Player Matchup

Danzaburou
Danzaburou
Diamond III
Hijinxx
Danzaburou
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Platinum III
I Pacmann I
Thanatos
Platinum III
Level 156
God Stats
0W - 1L
1,541 SR
Queue Stats
65W - 56L
1,955 MMR
Solo
Terra
Terra
Platinum I
Ikiya
Terra
Platinum I
Level 160
God Stats
13W - 7L
1,785 SR
Queue Stats
87W - 72L
1,917 MMR
Party 3
Baba Yaga
Baba Yaga
Platinum II
bandanaSZN
Baba Yaga
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,996 MMR
Solo
Guan Yu
Guan Yu
Diamond V
rybug6
Guan Yu
Diamond V
Level 157
God Stats
9W - 9L
1,576 SR
Queue Stats
161W - 143L
1,964 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,580 SR
1,866 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,786 SR
1,892 MMR
Hel
Hel
Platinum IV
 
Hel
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
De5troyer117
Kali
Platinum III
Level 158
God Stats
16W - 5L
2,057 SR
Queue Stats
79W - 30L
2,144 MMR
Party 2
Bellona
Bellona
Gold II
NINOx52
Bellona
Gold II
Level 160
God Stats
2W - 1L
1,772 SR
Queue Stats
59W - 21L
1,913 MMR
Party 2
Medusa
Medusa
Platinum IV
Vaelik
Medusa
Platinum IV
Level 129
God Stats
33W - 27L
1,737 SR
Queue Stats
179W - 157L
1,998 MMR
Party 1
Geb
Geb
Platinum V
lTSBlGRED
Geb
Platinum V
Level 125
God Stats
22W - 12L
1,862 SR
Queue Stats
33W - 21L
1,905 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hijinxx
Danzaburou
20
6 / 4 / 2
15,158
541
17,311
21,495
13,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
I Pacmann I
Thanatos
16
2 / 9 / 3
10,889
389
8,786
22,377
12,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Ikiya
Terra
17
1 / 5 / 4
11,649
416
8,992
23,303
28,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
bandanaSZN
Baba Yaga
16
0 / 5 / 6
10,464
374
12,120
12,856
5,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
rybug6
Guan Yu
20
1 / 5 / 3
13,842
494
6,430
25,401
34,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
NemesisPersephoneCu ChulainnSetScylla

VS

Bans
CthulhuTsukuyomiNu WaSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 3 / 9
15,792
564
10,229
14,984
8,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 1 / 10
17,539
626
29,353
25,663
17,451
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
NINOx52
Bellona
20
5 / 1 / 12
17,607
629
15,546
20,177
27,965
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
Vaelik
Medusa
20
3 / 3 / 9
16,497
589
16,717
18,294
11,905
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 2 / 13
13,835
494
7,124
15,038
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
27
28
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
9
2.83
W
14
1
10
19
L
Danzaburou
Hijinxx
Danzaburou
6
4
2
1.75
L
Thanatos
I Pacmann I
Thanatos
2
9
3
0.39
L
Terra
Ikiya
Terra
1
5
4
0.6
W
Bellona
NINOx52
Bellona
5
1
12
11
W
Medusa
Vaelik
Medusa
3
3
9
2.5
L
Baba Yaga
bandanaSZN
Baba Yaga
0
5
6
0.6
W
1
2
13
3.75
L
Guan Yu
rybug6
Guan Yu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
78,969
105,432
Taken
94,156
94,486
Mitigated
81,518
36,541
Healing
47,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,229
1,155
10,396
8,912
14,984
8,682
1,012
4,579
10,405
119,196
0
W
29,353
15,396
0
12,095
25,663
17,451
2,375
8,798
16,865
0
124,375
L
Danzaburou
Hijinxx
Danzaburou
17,311
9,761
0
6,944
21,495
13,367
590
2,737
18,758
0
135,502
L
Thanatos
I Pacmann I
Thanatos
8,786
1,910
0
11,682
22,377
12,478
0
5,089
17,288
0
80,842
L
Terra
Ikiya
Terra
8,992
530
2,120
4,277
23,303
28,828
287
4,938
18,365
34,688
0
W
Bellona
NINOx52
Bellona
15,546
6,405
0
7,783
20,177
27,965
4,043
3,199
16,978
0
115,386
W
Medusa
Vaelik
Medusa
16,717
8,338
0
5,514
18,294
11,905
7,198
2,728
15,566
0
167,493
L
Baba Yaga
bandanaSZN
Baba Yaga
12,120
621
0
2,601
12,856
5,499
89
2,050
10,806
80,536
0
W
7,124
452
0
2,713
15,038
15,515
276
5,037
10,001
27,556
0
L
Guan Yu
rybug6
Guan Yu
6,430
439
1,012
7,905
25,401
34,314
108
2,539
22,862
0
112,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
81,270
729
Minions Killed
811
0
Camps Cleared
0
2,445,209
Distance Traveled
2,899,604
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,792
564
189
7
0
549,565
8
W
Kali
17,539
626
144
5
0
611,089
3
L
Danzaburou
15,158
541
221
8
0
480,192
4
L
Thanatos
10,889
389
118
4
0
426,459
5
L
Terra
11,649
416
46
2
0
512,746
11
W
Bellona
17,607
629
220
8
0
635,780
3
W
Medusa
16,497
589
220
8
0
499,214
8
L
Baba Yaga
10,464
374
127
5
0
485,660
10
W
Geb
13,835
494
38
1
0
603,956
9
L
Guan Yu
13,842
494
217
8
0
540,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role