Player Matchup

Cthulhu
Cthulhu
ChalkBan555
Cthulhu
Level 14
God Stats
2W - 3L
1,409 SR
Queue Stats
13W - 20L
1,285 Elo+
Solo
Neith
Neith
MisterionYT
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,347 Elo+
Solo
Nike
Nike
The GrizzlySin1
Nike
Level 26
God Stats
15W - 20L
1,568 SR
Queue Stats
100W - 105L
1,360 Elo+
Solo
Cupid
Cupid
ethanfuture
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 104L
1,244 Elo+
Solo
Hades
Hades
techminecraftian
Hades
Level 8
God Stats
15W - 14L
1,291 SR
Queue Stats
18W - 18L
1,297 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,307 Elo+

VS

Team Averages
Level 19
1,523 SR
1,324 Elo+
Baron Samedi
Baron Samedi
Apartpopcorn407
Baron Samedi
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
6W - 4L
1,149 Elo+
Solo
Pele
Pele
KN1GHT_WOLF_3G
Pele
Level 22
God Stats
2W - 2L
1,598 SR
Queue Stats
48W - 40L
1,447 Elo+
Solo
Cerberus
Cerberus
SupahTroopah91
Cerberus
Level 28
God Stats
9W - 7L
1,752 SR
Queue Stats
97W - 136L
1,528 Elo+
Solo
Chronos
Chronos
YOSOYNOBYxD
Chronos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Solo
Medusa
Medusa
jpgm25
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChalkBan555
Cthulhu
16
0 / 4 / 13
10,119
920
11,063
11,203
9,648
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 2 / 9
10,231
930
11,699
9,804
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 8
13,547
1,232
18,263
13,900
7,693
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 3 / 13
10,677
971
10,788
9,400
3,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 3 / 6
12,337
1,122
20,657
13,241
5,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

268

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apartpopcorn407
Baron Samedi
12
0 / 0 / 0
6,910
628
0
0
0
17
7 / 4 / 8
11,746
1,068
13,755
17,251
7,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
17
3 / 2 / 11
11,748
1,068
16,889
27,108
29,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
YOSOYNOBYxD
Chronos
17
2 / 9 / 9
10,974
998
7,158
20,597
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
jpgm25
Medusa
17
4 / 9 / 8
11,387
1,035
13,295
16,967
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
24
Kills
16
16
Deaths
24
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Apartpopcorn407
Baron Samedi
0
0
0
0
W
Cthulhu
ChalkBan555
Cthulhu
0
4
13
1.63
L
7
4
8
2.75
W
1
2
9
2.75
L
Cerberus
3
2
11
4.25
W
11
4
8
3.75
L
Chronos
YOSOYNOBYxD
Chronos
2
9
9
0.72
W
2
3
13
2.83
L
Medusa
jpgm25
Medusa
4
9
8
0.89
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,470
Damage
51,097
57,548
Taken
81,923
29,579
Mitigated
51,748
7,824
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Apartpopcorn407
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ChalkBan555
Cthulhu
11,063
1,206
809
0
11,203
9,648
0
4,798
6,405
27,470
0
L
13,755
4,141
0
3,331
17,251
7,060
0
4,440
12,811
0
25,078
W
11,699
5,859
0
2,947
9,804
3,271
0
3,920
5,884
0
30,335
L
Cerberus
16,889
1,266
0
6,514
27,108
29,507
0
12,148
14,960
45,511
0
W
18,263
4,363
0
0
13,900
7,693
0
3,951
9,949
679
45,504
L
Chronos
YOSOYNOBYxD
Chronos
7,158
2,908
0
3,707
20,597
8,336
0
9,795
10,802
25,045
0
W
10,788
7,160
0
538
9,400
3,131
0
3,843
5,557
0
19,482
L
Medusa
jpgm25
Medusa
13,295
5,595
207
745
16,967
6,845
0
5,923
11,044
0
24,315
W
20,657
3,818
196
3,334
13,241
5,836
0
7,535
5,706
33,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
52,765
182
Minions Killed
169
8
Camps Cleared
3
981,784
Distance Traveled
858,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,910
628
0
0
0
0
0
W
Cthulhu
10,119
920
48
4
1
197,557
0
L
Pele
11,746
1,068
31
3
2
245,551
0
W
Neith
10,231
930
35
3
0
148,424
0
L
Cerberus
11,748
1,068
73
7
0
224,533
2
W
Nike
13,547
1,232
54
5
6
234,220
0
L
Chronos
10,974
998
47
4
0
191,877
0
W
Cupid
10,677
971
17
2
1
207,427
0
L
Medusa
11,387
1,035
18
2
1
196,512
1
W
Hades
12,337
1,122
28
3
0
194,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role