Player Matchup

Serqet
Serqet
DripApproved
Serqet
Level 84
God Stats
2W - 2L
1,551 SR
Queue Stats
53W - 56L
1,489 Elo+
Party 3
Ratatoskr
Ratatoskr
Sleepy Towel
Ratatoskr
Level 92
God Stats
4W - 2L
1,551 SR
Queue Stats
293W - 278L
1,434 Elo+
Party 3
Janus
Janus
Th3A1phaW0lf
Janus
Level 69
God Stats
1W - 9L
1,450 SR
Queue Stats
183W - 157L
1,456 Elo+
Solo
Bacchus
Bacchus
Wantsomefoohy
Bacchus
Level 103
God Stats
39W - 28L
1,704 SR
Queue Stats
214W - 237L
1,502 Elo+
Party 1
Izanami
Izanami
inD_Paint
Izanami
Level 100
God Stats
83W - 81L
1,811 SR
Queue Stats
233W - 262L
1,560 Elo+
Party 1
Team Averages
Level 90
1,613 SR
1,488 Elo+

VS

Team Averages
Level 117
1,477 SR
1,439 Elo+
Baron Samedi
Baron Samedi
DenserBrazul
Baron Samedi
Level 127
God Stats
10W - 9L
1,594 SR
Queue Stats
683W - 670L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Feramdow75
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 109L
1,459 Elo+
Party 2
Skadi
Skadi
RinsakiOuO
Skadi
Level 127
God Stats
20W - 14L
1,282 SR
Queue Stats
308W - 331L
1,454 Elo+
Solo
Fafnir
Fafnir
Rizen Logic
Fafnir
Level 140
God Stats
13W - 7L
1,475 SR
Queue Stats
76W - 76L
1,405 Elo+
Party 2
Erlang Shen
Erlang Shen
mushy_selenium7
Erlang Shen
Level 69
God Stats
23W - 16L
1,536 SR
Queue Stats
456W - 401L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 3 / 0
7,982
470
7,111
14,364
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Sleepy Towel
Ratatoskr
13
2 / 2 / 1
7,962
468
5,873
11,631
5,082
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 0
8,245
485
5,485
11,199
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
1 / 5 / 1
7,180
422
5,882
13,546
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
inD_Paint
Izanami
12
1 / 5 / 0
7,121
419
5,545
12,869
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DenserBrazul
Baron Samedi
14
4 / 1 / 8
8,793
517
10,629
7,417
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Feramdow75
Sun Wukong
16
1 / 1 / 3
9,528
560
10,439
14,527
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
15
7 / 3 / 4
8,822
519
11,818
11,991
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
14
3 / 1 / 6
9,438
555
5,910
10,265
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
mushy_selenium7
Erlang Shen
17
7 / 1 / 9
10,340
608
8,516
9,873
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
6
Kills
22
22
Deaths
7
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DenserBrazul
Baron Samedi
4
1
8
8
L
Serqet
2
3
0
0.67
W
Sun Wukong
Feramdow75
Sun Wukong
1
1
3
2.5
W
Skadi
7
3
4
3
W
Fafnir
3
1
6
6
L
Ratatoskr
Sleepy Towel
Ratatoskr
2
2
1
1.25
L
0
7
0
0
L
Bacchus
1
5
1
0.3
L
Izanami
inD_Paint
Izanami
1
5
0
0.2
W
Erlang Shen
mushy_selenium7
Erlang Shen
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
47,312
63,609
Taken
54,073
31,094
Mitigated
29,594
17,738
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DenserBrazul
Baron Samedi
10,629
724
911
3,881
7,417
3,784
559
1,909
5,133
45,793
0
L
Serqet
7,111
2,375
0
3,053
14,364
8,009
0
1,038
13,326
0
34,410
W
Sun Wukong
Feramdow75
Sun Wukong
10,439
2,638
0
4,939
14,527
7,977
345
219
12,872
0
64,396
W
Skadi
11,818
4,905
885
4,876
11,991
3,994
1,637
4,006
7,953
0
59,970
W
Fafnir
5,910
1,027
513
2,775
10,265
9,398
461
2,706
7,459
23,469
0
L
Ratatoskr
Sleepy Towel
Ratatoskr
5,873
1,380
0
4,116
11,631
5,082
0
1,371
10,260
0
51,551
L
5,485
222
0
774
11,199
3,593
0
4,358
6,841
52,898
0
L
Bacchus
5,882
634
771
4,097
13,546
10,203
0
4,027
9,519
18,290
0
L
Izanami
inD_Paint
Izanami
5,545
3,944
0
4,927
12,869
4,207
77
5,745
7,124
0
51,616
W
Erlang Shen
mushy_selenium7
Erlang Shen
8,516
3,760
0
6,204
9,873
4,441
1,542
2,042
7,687
0
63,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
46,921
408
Minions Killed
454
0
Camps Cleared
0
1,564,451
Distance Traveled
1,710,291
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,793
517
74
4
0
337,504
3
L
Serqet
7,982
470
66
4
0
328,620
1
W
Sun Wukong
9,528
560
139
8
0
331,104
2
W
Skadi
8,822
519
85
5
0
291,312
0
W
Fafnir
9,438
555
43
3
0
349,534
3
L
Ratatoskr
7,962
468
95
6
0
338,747
0
L
Janus
8,245
485
116
7
0
300,195
3
L
Bacchus
7,180
422
25
1
0
315,311
8
L
Izanami
7,121
419
106
6
0
281,578
3
W
Erlang Shen
10,340
608
113
7
0
400,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role