Player Matchup

Aphrodite
Aphrodite
Bigglesworth8
Aphrodite
Level 39
God Stats
3W - 1L
1,499 SR
Queue Stats
41W - 36L
1,628 Elo+
Party 1
Camazotz
Camazotz
LgReaPz
Camazotz
Level 5
God Stats
1W - 1L
1,270 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
LightningFish25
Jing Wei
Level 25
God Stats
5W - 6L
1,676 SR
Queue Stats
42W - 44L
1,553 Elo+
Solo
Neith
Neith
iimemily
Neith
Level 29
God Stats
102W - 80L
1,486 SR
Queue Stats
135W - 137L
1,417 Elo+
Solo
Fafnir
Fafnir
khallux
Fafnir
Level 20
God Stats
1W - 1L
1,242 SR
Queue Stats
15W - 17L
1,453 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,501 Elo+

VS

Team Averages
Level 12
1,555 SR
1,525 Elo+
Ao Kuang
Ao Kuang
Caharin13
Ao Kuang
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 6L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElTeeNewt
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Merlin
Merlin
Jpllaves
Merlin
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 10L
1,414 Elo+
Party 2
Discordia
Discordia
Liverin
Discordia
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,536 Elo+
Solo
Hel
Hel
guirats2005
Hel
Level 14
God Stats
0W - 2L
1,342 SR
Queue Stats
16W - 18L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigglesworth8
Aphrodite
18
12 / 2 / 8
12,506
544
15,557
17,361
7,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
LgReaPz
Camazotz
18
11 / 3 / 8
12,264
533
14,096
26,247
12,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
16
4 / 3 / 10
11,010
479
11,280
21,387
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
iimemily
Neith
18
5 / 2 / 8
12,383
538
11,414
12,126
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
khallux
Fafnir
16
0 / 1 / 8
11,341
493
7,967
22,699
21,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caharin13
Ao Kuang
15
2 / 8 / 5
9,747
424
4,137
24,021
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ElTeeNewt
Cu Chulainn
16
2 / 5 / 6
10,578
460
22,083
23,459
19,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Jpllaves
Merlin
12
0 / 11 / 1
8,243
358
805
13,111
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Liverin
Discordia
16
2 / 4 / 5
9,828
427
9,691
13,450
4,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 7 / 6
10,465
455
12,306
15,915
5,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
32
Kills
9
11
Deaths
35
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bigglesworth8
Aphrodite
12
2
8
8
L
Ao Kuang
Caharin13
Ao Kuang
2
8
5
0.56
L
Cu Chulainn
ElTeeNewt
Cu Chulainn
2
5
6
1
L
Merlin
Jpllaves
Merlin
0
11
1
0.05
W
Camazotz
LgReaPz
Camazotz
11
3
8
5
W
Jing Wei
4
3
10
3
L
Discordia
Liverin
Discordia
2
4
5
1.13
L
3
7
6
0.86
W
Neith
iimemily
Neith
5
2
8
4.5
W
Fafnir
khallux
Fafnir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
49,022
99,820
Taken
89,956
55,416
Mitigated
41,250
55,145
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bigglesworth8
Aphrodite
15,557
1,347
7,079
12,238
17,361
7,984
1,382
6,492
10,869
86,584
0
L
Ao Kuang
Caharin13
Ao Kuang
4,137
1,390
0
8,019
24,021
8,123
303
3,480
20,413
44,280
0
L
Cu Chulainn
ElTeeNewt
Cu Chulainn
22,083
5,841
0
3,260
23,459
19,573
0
9,467
13,800
9,472
57,785
L
Merlin
Jpllaves
Merlin
805
198
0
0
13,111
3,399
110
3,079
9,804
34,764
0
W
Camazotz
LgReaPz
Camazotz
14,096
4,600
0
11,295
26,247
12,716
3,071
7,387
18,860
0
71,899
W
Jing Wei
11,280
5,855
0
8,619
21,387
7,672
5,771
11,279
10,108
0
53,241
L
Discordia
Liverin
Discordia
9,691
1,460
474
2,345
13,450
4,311
170
3,670
9,666
39,578
0
L
12,306
840
6,299
6,332
15,915
5,844
0
3,052
12,749
60,590
0
W
Neith
iimemily
Neith
11,414
4,526
0
4,939
12,126
5,113
2,513
6,112
6,014
0
72,187
W
Fafnir
khallux
Fafnir
7,967
2,281
0
10,975
22,699
21,931
709
7,115
15,584
47,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
48,861
517
Minions Killed
386
0
Camps Cleared
0
2,073,011
Distance Traveled
1,859,255
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,506
544
127
6
0
427,268
3
L
Ao Kuang
9,747
424
76
3
0
363,219
0
L
Cu Chulainn
10,578
460
90
4
0
369,404
0
L
Merlin
8,243
358
66
3
0
343,664
0
W
Camazotz
12,264
533
103
4
0
454,393
1
W
Jing Wei
11,010
479
69
3
0
452,021
1
L
Discordia
9,828
427
49
2
0
404,500
0
L
Hel
10,465
455
105
5
0
378,468
0
W
Neith
12,383
538
131
6
0
378,049
0
W
Fafnir
11,341
493
87
4
0
361,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role