Player Matchup

Cu Chulainn
Cu Chulainn
ImADumbRein
Cu Chulainn
Level 87
God Stats
6W - 7L
1,348 SR
Queue Stats
327W - 330L
1,592 Elo+
Solo
Fenrir
Fenrir
M0NTY x 4TB
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
MarvinTheOakTree
Poseidon
Level 57
God Stats
3W - 5L
1,390 SR
Queue Stats
310W - 299L
1,431 Elo+
Solo
Izanami
Izanami
Mr3tailedwolf
Izanami
Level 102
God Stats
4W - 6L
1,694 SR
Queue Stats
60W - 68L
1,470 Elo+
Solo
Hercules
Hercules
pip3dr3ams
Hercules
Level 69
God Stats
1W - 4L
1,269 SR
Queue Stats
197W - 220L
1,416 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,482 Elo+

VS

Team Averages
Level 98
1,616 SR
1,539 Elo+
Nike
Nike
ATSSB96
Nike
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 140L
1,463 Elo+
Solo
Cernunnos
Cernunnos
JANN BUNDY RF
Cernunnos
Level 159
God Stats
13W - 10L
1,741 SR
Queue Stats
423W - 412L
1,490 Elo+
Solo
Awilix
Awilix
Somechuy
Awilix
Level 86
God Stats
25W - 17L
1,667 SR
Queue Stats
555W - 461L
1,568 Elo+
Solo
Merlin
Merlin
Woodsman 152
Merlin
Level 49
God Stats
30W - 25L
1,636 SR
Queue Stats
122W - 97L
1,686 Elo+
Solo
Terra
Terra
dabbylonglegs722
Terra
Level 102
God Stats
10W - 11L
1,537 SR
Queue Stats
343W - 337L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImADumbRein
Cu Chulainn
12
2 / 4 / 1
7,150
550
10,232
13,523
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
6
1 / 9 / 0
5,000
385
4,081
11,387
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,913
455
1,325
7,644
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
9
1 / 2 / 0
5,956
458
4,496
7,411
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
pip3dr3ams
Hercules
9
2 / 1 / 1
6,669
513
2,665
10,943
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ATSSB96
Nike
12
1 / 1 / 3
7,192
553
5,515
12,109
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
JANN BUNDY RF
Cernunnos
11
3 / 1 / 5
6,662
512
9,128
7,217
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Somechuy
Awilix
14
9 / 3 / 2
8,417
647
8,203
9,469
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
6 / 0 / 3
8,211
632
7,658
4,851
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
6,622
509
3,894
9,671
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
21
21
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
ATSSB96
Nike
1
1
3
2.5
L
Cu Chulainn
ImADumbRein
Cu Chulainn
2
4
1
0.63
W
Cernunnos
JANN BUNDY RF
Cernunnos
3
1
5
5.5
L
Fenrir
1
9
0
0.11
L
0
5
0
0
L
Izanami
1
2
0
0.5
W
Awilix
Somechuy
Awilix
9
3
2
3.33
W
Merlin
6
0
3
7.5
W
2
1
4
4
L
Hercules
pip3dr3ams
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
34,398
50,908
Taken
43,317
18,524
Mitigated
18,912
13,388
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ATSSB96
Nike
5,515
1,030
0
5,247
12,109
6,461
198
257
11,852
0
39,520
L
Cu Chulainn
ImADumbRein
Cu Chulainn
10,232
2,652
0
3,767
13,523
6,478
147
0
13,048
0
41,114
W
Cernunnos
JANN BUNDY RF
Cernunnos
9,128
3,948
441
4,330
7,217
2,041
590
752
6,465
0
32,929
L
Fenrir
4,081
1,232
222
1,954
11,387
3,118
0
2,450
8,861
0
16,171
L
1,325
152
0
1,420
7,644
1,906
0
2,740
4,542
29,927
0
L
Izanami
4,496
2,887
0
1,493
7,411
1,775
0
1,592
5,791
0
33,631
W
Awilix
Somechuy
Awilix
8,203
5,292
0
500
9,469
3,613
0
0
9,469
0
50,028
W
Merlin
7,658
703
0
1,787
4,851
1,766
883
226
4,625
56,591
0
W
3,894
218
463
3,430
9,671
5,031
0
90
9,581
20,502
0
L
Hercules
pip3dr3ams
Hercules
2,665
560
222
4,310
10,943
5,247
0
4,146
6,614
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
37,104
265
Minions Killed
358
0
Camps Cleared
0
1,199,243
Distance Traveled
1,310,807
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,192
553
82
6
0
248,521
0
L
Cu Chulainn
7,150
550
72
6
0
217,043
3
W
Cernunnos
6,662
512
59
5
0
238,111
1
L
Fenrir
5,000
385
34
3
0
256,522
0
L
Poseidon
5,913
455
63
5
0
224,103
2
L
Izanami
5,956
458
71
5
0
243,447
0
W
Awilix
8,417
647
85
7
0
276,225
1
W
Merlin
8,211
632
104
8
0
256,107
0
W
Terra
6,622
509
28
2
0
291,843
7
L
Hercules
6,669
513
25
2
0
258,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role