Player Matchup

Nox
Nox
Holocharizard87
Nox
Level 12
God Stats
11W - 6L
1,482 SR
Queue Stats
124W - 107L
1,567 Elo+
Solo
Bellona
Bellona
NarwhalDaddy
Bellona
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 97L
1,767 Elo+
Solo
Ymir
Ymir
baronkaden
Ymir
Level 2
God Stats
2W - 2L
1,117 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
eloHell108
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 2
Artemis
Artemis
strier
Artemis
Level 3
God Stats
2W - 2L
1,190 SR
Queue Stats
5W - 7L
1,128 Elo+
Party 2
Team Averages
Level 11
1,358 SR
1,344 Elo+

VS

Team Averages
Level 15
1,504 SR
1,406 Elo+
Olorun
Olorun
Scapralg
Olorun
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 60L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
VardanESP1
Cthulhu
Level 11
God Stats
4W - 2L
1,601 SR
Queue Stats
39W - 45L
1,385 Elo+
Party 1
Chronos
Chronos
ezyhiem
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,455 Elo+
Party 3
King Arthur
King Arthur
roqwe
King Arthur
Level 8
God Stats
4W - 4L
1,415 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 1
Ares
Ares
vic_AF
Ares
Level 17
God Stats
7W - 9L
1,505 SR
Queue Stats
59W - 71L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
8,448
1,207
8,307
2,675
1,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NarwhalDaddy
Bellona
14
11 / 0 / 7
9,710
1,387
18,712
7,007
6,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 1 / 8
7,750
1,107
2,725
3,901
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
eloHell108
Kukulkan
14
0 / 2 / 14
7,706
1,101
9,526
3,779
1,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
strier
Artemis
13
3 / 0 / 10
7,907
1,130
6,734
2,696
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

400

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Scapralg
Olorun
12
0 / 3 / 0
6,744
963
1,728
9,688
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
VardanESP1
Cthulhu
12
1 / 4 / 2
6,994
999
5,220
11,295
10,430
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ezyhiem
Chronos
12
0 / 5 / 1
6,750
964
4,497
11,823
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
roqwe
King Arthur
11
2 / 1 / 0
6,893
985
1,520
2,224
961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
vic_AF
Ares
12
0 / 6 / 1
6,713
959
1,571
15,930
14,651
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
19
Kills
3
3
Deaths
19
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Bellona
NarwhalDaddy
Bellona
11
0
7
14.5
L
Olorun
Scapralg
Olorun
0
3
0
0
L
Cthulhu
VardanESP1
Cthulhu
1
4
2
0.5
W
0
1
8
4
W
Kukulkan
eloHell108
Kukulkan
0
2
14
3.5
L
Chronos
ezyhiem
Chronos
0
5
1
0.1
L
King Arthur
roqwe
King Arthur
2
1
0
2
W
Artemis
strier
Artemis
3
0
10
8
L
Ares
vic_AF
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,004
Damage
14,536
20,058
Taken
50,960
12,350
Mitigated
34,261
2,712
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,307
290
0
0
2,675
1,057
0
1,433
1,242
17,407
0
W
Bellona
NarwhalDaddy
Bellona
18,712
9,706
0
796
7,007
6,454
0
4,210
2,797
0
28,176
L
Olorun
Scapralg
Olorun
1,728
449
492
2,438
9,688
3,621
0
3,287
6,401
17,333
0
L
Cthulhu
VardanESP1
Cthulhu
5,220
759
280
0
11,295
10,430
0
4,511
6,784
11,024
0
W
2,725
940
0
499
3,901
2,359
0
2,787
1,114
14,312
0
W
Kukulkan
eloHell108
Kukulkan
9,526
1,745
0
83
3,779
1,442
0
2,898
856
24,609
0
L
Chronos
ezyhiem
Chronos
4,497
669
0
877
11,823
4,598
0
4,552
7,271
13,573
0
L
King Arthur
roqwe
King Arthur
1,520
269
0
25
2,224
961
0
896
1,328
106
1,364
W
Artemis
strier
Artemis
6,734
3,924
0
1,334
2,696
1,038
0
1,794
877
0
16,490
L
Ares
vic_AF
Ares
1,571
219
0
0
15,930
14,651
0
7,312
8,618
4,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
34,094
142
Minions Killed
68
5
Camps Cleared
1
727,714
Distance Traveled
509,225
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,448
1,207
20
3
1
160,000
1
W
Bellona
9,710
1,387
18
3
3
146,626
3
L
Olorun
6,744
963
36
5
0
88,433
0
L
Cthulhu
6,994
999
10
1
0
132,556
0
W
Ymir
7,750
1,107
37
5
1
144,023
0
W
Kukulkan
7,706
1,101
40
6
0
126,643
0
L
Chronos
6,750
964
21
3
1
130,531
0
L
King Arthur
6,893
985
0
0
0
52,604
0
W
Artemis
7,907
1,130
27
4
0
150,422
0
L
Ares
6,713
959
1
0
0
105,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role