Player Matchup

Jing Wei
Jing Wei
Garcinator420
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,369 Elo+
Solo
Vulcan
Vulcan
Jet2tp
Vulcan
Level 28
God Stats
7W - 2L
1,766 SR
Queue Stats
20W - 11L
1,597 Elo+
Party 1
Cupid
Cupid
QueenKermitSimp
Cupid
Level 12
God Stats
6W - 6L
1,488 SR
Queue Stats
29W - 30L
1,418 Elo+
Solo
Bellona
Bellona
SlipNSlide86
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,508 Elo+
Party 1
Izanami
Izanami
acchanxo
Izanami
Level 21
God Stats
17W - 17L
1,635 SR
Queue Stats
111W - 124L
1,428 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,464 Elo+

VS

Team Averages
Level 10
1,380 SR
1,272 Elo+
Ra
Ra
ASA5131WQ
Ra
Level 7
God Stats
1W - 3L
1,402 SR
Queue Stats
3W - 11L
1,211 Elo+
Party 2
Bellona
Bellona
Angel05070
Bellona
Level 6
God Stats
2W - 3L
1,463 SR
Queue Stats
3W - 9L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
BuuffaKing05
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 2
Skadi
Skadi
SheqRequiem
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,471 Elo+
Solo
Thanatos
Thanatos
criminal120724
Thanatos
Level 4
God Stats
0W - 5L
1,036 SR
Queue Stats
0W - 8L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Garcinator420
Jing Wei
17
4 / 5 / 13
11,107
1,010
13,318
12,251
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Jet2tp
Vulcan
19
10 / 1 / 17
13,010
1,183
22,626
8,562
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 18
12,609
1,146
12,641
9,272
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SlipNSlide86
Bellona
18
6 / 1 / 14
11,579
1,053
16,821
11,697
11,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
acchanxo
Izanami
18
9 / 1 / 9
12,414
1,129
22,245
12,535
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,432
948
12,323
17,484
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Angel05070
Bellona
15
2 / 6 / 3
10,168
924
8,861
21,974
22,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
BuuffaKing05
Sun Wukong
16
0 / 8 / 5
9,983
908
9,912
26,054
20,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 10 / 3
11,532
1,048
13,687
19,117
8,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
14
1 / 8 / 2
9,304
846
4,942
10,259
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
37
Kills
9
9
Deaths
38
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Bellona
Angel05070
Bellona
2
6
3
0.58
L
Sun Wukong
BuuffaKing05
Sun Wukong
0
8
5
0.31
W
Jing Wei
Garcinator420
Jing Wei
4
5
13
2.1
W
Vulcan
Jet2tp
Vulcan
10
1
17
18.5
W
8
1
18
17
L
4
10
3
0.55
W
Bellona
SlipNSlide86
Bellona
6
1
14
13
W
Izanami
acchanxo
Izanami
9
1
9
13.5
L
Thanatos
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,651
Damage
49,725
54,317
Taken
94,888
28,872
Mitigated
62,469
12,096
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,323
162
359
375
17,484
7,500
0
3,179
14,230
38,204
0
L
Bellona
Angel05070
Bellona
8,861
3,331
0
474
21,974
22,001
0
6,419
15,456
18
14,431
L
Sun Wukong
BuuffaKing05
Sun Wukong
9,912
1,951
0
1,619
26,054
20,902
0
5,351
20,478
0
17,117
W
Jing Wei
Garcinator420
Jing Wei
13,318
11,906
0
3,121
12,251
4,743
0
4,065
7,936
0
22,981
W
Vulcan
Jet2tp
Vulcan
22,626
10,516
0
1,890
8,562
3,790
0
1,530
6,832
39,759
0
W
12,641
6,349
1,523
1,745
9,272
3,739
0
2,200
6,972
0
34,535
L
13,687
5,423
0
585
19,117
8,356
0
6,400
12,592
0
44,081
W
Bellona
SlipNSlide86
Bellona
16,821
5,636
0
672
11,697
11,576
0
1,797
9,704
219
21,161
W
Izanami
acchanxo
Izanami
22,245
17,644
0
3,145
12,535
5,024
0
2,749
9,536
0
56,819
L
Thanatos
4,942
2,311
0
1,596
10,259
3,710
0
1,496
8,663
0
10,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
51,419
221
Minions Killed
159
8
Camps Cleared
6
1,065,191
Distance Traveled
990,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,432
948
50
5
0
200,323
0
L
Bellona
10,168
924
17
2
1
250,537
0
L
Sun Wukong
9,983
908
19
2
2
205,436
0
W
Jing Wei
11,107
1,010
21
2
2
179,470
0
W
Vulcan
13,010
1,183
44
4
1
239,768
0
W
Cupid
12,609
1,146
63
6
0
221,235
0
L
Skadi
11,532
1,048
70
6
1
188,503
1
W
Bellona
11,579
1,053
19
2
1
244,431
0
W
Izanami
12,414
1,129
74
7
4
180,287
0
L
Thanatos
9,304
846
3
0
2
145,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role