Player Matchup

Fenrir
Fenrir
Callumpoo
Fenrir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 55L
1,436 Elo+
Party 1
Thanatos
Thanatos
Itz T1tan
Thanatos
Level 16
God Stats
6W - 15L
1,457 SR
Queue Stats
39W - 53L
1,408 Elo+
Party 1
Artemis
Artemis
RadiRbr
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,133 Elo+
Solo
Merlin
Merlin
defense_humble9
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
hard_bassie
Neith
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Team Averages
Level 10
1,491 SR
1,395 Elo+

VS

Team Averages
Level 12
1,497 SR
1,393 Elo+
Odin
Odin
Beckzz93
Odin
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 15L
1,357 Elo+
Solo
Camazotz
Camazotz
Elite X Ninja01
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,422 Elo+
Solo
Ares
Ares
TTVDOGE9937
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
WOLVERINE196328
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 2
Neith
Neith
niborzaid
Neith
Level 18
God Stats
28W - 31L
1,484 SR
Queue Stats
47W - 53L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Callumpoo
Fenrir
19
8 / 5 / 25
12,450
1,132
16,929
16,567
12,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Itz T1tan
Thanatos
20
28 / 1 / 15
16,135
1,467
35,298
14,307
7,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
RadiRbr
Artemis
17
2 / 5 / 19
10,701
973
3,777
7,372
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
4 / 3 / 29
12,474
1,134
12,925
11,153
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 27
13,732
1,248
27,495
13,037
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
10 / 8 / 4
13,179
1,198
15,719
24,169
29,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
17
4 / 11 / 5
11,233
1,021
12,053
22,901
17,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 15 / 5
10,684
971
6,029
26,098
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 17 / 11
10,619
965
7,355
26,948
11,854
Neith
niborzaid
Neith
15
0 / 5 / 4
9,571
870
9,273
9,802
6,559
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
45
54
Kills
16
16
Deaths
56
115
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Odin
10
8
4
1.5
W
Fenrir
Callumpoo
Fenrir
8
5
25
4.1
L
Camazotz
4
11
5
0.59
W
Thanatos
Itz T1tan
Thanatos
28
1
15
35.5
W
Artemis
RadiRbr
Artemis
2
5
19
2.3
L
1
15
5
0.23
L
1
17
11
0.38
W
4
3
29
6.17
W
12
2
27
12.75
L
Neith
niborzaid
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,424
Damage
50,429
62,436
Taken
109,918
34,902
Mitigated
82,567
23,760
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
15,719
5,335
0
525
24,169
29,288
0
2,663
21,506
438
25,188
W
Fenrir
Callumpoo
Fenrir
16,929
7,111
0
3,116
16,567
12,879
0
1,295
14,862
0
35,018
L
Camazotz
12,053
3,851
0
2,942
22,901
17,329
0
2,796
20,105
0
25,963
W
Thanatos
Itz T1tan
Thanatos
35,298
16,693
618
14,160
14,307
7,383
0
2,108
12,049
0
46,889
W
Artemis
RadiRbr
Artemis
3,777
2,595
0
0
7,372
3,216
0
1,088
6,209
0
6,920
L
6,029
2,277
0
336
26,098
17,537
0
3,264
22,834
20,811
0
L
7,355
1,508
0
162
26,948
11,854
0
3,069
23,879
0
19,588
W
12,925
4,615
0
366
11,153
5,122
0
978
10,075
22,324
0
W
27,495
18,367
0
5,500
13,037
6,302
0
998
11,814
56
44,449
L
Neith
niborzaid
Neith
9,273
5,738
0
565
9,802
6,559
0
1,186
8,616
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,492
Gold Earned
55,286
123
Minions Killed
125
7
Camps Cleared
4
850,215
Distance Traveled
850,748
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,179
1,198
30
3
2
213,093
1
W
Fenrir
12,450
1,132
39
4
0
188,239
0
L
Camazotz
11,233
1,021
26
2
1
166,301
0
W
Thanatos
16,135
1,467
24
2
3
203,344
1
W
Artemis
10,701
973
7
1
1
105,462
1
L
Ares
10,684
971
18
2
1
161,369
4
L
Fenrir
10,619
965
23
2
0
176,449
0
W
Merlin
12,474
1,134
20
2
0
179,182
0
W
Neith
13,732
1,248
33
3
3
173,988
2
L
Neith
9,571
870
28
3
0
133,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role