bacchus
16
3 / 5 / 9
14,553
662
8,951
17,611
24,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
RudiRage
Fenrir
16
5 / 8 / 3
13,238
602
10,121
21,252
14,164
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Salticrack
Chang'e
18
5 / 6 / 7
13,525
615
15,848
16,720
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 11
14,733
670
16,595
22,350
31,652
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
iNoah3
Anubis
16
4 / 8 / 9
14,042
638
10,968
14,726
8,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
larsie
Hercules
19
7 / 3 / 11
14,962
680
17,155
14,950
21,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
19
19
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MHunter_9
Bacchus
3
5
9
1.5
W
8
2
11
6.75
L
Fenrir
RudiRage
Fenrir
5
8
3
0.81
L
Chang'e
Salticrack
Chang'e
5
6
7
1.42
W
Anubis
iNoah3
Anubis
4
8
9
1.06
W
Hercules
larsie
Hercules
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
44,718
55,583
Taken
52,026
45,651
Mitigated
61,856
11,051
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MHunter_9
Bacchus
8,951
1,250
0
1,240
17,611
24,307
0
7,237
10,374
22,169
0
W
16,595
1,854
664
5,944
22,350
31,652
1,228
9,057
12,719
56,964
0
L
Fenrir
RudiRage
Fenrir
10,121
2,510
0
1,350
21,252
14,164
0
12,845
8,407
0
40,358
L
Chang'e
Salticrack
Chang'e
15,848
1,176
3,680
4,781
16,720
7,180
0
7,583
9,137
78,934
0
W
Anubis
iNoah3
Anubis
10,968
547
0
2,957
14,726
8,707
0
7,201
7,239
69,028
0
W
Hercules
larsie
Hercules
17,155
5,836
0
3,590
14,950
21,497
1,295
7,674
6,800
0
65,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
43,737
192
Minions Killed
207
0
Camps Cleared
0
1,137,809
Distance Traveled
1,118,012
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,553
662
20
1
0
391,064
3
W
Sobek
14,733
670
55
3
0
386,467
1
L
Fenrir
13,238
602
50
2
0
361,795
4
L
Chang'e
13,525
615
122
6
0
384,950
10
W
Anubis
14,042
638
72
3
0
324,311
0
W
Hercules
14,962
680
80
4
0
407,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role