Player Matchup

Loki
Loki
Sergio_Sniper9
Loki
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
65W - 87L
1,228 Elo+
Party 1
Scylla
Scylla
damianferreirave
Scylla
Level 14
God Stats
5W - 5L
1,285 SR
Queue Stats
57W - 82L
1,267 Elo+
Party 1
Hel
Hel
jonirubi19
Hel
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 72L
1,281 Elo+
Party 1
Team Averages
Level 32
1,356 SR
1,259 Elo+

VS

Team Averages
Level 15
1,353 SR
1,350 Elo+
Ares
Ares
Kurupt_3-8
Ares
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
13W - 26L
1,247 Elo+
Party 2
Cupid
Cupid
mogv_11_13
Cupid
Level 20
God Stats
0W - 3L
1,306 SR
Queue Stats
102W - 142L
1,304 Elo+
Solo
Anhur
Anhur
rays zetla
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 6
8,321
832
6,172
7,588
2,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 12
7,917
792
8,697
7,001
2,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 1 / 7
8,722
872
8,214
6,189
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
7,899
790
6,431
12,355
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
8
0 / 5 / 3
6,446
645
1,470
7,526
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
9
0 / 5 / 2
6,495
650
2,133
8,830
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
6
4
6
2.25
W
2
0
12
8
W
8
1
7
11.5
L
Cupid
0
5
3
0.3
L
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
10,034
20,778
Taken
28,711
6,636
Mitigated
14,743
9,481
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
741
0
331
12,355
9,125
0
6,135
5,831
13,276
0
W
6,172
2,031
0
501
7,588
2,479
14
1,922
5,666
0
28,368
W
8,697
1,463
441
2,083
7,001
2,211
638
2,077
4,924
28,618
0
W
8,214
408
2,746
3,710
6,189
1,946
0
2,508
3,681
22,752
0
L
Cupid
1,470
332
98
1,226
7,526
2,856
0
5,133
2,139
0
12,781
L
Anhur
2,133
1,030
0
135
8,830
2,762
0
4,968
3,782
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
20,840
116
Minions Killed
67
0
Camps Cleared
0
558,780
Distance Traveled
441,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,899
790
12
1
0
150,994
0
W
Loki
8,321
832
39
4
0
190,500
2
W
Scylla
7,917
792
48
5
0
177,073
1
W
Hel
8,722
872
29
3
0
191,207
0
L
Cupid
6,446
645
23
2
0
133,187
1
L
Anhur
6,495
650
32
3
0
157,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role