Player Matchup

Cabrakan
Cabrakan
DeadmauFan38
Cabrakan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 81L
1,497 Elo+
Solo
Neith
Neith
LeXuS_UA_CH
Neith
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
alancala
Tsukuyomi
Level 24
God Stats
10W - 13L
1,511 SR
Queue Stats
39W - 56L
1,383 Elo+
Solo
Cthulhu
Cthulhu
blazingboylel
Cthulhu
Level 21
God Stats
8W - 6L
1,500 SR
Queue Stats
198W - 209L
1,481 Elo+
Solo
Bacchus
Bacchus
ugo22
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,311 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,423 Elo+

VS

Team Averages
Level 20
1,554 SR
1,417 Elo+
Zeus
Zeus
CASH Egabz
Zeus
Level 16
God Stats
9W - 5L
1,657 SR
Queue Stats
29W - 38L
1,425 Elo+
Party 2
Artemis
Artemis
Clipz_A-hoy
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,211 Elo+
Solo
Khepri
Khepri
ComicSpark39141
Khepri
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 68L
1,492 Elo+
Party 1
Arachne
Arachne
ELIT30612
Arachne
Level 24
God Stats
50W - 53L
1,574 SR
Queue Stats
54W - 62L
1,500 Elo+
Party 2
Skadi
Skadi
KingBossery
Skadi
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
77W - 68L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeadmauFan38
Cabrakan
11
3 / 6 / 2
7,792
433
4,647
17,310
15,482
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 1 / 0
4,974
276
0
1,717
293
Tsukuyomi
alancala
Tsukuyomi
13
7 / 5 / 2
8,160
453
11,910
12,686
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
2 / 3 / 7
9,175
510
9,788
11,569
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ugo22
Bacchus
11
1 / 8 / 5
7,852
436
2,128
17,196
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,410
523
12,060
8,426
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Clipz_A-hoy
Artemis
12
3 / 6 / 10
7,876
438
7,114
11,149
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 13
9,443
525
5,658
6,638
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ELIT30612
Arachne
15
1 / 1 / 5
8,881
493
4,274
10,931
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
10 / 3 / 6
9,212
512
15,167
10,581
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
13
Kills
23
23
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Artemis
Clipz_A-hoy
Artemis
3
6
10
1.33
W
2
2
13
4.25
L
Cabrakan
DeadmauFan38
Cabrakan
3
6
2
0.67
W
Arachne
ELIT30612
Arachne
1
1
5
3.5
W
10
3
6
4.33
L
0
1
0
0
L
Tsukuyomi
alancala
Tsukuyomi
7
5
2
1.6
L
Cthulhu
2
3
7
1.83
L
Bacchus
ugo22
Bacchus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
44,273
60,478
Taken
47,725
40,227
Mitigated
22,743
7,843
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,060
3,550
0
970
8,426
2,609
2,284
1,287
7,114
48,989
0
W
Artemis
Clipz_A-hoy
Artemis
7,114
6,021
0
3,806
11,149
3,828
1,303
4,524
6,575
0
23,400
W
5,658
1,303
0
615
6,638
5,096
1,979
3,417
3,096
27,912
0
L
Cabrakan
DeadmauFan38
Cabrakan
4,647
579
0
1,814
17,310
15,482
564
6,527
10,783
23,507
0
W
Arachne
ELIT30612
Arachne
4,274
3,164
0
3,342
10,931
5,350
2,200
1,846
9,010
0
63,083
W
15,167
8,759
0
2,892
10,581
5,860
2,885
5,181
5,367
0
37,472
L
0
0
0
0
1,717
293
0
419
1,298
0
336
L
Tsukuyomi
alancala
Tsukuyomi
11,910
2,847
0
1,334
12,686
4,405
512
3,964
8,722
0
33,494
L
Cthulhu
9,788
1,146
104
3,758
11,569
6,132
126
1,818
9,751
50,744
0
L
Bacchus
ugo22
Bacchus
2,128
328
0
833
17,196
13,915
0
4,990
12,206
15,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
44,822
189
Minions Killed
316
0
Camps Cleared
0
1,329,848
Distance Traveled
1,417,087
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,410
523
78
4
0
293,031
0
W
Artemis
7,876
438
43
2
0
228,567
0
W
Khepri
9,443
525
33
2
0
325,124
5
L
Cabrakan
7,792
433
42
2
0
271,879
0
W
Arachne
8,881
493
106
6
0
300,324
0
W
Skadi
9,212
512
56
3
0
270,041
1
L
Neith
4,974
276
1
0
0
114,839
0
L
Tsukuyomi
8,160
453
42
2
0
314,879
0
L
Cthulhu
9,175
510
82
5
0
352,423
0
L
Bacchus
7,852
436
22
1
0
275,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role