Player Matchup

Hachiman
Hachiman
Chroma0103
Hachiman
Level 67
God Stats
28W - 26L
1,540 SR
Queue Stats
261W - 259L
1,530 Elo+
Solo
Da Ji
Da Ji
GreeenGrover
Da Ji
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 93L
1,151 Elo+
Solo
Thoth
Thoth
bazingazu
Thoth
Level 153
God Stats
1W - 1L
1,731 SR
Queue Stats
31W - 39L
1,232 Elo+
Solo
Erlang Shen
Erlang Shen
lellmeister
Erlang Shen
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Zeus
Zeus
sneiz
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,802 Elo+
Party 1
Team Averages
Level 105
1,593 SR
1,443 Elo+

VS

Team Averages
Level 98
1,450 SR
1,523 Elo+
Nox
Nox
Burgi
Nox
Level 122
God Stats
5W - 9L
1,251 SR
Queue Stats
25W - 39L
1,374 Elo+
Solo
Thanatos
Thanatos
KoMV2
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Milii
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,744 Elo+
Solo
Medusa
Medusa
SOL3NOID
Medusa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Treedy
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chroma0103
Hachiman
18
2 / 0 / 17
11,015
1,102
8,481
7,521
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
13 / 5 / 5
11,771
1,177
16,355
11,464
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
bazingazu
Thoth
16
4 / 0 / 9
10,343
1,034
7,455
2,660
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
lellmeister
Erlang Shen
15
2 / 7 / 11
9,596
960
13,599
17,753
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
sneiz
Zeus
17
4 / 2 / 12
10,499
1,050
18,823
5,110
1,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Burgi
Nox
16
7 / 6 / 3
10,858
1,086
5,357
18,288
7,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
KoMV2
Thanatos
15
2 / 10 / 6
9,331
933
6,593
15,751
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Milii
Achilles
16
2 / 4 / 11
9,624
962
8,629
16,173
14,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SOL3NOID
Medusa
15
2 / 2 / 9
9,594
959
10,167
7,994
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
16
1 / 3 / 8
9,647
965
8,201
10,355
3,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
25
Kills
14
14
Deaths
25
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
Burgi
Nox
7
6
3
1.42
W
Hachiman
Chroma0103
Hachiman
2
0
17
10.5
W
13
5
5
3.1
L
Thanatos
KoMV2
Thanatos
2
10
6
0.5
L
Achilles
Milii
Achilles
2
4
11
1.88
L
Medusa
SOL3NOID
Medusa
2
2
9
3.25
L
Ra
1
3
8
1.67
W
Thoth
bazingazu
Thoth
4
0
9
8.5
W
Erlang Shen
lellmeister
Erlang Shen
2
7
11
1.07
W
Zeus
sneiz
Zeus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,713
Damage
38,947
44,508
Taken
68,561
24,861
Mitigated
33,260
6,069
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Burgi
Nox
5,357
647
154
789
18,288
7,170
0
6,867
11,111
27,981
0
W
Hachiman
Chroma0103
Hachiman
8,481
4,480
0
4,555
7,521
3,234
0
1,669
5,777
0
44,686
W
16,355
4,699
0
0
11,464
5,228
0
2,531
8,783
0
19,596
L
Thanatos
KoMV2
Thanatos
6,593
1,430
0
2,588
15,751
5,522
0
5,114
10,298
0
9,685
L
Achilles
Milii
Achilles
8,629
2,680
0
766
16,173
14,122
0
6,759
9,240
0
15,327
L
Medusa
SOL3NOID
Medusa
10,167
5,065
0
414
7,994
2,567
0
3,300
4,544
0
26,808
L
Ra
8,201
982
3,415
2,200
10,355
3,879
0
3,979
6,195
36,672
0
W
Thoth
bazingazu
Thoth
7,455
45
0
0
2,660
942
0
1,515
1,120
30,326
0
W
Erlang Shen
lellmeister
Erlang Shen
13,599
6,618
0
1,264
17,753
13,484
0
5,268
12,289
345
22,757
W
Zeus
sneiz
Zeus
18,823
1,404
0
250
5,110
1,973
0
2,575
2,485
38,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
49,054
212
Minions Killed
188
11
Camps Cleared
6
890,619
Distance Traveled
846,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,858
1,086
55
6
1
173,378
0
W
Hachiman
11,015
1,102
71
7
6
186,361
4
W
Da Ji
11,771
1,177
5
1
2
160,252
0
L
Thanatos
9,331
933
7
1
0
156,151
1
L
Achilles
9,624
962
24
2
2
174,979
0
L
Medusa
9,594
959
24
2
3
177,067
3
L
Ra
9,647
965
78
8
0
165,172
0
W
Thoth
10,343
1,034
75
8
0
178,652
0
W
Erlang Shen
9,596
960
17
2
2
187,978
0
W
Zeus
10,499
1,050
44
4
1
177,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role