Player Matchup

Danzaburou
Danzaburou
CSn-Am
Danzaburou
Level 68
God Stats
0W - 1L
1,837 SR
Queue Stats
55W - 46L
1,813 Elo+
Solo
Scylla
Scylla
Itach1Uch1ha
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,460 Elo+
Solo
Olorun
Olorun
OD Sirskiii
Olorun
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
409W - 393L
1,493 Elo+
Solo
Odin
Odin
TORONTO 6 GOD
Odin
Level 159
God Stats
6W - 5L
1,716 SR
Queue Stats
496W - 491L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Xkill1137
Cernunnos
Level 115
God Stats
8W - 3L
1,456 SR
Queue Stats
779W - 817L
1,443 Elo+
Solo
Team Averages
Level 107
1,602 SR
1,547 Elo+

VS

Team Averages
Level 102
1,500 SR
1,385 Elo+
Loki
Loki
BdCs_NosBoR
Loki
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
388W - 413L
1,453 Elo+
Solo
Cupid
Cupid
BynnTheBreaker
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,180 Elo+
Solo
Fenrir
Fenrir
PITT665
Fenrir
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 305L
1,274 Elo+
Solo
Vamana
Vamana
Rizu
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,519 Elo+
Solo
Anubis
Anubis
SenDogg716
Anubis
Level 109
God Stats
15W - 6L
1,500 SR
Queue Stats
1,047W - 1,053L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CSn-Am
Danzaburou
14
1 / 6 / 6
9,134
703
12,578
15,693
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
2 / 4 / 8
9,821
755
17,388
9,732
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
14
1 / 7 / 4
8,909
685
8,070
15,780
6,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 8
10,911
839
6,225
20,993
23,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Cernunnos
Xkill1137
Cernunnos
17
4 / 5 / 8
10,464
805
15,153
11,963
4,146
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,763
751
11,132
11,374
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 19
10,734
826
11,687
11,450
6,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
PITT665
Fenrir
19
12 / 6 / 13
11,771
905
17,317
17,393
8,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Rizu
Vamana
17
1 / 1 / 25
9,932
764
10,459
20,384
18,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
SenDogg716
Anubis
19
6 / 2 / 16
11,390
876
17,969
13,360
7,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
12
Kills
27
27
Deaths
13
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
3
1
19
12.5
L
Danzaburou
CSn-Am
Danzaburou
1
6
6
0.67
L
Scylla
2
4
8
1.5
L
Olorun
1
7
4
0.43
W
Fenrir
PITT665
Fenrir
12
6
13
3.08
W
Vamana
Rizu
Vamana
1
1
25
13.5
W
Anubis
SenDogg716
Anubis
6
2
16
7
L
4
5
8
1.6
L
Cernunnos
Xkill1137
Cernunnos
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,414
Damage
68,564
74,161
Taken
73,961
42,677
Mitigated
45,156
21,908
Healing
34,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,132
1,729
1,398
2,274
11,374
4,614
0
3,474
7,900
0
21,326
W
11,687
6,433
5,875
4,131
11,450
6,184
1,274
4,022
7,428
0
30,050
L
Danzaburou
CSn-Am
Danzaburou
12,578
5,406
720
3,881
15,693
5,090
616
4,207
11,486
0
22,366
L
Scylla
17,388
55
1,118
1,082
9,732
3,134
680
2,180
7,552
29,880
0
L
Olorun
8,070
4,142
1,215
3,169
15,780
6,502
477
4,490
11,290
19,964
0
W
Fenrir
PITT665
Fenrir
17,317
4,531
1,372
4,373
17,393
8,279
2,171
6,311
11,082
0
28,145
W
Vamana
Rizu
Vamana
10,459
3,802
1,479
6,261
20,384
18,197
380
7,416
12,968
381
16,674
W
Anubis
SenDogg716
Anubis
17,969
830
2,116
5,392
13,360
7,882
906
4,235
9,125
41,596
0
L
6,225
855
1,904
6,504
20,993
23,805
309
5,277
15,716
0
12,253
L
Cernunnos
Xkill1137
Cernunnos
15,153
6,421
1,465
850
11,963
4,146
1,709
2,196
9,767
0
28,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
53,590
124
Minions Killed
148
0
Camps Cleared
0
1,053,981
Distance Traveled
1,299,120
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,763
751
12
1
0
287,597
5
W
Cupid
10,734
826
45
3
0
246,237
0
L
Danzaburou
9,134
703
24
2
0
201,554
0
L
Scylla
9,821
755
28
2
0
215,407
1
L
Olorun
8,909
685
32
2
0
185,774
0
W
Fenrir
11,771
905
23
2
0
267,343
0
W
Vamana
9,932
764
16
1
0
278,173
0
W
Anubis
11,390
876
52
4
0
219,770
0
L
Odin
10,911
839
12
1
0
236,035
0
L
Cernunnos
10,464
805
28
2
0
215,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role