Player Matchup

Odin
Odin
CrazyAwesomeDC
Odin
Level 29
God Stats
4W - 3L
1,698 SR
Queue Stats
118W - 135L
1,414 Elo+
Party 2
Pele
Pele
LV_SINGLE
Pele
Level 23
God Stats
29W - 21L
1,728 SR
Queue Stats
133W - 145L
1,642 Elo+
Party 2
Neith
Neith
SkillShots420
Neith
Level 65
God Stats
22W - 29L
1,431 SR
Queue Stats
48W - 70L
1,442 Elo+
Party 2
Team Averages
Level 39
1,619 SR
1,499 Elo+

VS

Team Averages
Level 50
1,525 SR
1,355 Elo+
Ah Puch
Ah Puch
CARNAGENadek
Ah Puch
Level 29
God Stats
25W - 15L
1,734 SR
Queue Stats
32W - 30L
1,564 Elo+
Party 1
Skadi
Skadi
TwofacedHawk51
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 1
Heimdallr
Heimdallr
woolywun
Heimdallr
Level 98
God Stats
9W - 22L
1,340 SR
Queue Stats
591W - 902L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
9,749
650
7,271
11,967
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
12
1 / 0 / 4
9,236
616
4,891
8,134
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 4
9,978
665
13,501
9,481
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CARNAGENadek
Ah Puch
12
1 / 3 / 0
8,977
598
10,955
9,736
2,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
8,456
564
5,185
11,055
7,756
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
woolywun
Heimdallr
10
0 / 3 / 1
8,389
559
5,361
10,133
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CARNAGENadek
Ah Puch
1
3
0
0.33
W
4
1
2
5
W
Pele
1
0
4
3
W
2
0
4
4
L
0
1
1
0.5
L
Heimdallr
woolywun
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,663
Damage
21,501
29,582
Taken
30,924
13,858
Mitigated
14,206
8,787
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CARNAGENadek
Ah Puch
10,955
161
366
1,986
9,736
2,924
420
68
9,668
47,831
0
W
7,271
1,875
0
2,168
11,967
7,647
635
3,521
8,446
0
15,469
W
Pele
4,891
629
0
863
8,134
2,882
0
3,687
4,447
0
26,417
W
13,501
3,245
0
5,756
9,481
3,329
2,422
3,775
5,706
0
71,210
L
5,185
1,607
314
476
11,055
7,756
216
4
11,051
0
16,221
L
Heimdallr
woolywun
Heimdallr
5,361
1,349
667
4,144
10,133
3,526
570
0
10,133
0
27,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
25,822
179
Minions Killed
144
0
Camps Cleared
0
982,949
Distance Traveled
721,749
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,977
598
71
5
0
248,431
5
W
Odin
9,749
650
25
2
0
391,486
0
W
Pele
9,236
616
35
2
0
282,937
0
W
Neith
9,978
665
119
8
0
308,526
1
L
Skadi
8,456
564
27
2
0
277,009
0
L
Heimdallr
8,389
559
46
3
0
196,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role