Player Matchup

Persephone
Persephone
OneinchKing9751
Persephone
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,646 Elo+
Solo
Da Ji
Da Ji
PebbleSnatch
Da Ji
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 113L
1,700 Elo+
Solo
Fenrir
Fenrir
Pepper of Dune
Fenrir
Level 29
God Stats
21W - 27L
1,681 SR
Queue Stats
23W - 32L
1,698 Elo+
Solo
Kukulkan
Kukulkan
spooon_o0
Kukulkan
Level 29
God Stats
58W - 62L
1,525 SR
Queue Stats
93W - 121L
1,440 Elo+
Solo
Neith
Neith
xXXhAsChXXx
Neith
Level 29
God Stats
44W - 42L
1,568 SR
Queue Stats
385W - 405L
1,414 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,580 Elo+

VS

Team Averages
Level 26
1,524 SR
1,545 Elo+
Chaac
Chaac
AnAsianGnome
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,587 Elo+
Solo
Poseidon
Poseidon
PsP34
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,618 Elo+
Solo
Khepri
Khepri
WIND RIDER 97
Khepri
Level 27
God Stats
2W - 2L
1,571 SR
Queue Stats
20W - 18L
1,501 Elo+
Solo
Terra
Terra
hajdulisztdaralo
Terra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 75L
1,393 Elo+
Solo
Bakasura
Bakasura
pippapotamus
Bakasura
Level 27
God Stats
1W - 2L
1,551 SR
Queue Stats
92W - 71L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OneinchKing9751
Persephone
20
10 / 2 / 8
14,641
586
25,048
15,921
8,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 3 / 7
13,759
550
15,894
19,196
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 7 / 1
7,740
310
400
4,785
1,164
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
spooon_o0
Kukulkan
20
2 / 1 / 6
14,647
586
7,702
10,391
4,962
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 3 / 8
12,716
509
12,997
13,910
5,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
11,947
478
14,029
22,596
17,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
PsP34
Poseidon
17
2 / 14 / 5
11,322
453
6,009
19,309
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 2
10,605
424
7,912
16,837
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
4,572
183
0
0
0
Bakasura
pippapotamus
Bakasura
19
5 / 5 / 2
11,751
470
6,432
22,522
9,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
28
Kills
13
16
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Persephone
OneinchKing9751
Persephone
10
2
8
7
W
15
3
7
6.17
W
0
7
1
0.07
L
Poseidon
PsP34
Poseidon
2
14
5
0.32
L
1
4
2
0.5
L
0
0
0
0
L
Bakasura
pippapotamus
Bakasura
5
5
2
1.2
W
Kukulkan
spooon_o0
Kukulkan
2
1
6
5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,041
Damage
34,382
64,203
Taken
81,264
30,201
Mitigated
51,475
18,893
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,029
428
0
8,500
22,596
17,719
0
13,294
9,302
0
65,556
W
Persephone
OneinchKing9751
Persephone
25,048
2,575
0
5,810
15,921
8,302
1,783
3,415
11,345
90,216
0
W
15,894
4,766
0
5,075
19,196
10,170
1,117
2,750
15,811
0
76,097
W
400
234
0
150
4,785
1,164
55
476
4,219
0
3,065
L
Poseidon
PsP34
Poseidon
6,009
803
0
880
19,309
6,738
0
7,393
11,916
56,596
0
L
7,912
696
0
1,901
16,837
17,067
0
2,838
13,999
61,317
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
pippapotamus
Bakasura
6,432
4,163
0
8,078
22,522
9,951
0
9,225
13,297
0
45,545
W
Kukulkan
spooon_o0
Kukulkan
7,702
398
0
1,686
10,391
4,962
2,390
1,171
8,993
128,819
0
W
12,997
7,938
303
5,869
13,910
5,603
7,339
5,449
7,926
0
76,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
50,197
591
Minions Killed
414
0
Camps Cleared
0
1,860,701
Distance Traveled
1,639,158
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,947
478
132
5
0
440,833
2
W
Persephone
14,641
586
135
5
0
463,799
0
W
Da Ji
13,759
550
91
4
0
439,527
6
W
Fenrir
7,740
310
5
0
0
121,167
1
L
Poseidon
11,322
453
76
3
0
364,784
0
L
Khepri
10,605
424
104
4
0
393,280
4
L
Terra
4,572
183
0
0
0
0
0
L
Bakasura
11,751
470
102
4
0
440,261
0
W
Kukulkan
14,647
586
231
9
0
444,544
5
W
Neith
12,716
509
129
5
0
391,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role