Player Matchup

Ra
Ra
D0rarara
Ra
Level 6
God Stats
1W - 0L
1,662 SR
Queue Stats
30W - 27L
1,662 Elo+
Party 2
Tyr
Tyr
Liiwiistor
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 53L
1,790 Elo+
Party 1
Baron Samedi
Baron Samedi
SpareRibsOP
Baron Samedi
Level 16
God Stats
6W - 1L
1,726 SR
Queue Stats
18W - 14L
1,590 Elo+
Solo
Fenrir
Fenrir
andro25
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,709 Elo+
Party 2
Olorun
Olorun
jebonypolak
Olorun
Level 17
God Stats
4W - 1L
1,697 SR
Queue Stats
123W - 67L
1,793 Elo+
Party 1
Team Averages
Level 29
1,617 SR
1,709 Elo+

VS

Team Averages
Level 20
1,631 SR
1,669 Elo+
Chaac
Chaac
CarbonPhoenix29
Chaac
Level 16
God Stats
3W - 3L
1,486 SR
Queue Stats
32W - 26L
1,539 Elo+
Solo
Ares
Ares
Daddiu
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,706 Elo+
Solo
Chronos
Chronos
Motr0
Chronos
Level 28
God Stats
6W - 7L
1,911 SR
Queue Stats
82W - 83L
1,601 Elo+
Solo
Anhur
Anhur
betyuxli
Anhur
Level 25
God Stats
4W - 3L
1,759 SR
Queue Stats
212W - 134L
1,654 Elo+
Solo
Thor
Thor
globcik
Thor
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 43L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,617
735
4,337
3,004
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 2
5,395
599
3,472
6,971
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SpareRibsOP
Baron Samedi
9
2 / 0 / 5
5,626
625
2,838
4,621
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
andro25
Fenrir
10
6 / 2 / 4
6,456
717
4,403
6,726
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
10
3 / 0 / 3
5,872
652
5,916
7,009
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,763
529
5,869
7,810
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Daddiu
Ares
6
0 / 3 / 1
4,230
470
1,132
5,195
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Motr0
Chronos
9
1 / 4 / 1
5,391
599
1,731
6,788
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
betyuxli
Anhur
7
0 / 3 / 1
4,415
491
2,500
4,741
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
globcik
Thor
8
2 / 3 / 0
5,183
576
1,500
6,772
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
3
4.5
L
Ares
Daddiu
Ares
0
3
1
0.17
W
2
0
2
3
L
Chronos
Motr0
Chronos
1
4
1
0.38
W
Baron Samedi
SpareRibsOP
Baron Samedi
2
0
5
4.5
W
Fenrir
andro25
Fenrir
6
2
4
4
L
Anhur
betyuxli
Anhur
0
3
1
0.17
L
Thor
globcik
Thor
2
3
0
0.67
W
Olorun
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
12,732
28,331
Taken
31,306
11,658
Mitigated
11,890
11,985
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,869
502
0
3,145
7,810
4,804
0
1,949
5,661
0
23,518
W
4,337
904
157
1,675
3,004
979
976
1,090
1,914
37,720
0
L
Ares
Daddiu
Ares
1,132
140
0
574
5,195
1,999
0
2,730
2,381
3,960
0
W
3,472
850
0
3,088
6,971
4,179
578
221
6,400
0
17,977
L
Chronos
Motr0
Chronos
1,731
341
0
1,525
6,788
2,029
0
3,576
2,974
26,465
0
W
Baron Samedi
SpareRibsOP
Baron Samedi
2,838
706
762
1,714
4,621
2,174
294
329
4,217
15,866
0
W
Fenrir
andro25
Fenrir
4,403
1,490
0
1,865
6,726
2,369
0
907
5,794
0
29,200
L
Anhur
betyuxli
Anhur
2,500
1,290
0
987
4,741
1,077
0
2,905
1,808
0
23,266
L
Thor
globcik
Thor
1,500
217
0
1,823
6,772
1,981
0
1,607
5,116
0
17,484
W
Olorun
5,916
4,069
369
2,355
7,009
1,957
1,719
316
6,618
31,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
23,982
271
Minions Killed
179
0
Camps Cleared
0
936,154
Distance Traveled
817,042
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,763
529
36
4
0
184,504
3
W
Ra
6,617
735
86
10
0
191,960
1
L
Ares
4,230
470
1
0
0
168,423
1
W
Tyr
5,395
599
34
4
0
215,976
1
L
Chronos
5,391
599
53
6
0
154,405
4
W
Baron Samedi
5,626
625
27
3
0
166,121
3
W
Fenrir
6,456
717
53
6
0
191,562
1
L
Anhur
4,415
491
38
4
0
160,386
2
L
Thor
5,183
576
51
6
0
149,324
1
W
Olorun
5,872
652
71
8
0
170,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role