Player Matchup

Guan Yu
Guan Yu
Asabist555
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Solo
He Bo
He Bo
Loki_Mainxd
He Bo
Level 27
God Stats
1W - 2L
1,587 SR
Queue Stats
22W - 19L
1,644 Elo+
Solo
Chiron
Chiron
Nevermind303
Chiron
Level 17
God Stats
1W - 3L
1,105 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo
Cupid
Cupid
etoile1997
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
车GoRob车
Sun Wukong
Level 23
God Stats
25W - 21L
1,485 SR
Queue Stats
390W - 338L
1,596 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,562 Elo+

VS

Team Averages
Level 19
1,485 SR
1,520 Elo+
Kukulkan
Kukulkan
ErrorTerror18
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
JoshimitzuGK101
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,605 Elo+
Solo
Nike
Nike
Lenqa
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Samael551
Artemis
Level 16
God Stats
1W - 0L
1,392 SR
Queue Stats
58W - 54L
1,506 Elo+
Solo
Horus
Horus
Thofu
Horus
Level 15
God Stats
10W - 8L
1,532 SR
Queue Stats
16W - 13L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asabist555
Guan Yu
13
0 / 12 / 2
8,288
395
6,759
17,229
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 3
10,911
520
15,929
17,644
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
1 / 4 / 2
9,434
449
6,255
11,552
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
15
6 / 6 / 2
9,908
472
10,227
16,617
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
车GoRob车
Sun Wukong
14
2 / 6 / 5
8,430
401
7,641
16,548
7,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErrorTerror18
Kukulkan
15
2 / 5 / 7
9,717
463
9,094
11,549
5,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
21 / 2 / 3
14,950
712
27,029
22,002
10,539
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Lenqa
Nike
16
3 / 4 / 8
10,141
483
6,779
18,356
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Samael551
Artemis
17
3 / 4 / 11
11,120
530
10,623
13,005
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Thofu
Horus
15
7 / 1 / 11
10,721
511
6,052
13,045
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
14
Kills
36
36
Deaths
16
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asabist555
Guan Yu
0
12
2
0.08
W
Kukulkan
ErrorTerror18
Kukulkan
2
5
7
1.1
W
21
2
3
11.25
W
Nike
Lenqa
Nike
3
4
8
1.75
L
5
8
3
0.81
L
Chiron
1
4
2
0.5
W
Artemis
Samael551
Artemis
3
4
11
2.13
W
Horus
Thofu
Horus
7
1
11
12.5
L
Cupid
6
6
2
1.17
L
Sun Wukong
车GoRob车
Sun Wukong
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
59,577
79,590
Taken
77,957
35,749
Mitigated
44,280
20,232
Healing
36,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asabist555
Guan Yu
6,759
1,942
0
1,436
17,229
14,376
34
9,835
6,924
0
39,370
W
Kukulkan
ErrorTerror18
Kukulkan
9,094
1,878
231
1,109
11,549
5,198
1,271
5,738
5,811
53,322
0
W
27,029
4,942
3,461
14,367
22,002
10,539
2,270
1,542
20,178
121,294
0
W
Nike
Lenqa
Nike
6,779
1,796
0
3,606
18,356
9,471
1,510
3,790
14,566
0
66,499
L
15,929
728
0
4,358
17,644
5,626
0
8,228
9,322
91,970
0
L
Chiron
6,255
1,739
98
4,514
11,552
3,469
2,035
7,981
3,477
0
48,819
W
Artemis
Samael551
Artemis
10,623
4,748
0
5,030
13,005
7,858
2,043
1,438
11,567
0
80,483
W
Horus
Thofu
Horus
6,052
1,698
3,121
5,598
13,045
11,214
1,007
3,421
9,624
0
14,098
L
Cupid
10,227
5,648
81
6,263
16,617
5,072
1,752
4,462
12,111
0
44,206
L
Sun Wukong
车GoRob车
Sun Wukong
7,641
2,186
0
3,482
16,548
7,206
257
4,905
11,633
0
42,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
56,649
471
Minions Killed
542
0
Camps Cleared
0
1,740,980
Distance Traveled
1,900,429
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,288
395
64
3
0
323,752
3
W
Kukulkan
9,717
463
91
4
0
301,918
2
W
Chang'e
14,950
712
209
10
0
381,193
3
W
Nike
10,141
483
122
6
0
417,061
1
L
He Bo
10,911
520
153
7
0
336,135
5
L
Chiron
9,434
449
109
5
0
364,707
0
W
Artemis
11,120
530
109
5
0
351,086
1
W
Horus
10,721
511
11
1
0
449,171
4
L
Cupid
9,908
472
81
4
0
345,734
5
L
Sun Wukong
8,430
401
64
3
0
370,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role