Player Matchup

Ra
Ra
Fabian8384
Ra
Level 8
God Stats
0W - 1L
1,773 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Cthulhu
Cthulhu
OB3Y_DEAD_GOD
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 101L
1,537 Elo+
Solo
Susano
Susano
Swiss1
Susano
Level 29
God Stats
3W - 3L
1,667 SR
Queue Stats
8W - 5L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
debulldawg
Sun Wukong
Level 22
God Stats
3W - 10L
1,457 SR
Queue Stats
19W - 30L
1,343 Elo+
Solo
Jing Wei
Jing Wei
tmacktyh
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,391 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,522 Elo+

VS

Team Averages
Level 16
1,565 SR
1,536 Elo+
Scylla
Scylla
Im VaIk
Scylla
Level 29
God Stats
2W - 1L
1,498 SR
Queue Stats
46W - 52L
1,445 Elo+
Solo
Izanami
Izanami
LPugaR
Izanami
Level 18
God Stats
36W - 20L
1,595 SR
Queue Stats
97W - 86L
1,672 Elo+
Solo
Danzaburou
Danzaburou
Sponsel
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,468 Elo+
Solo
Ares
Ares
Winter Soldat
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Ymir
Ymir
ibeefedscottsmom
Ymir
Level 18
God Stats
6W - 0L
1,732 SR
Queue Stats
13W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 15
11,063
1,006
12,910
22,141
8,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
0 / 4 / 5
9,650
877
6,765
9,474
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Swiss1
Susano
18
10 / 12 / 9
13,714
1,247
21,467
24,319
10,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
debulldawg
Sun Wukong
19
4 / 2 / 12
12,100
1,100
13,269
21,466
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
tmacktyh
Jing Wei
18
9 / 8 / 11
13,366
1,215
15,222
25,583
9,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Im VaIk
Scylla
19
7 / 7 / 15
12,441
1,131
19,725
10,807
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LPugaR
Izanami
20
18 / 5 / 13
14,307
1,301
31,264
16,483
8,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Sponsel
Danzaburou
20
7 / 4 / 23
12,864
1,169
18,350
16,835
11,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 5 / 20
11,293
1,027
6,916
13,923
14,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

20
8 / 2 / 28
13,729
1,248
19,861
16,686
22,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
141
23
Kills
42
42
Deaths
23
52
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
16
15
0.47
W
Scylla
Im VaIk
Scylla
7
7
15
2.07
W
Izanami
LPugaR
Izanami
18
5
13
4.9
L
Cthulhu
0
4
5
0.63
W
Danzaburou
Sponsel
Danzaburou
7
4
23
4.63
L
Susano
Swiss1
Susano
10
12
9
1.21
W
2
5
20
2.4
L
Sun Wukong
debulldawg
Sun Wukong
4
2
12
5
W
8
2
28
11
L
Jing Wei
tmacktyh
Jing Wei
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,633
Damage
96,116
102,983
Taken
74,734
48,367
Mitigated
61,210
8,909
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,910
2,171
249
1,049
22,141
8,067
0
9,183
12,527
28,792
0
W
Scylla
Im VaIk
Scylla
19,725
2,981
0
526
10,807
4,733
0
2,306
8,355
35,485
0
W
Izanami
LPugaR
Izanami
31,264
26,841
0
6,490
16,483
8,196
0
4,916
11,517
0
60,017
L
Cthulhu
6,765
191
126
1,512
9,474
4,248
0
3,664
5,697
16,724
0
W
Danzaburou
Sponsel
Danzaburou
18,350
10,123
0
6,190
16,835
11,446
0
3,143
13,617
0
34,502
L
Susano
Swiss1
Susano
21,467
6,677
1,012
1,035
24,319
10,001
0
10,071
13,901
0
36,521
W
6,916
543
0
0
13,923
14,163
0
4,574
9,203
17,655
0
L
Sun Wukong
debulldawg
Sun Wukong
13,269
2,144
0
1,734
21,466
16,353
0
10,060
10,608
0
27,604
W
19,861
2,579
1,131
1,642
16,686
22,672
0
4,736
11,737
31,727
0
L
Jing Wei
tmacktyh
Jing Wei
15,222
12,123
0
2,192
25,583
9,698
0
11,685
13,642
0
28,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,893
Gold Earned
64,634
139
Minions Killed
181
6
Camps Cleared
4
925,079
Distance Traveled
873,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,063
1,006
31
3
0
156,682
0
W
Scylla
12,441
1,131
39
4
0
148,277
0
W
Izanami
14,307
1,301
68
6
2
140,901
0
L
Cthulhu
9,650
877
10
1
1
110,441
0
W
Danzaburou
12,864
1,169
33
3
1
182,047
0
L
Susano
13,714
1,247
24
2
1
208,514
0
W
Ares
11,293
1,027
12
1
0
178,484
3
L
Sun Wukong
12,100
1,100
38
3
1
207,564
0
W
Ymir
13,729
1,248
29
3
1
223,851
0
L
Jing Wei
13,366
1,215
36
3
3
241,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role