Player Matchup

Skadi
Skadi
Danosaurus95
Skadi
Level 17
God Stats
2W - 3L
1,283 SR
Queue Stats
93W - 115L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
HurrikinLIVE
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
morcik2
Anubis
Level 16
God Stats
1W - 5L
1,513 SR
Queue Stats
21W - 41L
1,146 Elo+
Solo
Nu Wa
Nu Wa
realolvi
Nu Wa
Level 26
God Stats
19W - 20L
1,567 SR
Queue Stats
113W - 124L
1,414 Elo+
Solo
Horus
Horus
txoben3
Horus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 67L
1,242 Elo+
Party 2
Team Averages
Level 15
1,473 SR
1,310 Elo+

VS

Team Averages
Level 32
1,414 SR
1,400 Elo+
Vulcan
Vulcan
BlackDiabl01
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GamerBricKCz
Danzaburou
Level 84
God Stats
3W - 0L
1,422 SR
Queue Stats
6W - 3L
1,495 Elo+
Party 1
Arachne
Arachne
Marfix09
Arachne
Level 29
God Stats
3W - 2L
1,221 SR
Queue Stats
6W - 2L
1,367 Elo+
Party 1
Odin
Odin
davelklatzen
Odin
Level 27
God Stats
4W - 1L
1,425 SR
Queue Stats
4W - 3L
1,140 Elo+
Solo
Cerberus
Cerberus
hofmi54
Cerberus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,304
478
3,800
5,707
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HurrikinLIVE
Cthulhu
3
0 / 4 / 0
3,501
389
445
3,206
1,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
morcik2
Anubis
8
0 / 2 / 0
4,333
481
686
4,067
1,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
realolvi
Nu Wa
6
0 / 4 / 0
3,874
430
1,929
4,477
905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
txoben3
Horus
5
0 / 2 / 0
3,783
420
483
4,726
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 0 / 3
6,611
735
4,330
2,281
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
GamerBricKCz
Danzaburou
9
3 / 0 / 4
5,675
631
3,428
2,768
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Marfix09
Arachne
9
8 / 0 / 2
5,832
648
4,724
5,209
1,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 0 / 0
5,549
617
2,315
2,771
1,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
hofmi54
Cerberus
8
1 / 0 / 6
5,230
581
2,384
5,575
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
0
3
4.5
L
0
4
0
0
W
Danzaburou
GamerBricKCz
Danzaburou
3
0
4
5
L
Cthulhu
HurrikinLIVE
Cthulhu
0
4
0
0
W
Arachne
Marfix09
Arachne
8
0
2
9
W
1
0
0
1
W
Cerberus
hofmi54
Cerberus
1
0
6
4
L
Anubis
morcik2
Anubis
0
2
0
0
L
Nu Wa
realolvi
Nu Wa
0
4
0
0
L
Horus
txoben3
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,343
Damage
17,181
22,183
Taken
18,604
6,357
Mitigated
7,518
2,863
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,330
670
0
488
2,281
745
230
789
1,492
39,081
0
L
3,800
1,258
0
721
5,707
1,116
84
1,952
3,715
0
17,729
W
Danzaburou
GamerBricKCz
Danzaburou
3,428
735
0
830
2,768
841
128
685
2,083
0
25,644
L
Cthulhu
HurrikinLIVE
Cthulhu
445
256
0
44
3,206
1,097
0
1,283
1,813
2,050
0
W
Arachne
Marfix09
Arachne
4,724
3,304
0
2,665
5,209
1,552
0
825
4,303
0
27,026
W
2,315
940
0
1,106
2,771
1,125
814
0
2,771
0
23,624
W
Cerberus
hofmi54
Cerberus
2,384
197
0
2,618
5,575
3,255
179
761
4,699
12,338
0
L
Anubis
morcik2
Anubis
686
85
0
1,536
4,067
1,380
0
2,046
1,839
20,245
0
L
Nu Wa
realolvi
Nu Wa
1,929
967
0
149
4,477
905
110
1,067
3,376
12,479
0
L
Horus
txoben3
Horus
483
383
0
413
4,726
1,859
0
0
4,726
0
5,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,795
Gold Earned
28,897
137
Minions Killed
292
0
Camps Cleared
0
674,467
Distance Traveled
867,720
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,611
735
86
10
0
196,493
3
L
Skadi
4,304
478
50
6
0
138,793
0
W
Danzaburou
5,675
631
66
7
0
141,244
0
L
Cthulhu
3,501
389
6
1
0
105,948
0
W
Arachne
5,832
648
52
6
0
193,018
0
W
Odin
5,549
617
64
7
0
170,360
2
W
Cerberus
5,230
581
24
3
0
166,605
1
L
Anubis
4,333
481
44
5
0
139,246
0
L
Nu Wa
3,874
430
24
3
0
156,665
1
L
Horus
3,783
420
13
1
0
133,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role