Player Matchup

Osiris
Osiris
JunkyRaty
Osiris
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 42L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
NarwhalDaddy
Zhong Kui
Level 26
God Stats
0W - 1L
1,761 SR
Queue Stats
78W - 76L
1,695 Elo+
Solo
Thor
Thor
Trost17
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,723 Elo+
Solo
Apollo
Apollo
il0vesmite
Apollo
Level 23
God Stats
0W - 1L
1,785 SR
Queue Stats
13W - 9L
1,631 Elo+
Solo
Hel
Hel
platypriest5
Hel
Level 28
God Stats
0W - 1L
1,656 SR
Queue Stats
38W - 29L
1,672 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,661 Elo+

VS

Team Averages
Level 25
1,635 SR
1,630 Elo+
Cernunnos
Cernunnos
Gentz
Cernunnos
Level 15
God Stats
19W - 12L
1,779 SR
Queue Stats
526W - 543L
1,636 Elo+
Solo
Chang'e
Chang'e
GhettoBanshee
Chang'e
Level 28
God Stats
3W - 4L
1,855 SR
Queue Stats
83W - 60L
1,620 Elo+
Solo
Poseidon
Poseidon
MrStealYoKnees
Poseidon
Level 28
God Stats
5W - 3L
1,626 SR
Queue Stats
273W - 235L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
MrsStealYoKnees
Ne Zha
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
171W - 165L
1,655 Elo+
Party 1
Agni
Agni
ktolol
Agni
Level 27
God Stats
2W - 0L
1,643 SR
Queue Stats
10W - 6L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JunkyRaty
Osiris
10
1 / 1 / 1
5,702
570
2,605
6,172
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
NarwhalDaddy
Zhong Kui
9
2 / 1 / 1
5,549
555
1,844
4,732
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Trost17
Thor
10
2 / 0 / 0
5,504
550
2,005
5,090
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
il0vesmite
Apollo
6
2 / 4 / 0
4,471
447
1,737
7,745
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 1
4,143
414
1,098
5,108
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gentz
Cernunnos
9
6 / 1 / 1
5,975
598
5,955
6,284
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
11
0 / 2 / 1
6,002
600
4,753
5,410
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
10
1 / 3 / 1
5,865
587
2,232
3,253
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
5,471
547
2,428
4,529
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
ktolol
Agni
9
1 / 2 / 5
5,312
531
2,863
4,048
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
9
10
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gentz
Cernunnos
6
1
1
6.5
W
Chang'e
0
2
1
0.25
L
Osiris
JunkyRaty
Osiris
1
1
1
1.5
W
Poseidon
1
3
1
0.5
W
1
1
4
3
L
Zhong Kui
NarwhalDaddy
Zhong Kui
2
1
1
2.5
L
Thor
Trost17
Thor
2
0
0
2
L
Apollo
il0vesmite
Apollo
2
4
0
0.5
W
Agni
ktolol
Agni
1
2
5
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,289
Damage
18,231
28,847
Taken
23,524
10,687
Mitigated
6,116
10,887
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gentz
Cernunnos
5,955
3,080
0
3,077
6,284
1,676
740
581
5,703
0
31,452
W
Chang'e
4,753
228
0
1,959
5,410
1,540
0
0
5,410
26,344
0
L
Osiris
JunkyRaty
Osiris
2,605
606
0
2,330
6,172
3,666
208
3,720
2,133
0
26,315
W
Poseidon
2,232
391
0
341
3,253
845
0
1,470
1,591
30,890
0
W
2,428
654
0
2,242
4,529
1,127
0
142
4,347
0
22,338
L
Zhong Kui
NarwhalDaddy
Zhong Kui
1,844
220
0
1,305
4,732
3,107
0
1,266
3,334
22,745
0
L
Thor
Trost17
Thor
2,005
663
0
2,013
5,090
1,438
0
1,074
3,926
0
30,168
L
Apollo
il0vesmite
Apollo
1,737
1,387
0
2,212
7,745
1,574
0
1,489
5,944
0
15,289
W
Agni
ktolol
Agni
2,863
583
123
603
4,048
928
342
517
3,531
20,507
0
L
1,098
69
1,126
1,901
5,108
902
0
1,290
3,662
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
28,625
242
Minions Killed
265
0
Camps Cleared
0
899,126
Distance Traveled
895,042
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,975
598
42
4
0
154,200
0
W
Chang'e
6,002
600
67
7
0
169,456
3
L
Osiris
5,702
570
63
6
0
179,415
4
W
Poseidon
5,865
587
69
7
0
170,368
3
W
Ne Zha
5,471
547
53
5
0
208,890
1
L
Zhong Kui
5,549
555
67
7
0
138,698
3
L
Thor
5,504
550
67
7
0
199,624
1
L
Apollo
4,471
447
28
3
0
177,839
3
W
Agni
5,312
531
34
3
0
192,128
4
L
Hel
4,143
414
17
2
0
203,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role