Player Matchup

Nox
Nox
AlexSov10
Nox
Level 26
God Stats
38W - 37L
1,346 SR
Queue Stats
227W - 244L
1,461 Elo+
Solo
Merlin
Merlin
DarkFenris
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Miarákez
Ra
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 36L
1,588 Elo+
Solo
Chaac
Chaac
SeparosOG
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,292 Elo+
Solo
Jing Wei
Jing Wei
Topup
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,469 SR
1,468 Elo+

VS

Team Averages
Level 24
1,573 SR
1,528 Elo+
Aphrodite
Aphrodite
Akkira22
Aphrodite
Level 23
God Stats
7W - 5L
1,615 SR
Queue Stats
17W - 20L
1,443 Elo+
Solo
Jing Wei
Jing Wei
Brljavko
Jing Wei
Level 26
God Stats
19W - 30L
1,751 SR
Queue Stats
284W - 321L
1,448 Elo+
Solo
Ares
Ares
Réks
Ares
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 16L
1,625 Elo+
Party 1
Scylla
Scylla
TheCakePrince
Scylla
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 18L
1,624 Elo+
Party 1
Agni
Agni
Torvet
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,346
850
6,580
5,872
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
DarkFenris
Merlin
17
0 / 7 / 11
10,128
921
12,086
12,560
4,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 9
11,581
1,053
14,900
12,744
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SeparosOG
Chaac
18
9 / 10 / 5
10,717
974
25,339
28,050
30,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Topup
Jing Wei
17
3 / 5 / 10
10,548
959
7,020
14,500
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

86

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akkira22
Aphrodite
18
1 / 1 / 19
10,951
996
12,230
16,538
15,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Brljavko
Jing Wei
17
3 / 0 / 15
10,915
992
7,424
9,857
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Réks
Ares
19
8 / 2 / 19
12,683
1,153
18,507
20,461
25,991
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
18 / 0 / 8
14,894
1,354
24,647
9,123
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
Torvet
Agni
16
0 / 13 / 13
9,930
903
6,269
14,906
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
16
Kills
30
30
Deaths
16
40
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Akkira22
Aphrodite
1
1
19
10.5
L
0
4
5
0.63
W
Jing Wei
Brljavko
Jing Wei
3
0
15
10.5
L
Merlin
DarkFenris
Merlin
0
7
11
0.79
L
4
4
9
2.13
W
Ares
Réks
Ares
8
2
19
8.75
L
Chaac
SeparosOG
Chaac
9
10
5
1.15
W
18
0
8
22
L
Jing Wei
Topup
Jing Wei
3
5
10
1.6
W
Agni
Torvet
Agni
0
13
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,925
Damage
69,077
73,726
Taken
70,885
47,540
Mitigated
55,488
11,175
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Akkira22
Aphrodite
12,230
3,545
9,731
9,929
16,538
15,492
0
7,738
8,525
31,182
0
L
6,580
508
0
198
5,872
2,399
0
4,731
1,123
15,868
0
W
Jing Wei
Brljavko
Jing Wei
7,424
6,142
0
1,296
9,857
3,873
0
5,757
4,025
0
17,118
L
Merlin
DarkFenris
Merlin
12,086
446
736
316
12,560
4,931
0
12,043
417
30,465
0
L
14,900
708
2,502
1,653
12,744
4,872
0
11,027
1,560
45,319
0
W
Ares
Réks
Ares
18,507
2,676
0
770
20,461
25,991
0
9,557
10,704
21,921
0
L
Chaac
SeparosOG
Chaac
25,339
3,108
0
4,593
28,050
30,067
0
21,175
6,573
0
40,721
W
24,647
1,810
762
2,087
9,123
3,985
0
2,676
6,345
75,473
0
L
Jing Wei
Topup
Jing Wei
7,020
5,413
0
1,177
14,500
5,271
0
11,824
2,400
0
26,673
W
Agni
Torvet
Agni
6,269
1,051
0
0
14,906
6,147
0
7,838
6,993
17,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
59,373
216
Minions Killed
214
3
Camps Cleared
6
946,244
Distance Traveled
987,877
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,951
996
34
3
2
199,342
1
L
Nox
9,346
850
22
2
0
82,974
0
W
Jing Wei
10,915
992
19
2
0
216,918
0
L
Merlin
10,128
921
41
4
1
185,926
0
L
Ra
11,581
1,053
70
6
1
234,853
0
W
Ares
12,683
1,153
8
1
1
209,418
0
L
Chaac
10,717
974
44
4
1
222,457
0
W
Scylla
14,894
1,354
134
12
3
208,400
0
L
Jing Wei
10,548
959
39
4
0
220,034
0
W
Agni
9,930
903
19
2
0
153,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role