Player Matchup

Ratatoskr
Ratatoskr
Ex0rc1sm
Ratatoskr
Level 19
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 1L
1,582 Elo+
Solo
Kukulkan
Kukulkan
Mckle
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,515 Elo+
Solo
Ares
Ares
MrSpifff
Ares
Level 35
God Stats
55W - 43L
1,603 SR
Queue Stats
314W - 295L
1,575 Elo+
Party 1
Merlin
Merlin
anhtador
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,191 Elo+
Solo
Izanami
Izanami
chachaslide20
Izanami
Level 16
God Stats
20W - 5L
1,984 SR
Queue Stats
41W - 33L
1,666 Elo+
Party 1
Team Averages
Level 21
1,574 SR
1,506 Elo+

VS

Team Averages
Level 9
1,527 SR
1,503 Elo+
Artio
Artio
Artiosblossom
Artio
Level 27
God Stats
12W - 13L
1,579 SR
Queue Stats
32W - 34L
1,543 Elo+
Solo
Thor
Thor
Botron01
Thor
Level 6
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 2L
1,527 Elo+
Solo
Nu Wa
Nu Wa
DwarfInAStar
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,500 Elo+
Party 2
Chaac
Chaac
omawamoshindeiru
Chaac
Level 11
God Stats
25W - 18L
1,528 SR
Queue Stats
40W - 40L
1,443 Elo+
Party 2
Fenrir
Fenrir
zekejeagar
Fenrir
Level 1
God Stats
29W - 26L
1,500 SR
Queue Stats
81W - 83L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ex0rc1sm
Ratatoskr
14
4 / 6 / 3
8,966
527
5,915
12,459
4,210
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Mckle
Kukulkan
17
8 / 4 / 4
10,972
645
16,110
11,383
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
15
1 / 4 / 4
8,589
505
6,265
14,706
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
anhtador
Merlin
9
1 / 9 / 0
6,415
377
629
7,604
2,004
Izanami
18
10 / 4 / 2
10,874
640
14,392
13,256
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 7
8,627
507
7,489
16,722
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
5
0 / 5 / 2
5,616
330
445
4,756
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
8 / 5 / 5
9,596
564
9,930
10,798
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 1
10,023
590
14,430
14,849
15,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
zekejeagar
Fenrir
13
5 / 6 / 7
8,642
508
6,354
13,579
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
24
Kills
25
27
Deaths
25
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
Thor
0
5
2
0.2
L
8
5
5
2.1
W
Ratatoskr
Ex0rc1sm
Ratatoskr
4
6
3
0.92
W
Kukulkan
Mckle
Kukulkan
8
4
4
2.5
W
Ares
1
4
4
0.75
W
Merlin
anhtador
Merlin
1
9
0
0.11
W
Izanami
10
4
2
2.75
L
8
4
1
2.13
L
Fenrir
zekejeagar
Fenrir
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,311
Damage
38,648
59,408
Taken
60,704
25,256
Mitigated
37,341
11,869
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,489
748
1,994
5,506
16,722
11,608
504
5,186
11,308
36,415
0
L
Thor
445
203
0
0
4,756
1,123
276
1,199
3,479
0
2,351
L
9,930
1,828
116
1,874
10,798
3,794
0
5,332
5,312
43,519
0
W
Ratatoskr
Ex0rc1sm
Ratatoskr
5,915
2,215
0
2,342
12,459
4,210
485
1,606
10,739
507
50,343
W
Kukulkan
Mckle
Kukulkan
16,110
1,659
255
2,554
11,383
4,133
1,242
5,074
5,999
68,144
0
W
Ares
6,265
664
0
2,887
14,706
8,784
324
1,339
13,215
34,763
0
W
Merlin
anhtador
Merlin
629
364
0
0
7,604
2,004
753
2,623
4,769
10,161
0
W
Izanami
14,392
9,404
0
3,831
13,256
6,125
372
5,884
7,091
0
78,900
L
14,430
4,625
0
3,671
14,849
15,610
779
5,093
9,717
0
58,973
L
Fenrir
zekejeagar
Fenrir
6,354
1,383
0
3,420
13,579
5,206
0
5,888
7,501
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
42,504
420
Minions Killed
309
0
Camps Cleared
0
1,459,835
Distance Traveled
1,381,362
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,627
507
59
3
0
326,358
0
L
Thor
5,616
330
4
0
0
133,859
0
L
Nu Wa
9,596
564
76
4
0
292,063
3
W
Ratatoskr
8,966
527
84
5
0
323,159
2
W
Kukulkan
10,972
645
136
8
0
314,974
0
W
Ares
8,589
505
53
3
0
307,814
2
W
Merlin
6,415
377
20
1
0
212,695
2
W
Izanami
10,874
640
127
7
0
301,193
3
L
Chaac
10,023
590
112
7
0
290,770
3
L
Fenrir
8,642
508
58
3
0
338,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role