Player Matchup

Izanami
Izanami
Cavuus
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pranksterz
Janus
Level 85
God Stats
2W - 0L
1,141 SR
Queue Stats
97W - 133L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
WnrWnrChknDnnr
Sun Wukong
Level 127
God Stats
16W - 9L
1,577 SR
Queue Stats
292W - 311L
1,413 Elo+
Solo
Team Averages
Level 92
1,406 SR
1,447 Elo+

VS

Team Averages
Level 94
1,577 SR
1,428 Elo+
Izanami
Izanami
Airayy
Izanami
Level 78
God Stats
9W - 6L
1,653 SR
Queue Stats
98W - 126L
1,421 Elo+
Solo
Artio
Artio
WoodLmiche
Artio
Level 149
God Stats
3W - 2L
1,826 SR
Queue Stats
339W - 409L
1,478 Elo+
Solo
Thoth
Thoth
unwxnted_beast
Thoth
Level 54
God Stats
2W - 8L
1,253 SR
Queue Stats
30W - 31L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cavuus
Izanami
11
1 / 3 / 8
7,347
735
5,419
6,553
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
11
4 / 0 / 5
7,822
782
9,542
4,538
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
WnrWnrChknDnnr
Sun Wukong
11
6 / 3 / 5
8,367
837
8,590
9,167
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Airayy
Izanami
11
2 / 4 / 3
7,355
736
4,789
11,021
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
9
3 / 2 / 1
7,328
733
2,679
11,767
7,706
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 3
6,849
685
6,371
5,852
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Airayy
Izanami
2
4
3
0.88
W
Izanami
Cavuus
Izanami
1
3
8
1.67
W
Janus
4
0
5
6.5
W
Sun Wukong
WnrWnrChknDnnr
Sun Wukong
6
3
5
2.83
L
Artio
3
2
1
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
13,839
20,258
Taken
28,640
7,738
Mitigated
12,771
3,470
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Airayy
Izanami
4,789
3,687
0
3,875
11,021
3,373
0
2,622
8,197
0
33,538
W
Izanami
Cavuus
Izanami
5,419
3,226
0
942
6,553
2,077
559
3,131
3,422
0
20,082
W
Janus
9,542
555
0
366
4,538
1,265
76
2,142
2,396
30,392
0
W
Sun Wukong
WnrWnrChknDnnr
Sun Wukong
8,590
1,604
0
2,162
9,167
4,396
0
3,818
5,349
0
23,585
L
Artio
2,679
486
527
2,846
11,767
7,706
0
4,801
6,512
14,779
0
L
6,371
218
0
0
5,852
1,692
0
1,405
4,339
25,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
21,532
123
Minions Killed
128
0
Camps Cleared
0
580,303
Distance Traveled
550,117
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,355
736
66
7
0
176,493
1
W
Izanami
7,347
735
38
4
0
190,026
1
W
Janus
7,822
782
54
5
0
200,495
2
W
Sun Wukong
8,367
837
31
3
0
189,782
3
L
Artio
7,328
733
19
2
0
207,815
4
L
Thoth
6,849
685
43
4
0
165,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role