Player Matchup

Sun Wukong
Sun Wukong
KaMiKaZe14_0620
Sun Wukong
Level 60
God Stats
12W - 8L
1,525 SR
Queue Stats
510W - 494L
1,565 Elo+
Solo
Neith
Neith
MRC_sanca
Neith
Level 100
God Stats
1W - 5L
1,295 SR
Queue Stats
50W - 69L
1,464 Elo+
Solo
Discordia
Discordia
MonkeyDjubilo
Discordia
Level 109
God Stats
3W - 6L
1,710 SR
Queue Stats
267W - 255L
1,623 Elo+
Party 2
Da Ji
Da Ji
Peppox08
Da Ji
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 137L
1,346 Elo+
Solo
Cerberus
Cerberus
uGuina
Cerberus
Level 25
God Stats
7W - 7L
1,668 SR
Queue Stats
24W - 20L
1,585 Elo+
Party 2
Team Averages
Level 67
1,540 SR
1,517 Elo+

VS

Team Averages
Level 101
1,451 SR
1,637 Elo+
Ao Kuang
Ao Kuang
Evve013
Ao Kuang
Level 63
God Stats
51W - 47L
1,266 SR
Queue Stats
464W - 473L
1,452 Elo+
Solo
Neith
Neith
Grundic
Neith
Level 158
God Stats
8W - 1L
1,879 SR
Queue Stats
237W - 151L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
Kraneo
Cthulhu
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 42L
1,746 Elo+
Party 1
The Morrigan
The Morrigan
Mussor
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Panchoclo0
Hercules
Level 127
God Stats
16W - 13L
1,109 SR
Queue Stats
672W - 544L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaMiKaZe14_0620
Sun Wukong
15
2 / 4 / 3
9,395
494
8,749
16,508
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
MRC_sanca
Neith
14
0 / 10 / 4
8,586
452
6,088
14,109
4,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MonkeyDjubilo
Discordia
17
7 / 4 / 2
10,508
553
14,231
11,209
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Peppox08
Da Ji
14
2 / 6 / 3
8,605
453
5,935
15,687
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
uGuina
Cerberus
12
2 / 7 / 3
8,250
434
5,816
19,992
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Evve013
Ao Kuang
15
3 / 7 / 6
9,951
524
3,020
17,700
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Grundic
Neith
20
9 / 0 / 7
13,016
685
17,356
11,579
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kraneo
Cthulhu
17
4 / 3 / 7
11,105
584
11,475
13,868
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Mussor
The Morrigan
19
11 / 1 / 5
12,009
632
13,657
9,963
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Panchoclo0
Hercules
15
4 / 2 / 18
10,256
540
15,160
21,623
19,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
31
31
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Evve013
Ao Kuang
3
7
6
0.86
W
Neith
Grundic
Neith
9
0
7
12.5
L
Sun Wukong
KaMiKaZe14_0620
Sun Wukong
2
4
3
0.88
W
Cthulhu
Kraneo
Cthulhu
4
3
7
2.5
L
Neith
MRC_sanca
Neith
0
10
4
0.2
L
Discordia
MonkeyDjubilo
Discordia
7
4
2
2
W
The Morrigan
Mussor
The Morrigan
11
1
5
13.5
W
Hercules
Panchoclo0
Hercules
4
2
18
6.5
L
Da Ji
Peppox08
Da Ji
2
6
3
0.58
L
Cerberus
uGuina
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
60,668
77,505
Taken
74,733
46,555
Mitigated
43,666
16,785
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Evve013
Ao Kuang
3,020
1,149
0
6,954
17,700
6,634
690
3,946
13,539
41,042
0
W
Neith
Grundic
Neith
17,356
12,126
0
9,012
11,579
5,709
10,272
2,340
9,189
0
108,939
L
Sun Wukong
KaMiKaZe14_0620
Sun Wukong
8,749
1,701
0
3,297
16,508
14,989
332
8,275
7,625
0
54,749
W
Cthulhu
Kraneo
Cthulhu
11,475
372
509
3,211
13,868
7,570
1,614
1,766
11,782
57,160
0
L
Neith
MRC_sanca
Neith
6,088
2,077
0
3,048
14,109
4,580
318
1,038
13,053
0
47,495
L
Discordia
MonkeyDjubilo
Discordia
14,231
860
0
1,000
11,209
4,732
0
2,435
8,722
73,523
0
W
The Morrigan
Mussor
The Morrigan
13,657
3,493
0
1,492
9,963
4,326
1,841
4,154
5,443
81,898
7,030
W
Hercules
Panchoclo0
Hercules
15,160
6,672
454
6,361
21,623
19,427
765
7,056
14,293
0
32,314
L
Da Ji
Peppox08
Da Ji
5,935
950
0
4,562
15,687
6,174
0
4,883
10,616
0
53,315
L
Cerberus
uGuina
Cerberus
5,816
286
275
4,603
19,992
16,080
0
5,631
14,293
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,344
Gold Earned
56,337
438
Minions Killed
573
0
Camps Cleared
0
1,650,041
Distance Traveled
1,757,351
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,951
524
78
4
0
359,028
4
W
Neith
13,016
685
177
9
0
317,314
0
L
Sun Wukong
9,395
494
89
5
0
336,662
4
W
Cthulhu
11,105
584
129
7
0
345,130
0
L
Neith
8,586
452
91
5
0
325,580
0
L
Discordia
10,508
553
137
7
0
323,850
5
W
The Morrigan
12,009
632
156
8
0
346,454
4
W
Hercules
10,256
540
33
2
0
389,425
6
L
Da Ji
8,605
453
84
4
0
309,212
1
L
Cerberus
8,250
434
37
2
0
354,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role