Player Matchup

Cerberus
Cerberus
BoshDrinksConk
Cerberus
Level 40
God Stats
1W - 1L
1,332 SR
Queue Stats
17W - 23L
1,268 Elo+
Party 2
Scylla
Scylla
TheH01yB1ble
Scylla
Level 69
God Stats
14W - 12L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Party 2
Nemesis
Nemesis
WickedGamerz
Nemesis
Level 66
God Stats
2W - 1L
1,530 SR
Queue Stats
55W - 71L
1,453 Elo+
Party 2
Team Averages
Level 58
1,454 SR
1,407 Elo+

VS

Team Averages
Level 61
1,424 SR
1,435 Elo+
Thor
Thor
DRRB
Thor
Level 63
God Stats
15W - 16L
1,593 SR
Queue Stats
47W - 55L
1,546 Elo+
Solo
Janus
Janus
Victy2
Janus
Level 28
God Stats
0W - 4L
1,118 SR
Queue Stats
228W - 240L
1,345 Elo+
Party 1
Achilles
Achilles
XGNLordkifis
Achilles
Level 93
God Stats
6W - 11L
1,559 SR
Queue Stats
153W - 148L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 3 / 14
11,236
803
8,539
13,426
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
17
17 / 4 / 6
13,039
931
20,287
10,109
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
WickedGamerz
Nemesis
12
2 / 6 / 9
9,428
673
6,329
10,188
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DRRB
Thor
13
2 / 6 / 8
9,857
704
6,218
13,607
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Victy2
Janus
13
4 / 8 / 4
9,476
677
6,515
10,713
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
XGNLordkifis
Achilles
13
7 / 9 / 6
11,278
806
10,751
17,014
17,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
23
Kills
13
13
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
14
3.67
L
Thor
DRRB
Thor
2
6
8
1
W
Scylla
17
4
6
5
L
Janus
Victy2
Janus
4
8
4
0.75
W
Nemesis
WickedGamerz
Nemesis
2
6
9
1.08
L
Achilles
XGNLordkifis
Achilles
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
23,484
33,723
Taken
41,334
19,891
Mitigated
25,243
11,373
Healing
1,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,539
704
0
5,709
13,426
11,491
56
2,835
10,591
28,079
0
L
Thor
DRRB
Thor
6,218
1,141
0
0
13,607
4,199
0
8,760
4,847
0
31,093
W
Scylla
20,287
1,898
243
3,204
10,109
3,549
923
1,909
8,200
57,150
0
L
Janus
Victy2
Janus
6,515
408
0
27
10,713
3,262
759
8,348
2,365
36,429
0
W
Nemesis
WickedGamerz
Nemesis
6,329
2,740
0
2,217
10,188
4,851
1,885
2,050
8,138
0
22,556
L
Achilles
XGNLordkifis
Achilles
10,751
3,768
0
1,143
17,014
17,782
0
11,758
5,256
0
21,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
30,611
140
Minions Killed
138
0
Camps Cleared
0
752,762
Distance Traveled
748,860
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,236
803
41
3
0
253,585
6
L
Thor
9,857
704
44
3
0
275,622
3
W
Scylla
13,039
931
78
6
0
250,621
0
L
Janus
9,476
677
77
6
0
235,570
3
W
Nemesis
9,428
673
21
2
0
248,556
2
L
Achilles
11,278
806
17
1
0
237,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role