Player Matchup

Horus
Horus
DeCrazyDave
Horus
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 1
Ra
Ra
Digixd
Ra
Level 15
God Stats
8W - 4L
1,512 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Achilles
Achilles
KiproZ
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,462 Elo+
Party 1
Neith
Neith
WhattaPlay
Neith
Level 25
God Stats
4W - 3L
1,735 SR
Queue Stats
77W - 66L
1,292 Elo+
Party 2
Chronos
Chronos
Who4mi
Chronos
Level 26
God Stats
3W - 2L
1,475 SR
Queue Stats
24W - 20L
1,292 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,394 Elo+

VS

Team Averages
Level 8
1,508 SR
1,409 Elo+
Ymir
Ymir
ALPERTUNGA16
Ymir
Level 16
God Stats
7W - 8L
1,559 SR
Queue Stats
19W - 28L
1,406 Elo+
Party 4
Danzaburou
Danzaburou
KeniSan12
Danzaburou
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Limasif
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 3
Nemesis
Nemesis
Lisaveta23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
İstemiYabgu
Bellona
Level 17
God Stats
20W - 24L
1,482 SR
Queue Stats
26W - 38L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,971
621
1,592
2,951
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
8
2 / 0 / 3
4,665
583
2,846
2,027
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
KiproZ
Achilles
7
1 / 1 / 0
4,366
546
483
4,650
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
6 / 0 / 0
5,399
675
4,096
3,517
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Who4mi
Chronos
9
5 / 0 / 0
5,321
665
6,353
1,668
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,785
473
426
3,347
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KeniSan12
Danzaburou
5
1 / 2 / 0
4,025
503
2,135
2,465
625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Limasif
Ares
6
0 / 3 / 0
4,104
513
221
5,925
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lisaveta23
Nemesis
4
0 / 8 / 0
3,562
445
751
6,801
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
İstemiYabgu
Bellona
5
0 / 3 / 0
3,727
466
1,623
3,996
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
17
Kills
1
2
Deaths
18
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
2
4
W
Ra
2
0
3
3.5
L
Danzaburou
KeniSan12
Danzaburou
1
2
0
0.5
W
Achilles
KiproZ
Achilles
1
1
0
1
L
Ares
Limasif
Ares
0
3
0
0
L
Nemesis
Lisaveta23
Nemesis
0
8
0
0
W
Neith
6
0
0
6
W
Chronos
Who4mi
Chronos
5
0
0
5
L
Bellona
İstemiYabgu
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
5,156
14,813
Taken
22,534
5,441
Mitigated
8,883
7,467
Healing
748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
426
277
0
72
3,347
1,314
0
714
2,633
3,591
0
W
1,592
955
205
756
2,951
1,181
821
0
2,951
0
6,190
W
Ra
2,846
924
140
849
2,027
511
1,152
38
1,989
21,860
0
L
Danzaburou
KeniSan12
Danzaburou
2,135
1,257
0
112
2,465
625
42
725
1,740
0
6,692
W
Achilles
KiproZ
Achilles
483
185
0
2,593
4,650
1,856
0
0
4,650
0
13,998
L
Ares
Limasif
Ares
221
31
0
180
5,925
2,621
0
4,517
1,408
11,823
0
L
Nemesis
Lisaveta23
Nemesis
751
401
0
332
6,801
1,708
0
1,921
4,880
0
6,765
W
Neith
4,096
2,341
0
2,028
3,517
1,017
28
388
3,129
0
16,154
W
Chronos
Who4mi
Chronos
6,353
2,546
0
896
1,668
876
1,081
221
1,447
20,625
715
L
Bellona
İstemiYabgu
Bellona
1,623
591
0
52
3,996
2,615
0
917
3,079
0
11,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
19,203
176
Minions Killed
65
0
Camps Cleared
0
723,354
Distance Traveled
646,255
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,785
473
5
1
0
141,979
0
W
Horus
4,971
621
29
4
0
156,170
2
W
Ra
4,665
583
29
4
0
148,476
0
L
Danzaburou
4,025
503
11
1
0
102,860
0
W
Achilles
4,366
546
41
5
0
131,616
0
L
Ares
4,104
513
15
2
0
127,389
1
L
Nemesis
3,562
445
16
2
0
140,437
1
W
Neith
5,399
675
36
5
0
132,688
0
W
Chronos
5,321
665
41
5
0
154,404
0
L
Bellona
3,727
466
18
2
0
133,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role