Player Matchup

Baron Samedi
Baron Samedi
CTNFS
Baron Samedi
Level 32
God Stats
128W - 116L
1,651 SR
Queue Stats
253W - 257L
1,635 Elo+
Party 1
Chaac
Chaac
Darkus_Tarkus
Chaac
Level 13
God Stats
18W - 6L
1,633 SR
Queue Stats
26W - 24L
1,579 Elo+
Party 1
Izanami
Izanami
GrandMinotaur6
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Koffiq17
Merlin
Level 26
God Stats
2W - 3L
1,034 SR
Queue Stats
31W - 30L
1,358 Elo+
Solo
Chang'e
Chang'e
machybooyaka619
Chang'e
Level 29
God Stats
14W - 12L
1,715 SR
Queue Stats
283W - 294L
1,613 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,537 Elo+

VS

Team Averages
Level 17
1,514 SR
1,399 Elo+
Medusa
Medusa
Blck-PanTheR-_-
Medusa
Level 17
God Stats
0W - 2L
1,768 SR
Queue Stats
22W - 32L
1,316 Elo+
Solo
Vulcan
Vulcan
Mystiick666
Vulcan
Level 29
God Stats
2W - 10L
1,225 SR
Queue Stats
8W - 18L
1,157 Elo+
Solo
Ra
Ra
killermorg
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
skeak
Kukulkan
Level 28
God Stats
20W - 22L
1,578 SR
Queue Stats
41W - 45L
1,524 Elo+
Solo
Nemesis
Nemesis
xXVoidWolfXx565
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTNFS
Baron Samedi
18
8 / 1 / 13
11,822
1,075
10,540
9,002
3,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 19
10,322
938
8,223
11,543
10,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
15 / 1 / 10
11,690
1,063
25,807
13,661
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Koffiq17
Merlin
18
6 / 1 / 22
11,361
1,033
19,888
7,675
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 22
11,678
1,062
6,784
11,094
8,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

273

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
10,036
912
10,088
14,728
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
3 / 2 / 1
10,303
937
13,674
8,073
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 13 / 2
8,905
810
4,174
15,132
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
skeak
Kukulkan
16
0 / 4 / 5
10,084
917
11,690
12,800
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 14 / 4
9,060
824
8,891
23,476
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
20
38
Kills
6
6
Deaths
38
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Baron Samedi
CTNFS
Baron Samedi
8
1
13
14.5
W
3
3
19
4.17
W
15
1
10
20
W
Merlin
Koffiq17
Merlin
6
1
22
17
L
Vulcan
3
2
1
1.75
L
0
13
2
0.08
W
6
0
22
17
L
Kukulkan
skeak
Kukulkan
0
4
5
0.63
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,242
Damage
48,517
52,975
Taken
74,209
30,944
Mitigated
28,710
17,641
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,088
4,355
0
802
14,728
5,529
0
6,764
7,964
0
25,403
W
Baron Samedi
CTNFS
Baron Samedi
10,540
516
2,260
3,195
9,002
3,961
0
5,940
3,062
50,155
0
W
8,223
1,226
0
2,081
11,543
10,092
0
5,845
5,698
82
19,350
W
25,807
18,649
0
2,930
13,661
5,274
0
6,435
7,226
0
47,690
W
Merlin
Koffiq17
Merlin
19,888
640
370
1,247
7,675
3,065
0
3,562
4,113
34,022
0
L
Vulcan
13,674
6,582
1,190
1,028
8,073
2,873
0
4,993
3,080
42,627
0
L
4,174
1,065
33
0
15,132
5,578
0
8,957
6,175
14,806
0
W
6,784
950
2,427
3,131
11,094
8,552
0
7,756
3,338
12,805
0
L
Kukulkan
skeak
Kukulkan
11,690
600
0
505
12,800
5,080
0
7,439
5,361
48,604
0
L
8,891
4,914
0
2,239
23,476
9,650
0
9,141
14,335
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
48,388
237
Minions Killed
191
8
Camps Cleared
5
969,134
Distance Traveled
976,570
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,036
912
32
3
2
225,579
1
W
Baron Samedi
11,822
1,075
107
10
0
206,414
0
W
Chaac
10,322
938
35
3
0
187,333
1
W
Izanami
11,690
1,063
38
3
7
189,061
0
W
Merlin
11,361
1,033
40
4
0
196,754
0
L
Vulcan
10,303
937
58
5
0
183,505
0
L
Ra
8,905
810
31
3
1
174,565
0
W
Chang'e
11,678
1,062
17
2
1
189,572
0
L
Kukulkan
10,084
917
66
6
0
185,358
2
L
Nemesis
9,060
824
4
0
2
207,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role