Player Matchup

Danzaburou
Danzaburou
AS909
Danzaburou
Level 64
God Stats
42W - 22L
1,733 SR
Queue Stats
70W - 58L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
Beivill
Guan Yu
Level 110
God Stats
53W - 24L
1,659 SR
Queue Stats
286W - 208L
1,661 Elo+
Party 2
Agni
Agni
Dawiddawid
Agni
Level 69
God Stats
2W - 2L
1,691 SR
Queue Stats
153W - 85L
1,658 Elo+
Party 2
Team Averages
Level 81
1,694 SR
1,645 Elo+

VS

Team Averages
Level 83
1,719 SR
1,476 Elo+
Anhur
Anhur
Albertorpedo2003
Anhur
Level 75
God Stats
2W - 1L
1,839 SR
Queue Stats
67W - 71L
1,408 Elo+
Party 1
Ymir
Ymir
Hank255
Ymir
Level 40
God Stats
3W - 1L
1,877 SR
Queue Stats
70W - 80L
1,481 Elo+
Party 1
Freya
Freya
Rhytmx
Freya
Level 134
God Stats
1W - 2L
1,442 SR
Queue Stats
202W - 202L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS909
Danzaburou
12
3 / 2 / 7
8,726
727
6,533
6,094
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Beivill
Guan Yu
11
1 / 1 / 8
8,969
747
6,764
12,442
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 1 / 4
9,195
766
9,170
5,354
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,315
693
8,705
9,231
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Hank255
Ymir
9
1 / 4 / 3
7,894
658
4,496
10,783
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Rhytmx
Freya
9
0 / 3 / 2
7,047
587
4,352
7,677
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AS909
Danzaburou
3
2
7
3.25
L
3
3
1
1.17
W
Guan Yu
Beivill
Guan Yu
1
1
8
5
W
6
1
4
8
L
Ymir
Hank255
Ymir
1
4
3
0.63
L
Freya
Rhytmx
Freya
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
17,553
23,890
Taken
27,691
15,734
Mitigated
12,157
12,640
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AS909
Danzaburou
6,533
2,459
0
1,346
6,094
2,256
1,580
2,049
4,045
0
40,898
L
8,705
4,382
0
1,557
9,231
2,794
362
3,534
5,697
0
40,246
W
Guan Yu
Beivill
Guan Yu
6,764
434
2,381
6,448
12,442
11,356
633
4,249
8,193
0
22,403
W
9,170
823
878
1,587
5,354
2,122
1,134
2,588
2,766
36,108
0
L
Ymir
Hank255
Ymir
4,496
939
0
772
10,783
6,877
0
3,631
7,152
12,337
0
L
Freya
Rhytmx
Freya
4,352
1,377
0
1,341
7,677
2,486
251
2,057
5,620
25,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
23,256
129
Minions Killed
133
0
Camps Cleared
0
661,867
Distance Traveled
557,006
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,726
727
75
6
0
202,794
3
L
Anhur
8,315
693
83
7
0
193,556
4
W
Guan Yu
8,969
747
12
1
0
229,625
4
W
Agni
9,195
766
42
4
0
229,448
4
L
Ymir
7,894
658
16
1
0
179,645
0
L
Freya
7,047
587
34
3
0
183,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role