Player Matchup

Janus
Janus
WoahAPotato101
Janus
Level 106
God Stats
0W - 7L
1,145 SR
Queue Stats
3W - 11L
1,187 Elo+
Party 2
Fenrir
Fenrir
moodimus
Fenrir
Level 103
God Stats
0W - 1L
1,258 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2
Ganesha
Ganesha
reeeeeeeev
Ganesha
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,388 Elo+
Solo
Team Averages
Level 110
1,301 SR
1,334 Elo+

VS

Team Averages
Level 65
1,528 SR
1,542 Elo+
Baron Samedi
Baron Samedi
MindSparrow
Baron Samedi
Level 47
God Stats
9W - 7L
1,583 SR
Queue Stats
40W - 38L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reflex Bounce
Ah Muzen Cab
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,538 Elo+
Solo
Mulan
Mulan
StereoPython384
Mulan
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
378W - 342L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
6,817
682
9,411
4,609
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
moodimus
Fenrir
9
2 / 4 / 1
6,246
625
2,678
7,983
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
reeeeeeeev
Ganesha
9
0 / 6 / 5
6,843
684
2,903
10,871
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MindSparrow
Baron Samedi
11
5 / 0 / 5
7,724
772
5,575
4,692
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Reflex Bounce
Ah Muzen Cab
10
1 / 3 / 8
7,158
716
6,771
8,983
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 2 / 5
7,242
724
7,374
7,963
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
MindSparrow
Baron Samedi
5
0
5
7.5
W
Ah Muzen Cab
Reflex Bounce
Ah Muzen Cab
1
3
8
1.67
W
4
2
5
3.25
L
3
0
2
4
L
Fenrir
moodimus
Fenrir
2
4
1
0.63
L
Ganesha
reeeeeeeev
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
19,720
23,463
Taken
21,638
10,895
Mitigated
11,179
3,611
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
MindSparrow
Baron Samedi
5,575
279
1,052
2,314
4,692
2,058
109
3,342
1,211
20,255
0
W
Ah Muzen Cab
Reflex Bounce
Ah Muzen Cab
6,771
3,213
0
3,898
8,983
2,728
582
4,312
4,365
0
28,902
W
7,374
1,518
0
2,763
7,963
6,393
120
3,946
3,736
0
14,636
L
9,411
120
0
820
4,609
1,171
0
569
3,920
29,717
0
L
Fenrir
moodimus
Fenrir
2,678
784
0
973
7,983
2,899
0
1,469
6,096
0
8,185
L
Ganesha
reeeeeeeev
Ganesha
2,903
211
435
1,383
10,871
6,825
0
2,905
7,418
11,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
22,124
75
Minions Killed
108
0
Camps Cleared
0
481,579
Distance Traveled
512,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,724
772
35
4
0
179,220
0
W
Ah Muzen Cab
7,158
716
50
5
0
160,225
0
W
Mulan
7,242
724
23
2
0
172,661
5
L
Janus
6,817
682
53
5
0
163,386
1
L
Fenrir
6,246
625
19
2
0
159,916
2
L
Ganesha
6,843
684
3
0
0
158,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role