Player Matchup

Cerberus
Cerberus
SLR73
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SlaadM
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 246L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Tunrfish
Danzaburou
Level 92
God Stats
12W - 11L
1,375 SR
Queue Stats
572W - 559L
1,424 Elo+
Solo
Athena
Athena
bilibobjoe
Athena
Level 108
God Stats
2W - 1L
1,845 SR
Queue Stats
250W - 251L
1,547 Elo+
Solo
Susano
Susano
lazzypannda
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,388 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,475 Elo+

VS

Team Averages
Level 79
1,423 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
CanadianFrog
Kumbhakarna
Level 79
God Stats
7W - 7L
1,190 SR
Queue Stats
345W - 350L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
GoldenBurger
Ne Zha
Level 68
God Stats
36W - 19L
1,677 SR
Queue Stats
527W - 536L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
HuskerBoi69
Kukulkan
Level 32
God Stats
2W - 5L
1,246 SR
Queue Stats
185W - 198L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
Neos424
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Shiftyguy
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SLR73
Cerberus
15
0 / 5 / 1
8,941
406
7,057
16,709
11,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
SlaadM
Nu Wa
16
2 / 5 / 1
9,970
453
18,376
10,885
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tunrfish
Danzaburou
18
7 / 4 / 1
12,209
555
17,159
17,284
8,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
bilibobjoe
Athena
13
0 / 8 / 6
8,929
406
6,674
21,097
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
14
0 / 5 / 3
8,804
400
3,947
18,426
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CanadianFrog
Kumbhakarna
18
5 / 2 / 14
11,151
507
8,042
17,501
16,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
17
5 / 1 / 7
11,079
504
8,586
16,363
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
HuskerBoi69
Kukulkan
18
5 / 2 / 6
11,362
516
14,331
8,667
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Neos424
Cernunnos
19
2 / 3 / 7
11,976
544
15,444
23,231
9,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Shiftyguy
Bellona
20
10 / 1 / 0
13,691
622
17,637
17,456
21,538
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
27
27
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CanadianFrog
Kumbhakarna
5
2
14
6
W
Ne Zha
5
1
7
8.5
W
Kukulkan
HuskerBoi69
Kukulkan
5
2
6
4
W
Cernunnos
Neos424
Cernunnos
2
3
7
1.83
L
Cerberus
SLR73
Cerberus
0
5
1
0.1
W
Bellona
Shiftyguy
Bellona
10
1
0
10
L
Nu Wa
SlaadM
Nu Wa
2
5
1
0.5
L
Danzaburou
Tunrfish
Danzaburou
7
4
1
1.88
L
Athena
bilibobjoe
Athena
0
8
6
0.38
L
Susano
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,213
Damage
64,040
84,401
Taken
83,218
48,254
Mitigated
59,968
18,543
Healing
31,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CanadianFrog
Kumbhakarna
8,042
1,023
849
1,614
17,501
16,902
40
7,178
9,803
35,200
0
W
Ne Zha
8,586
1,208
0
7,117
16,363
7,985
114
4,903
10,940
0
90,077
W
Kukulkan
HuskerBoi69
Kukulkan
14,331
636
0
739
8,667
3,625
489
5,165
3,136
84,923
0
W
Cernunnos
Neos424
Cernunnos
15,444
7,927
0
14,854
23,231
9,918
2,627
5,335
17,608
0
104,436
L
Cerberus
SLR73
Cerberus
7,057
739
0
2,648
16,709
11,621
248
2,382
14,327
55,256
0
W
Bellona
Shiftyguy
Bellona
17,637
7,337
0
5,974
17,456
21,538
0
7,567
9,624
137
110,415
L
Nu Wa
SlaadM
Nu Wa
18,376
3,511
0
2,055
10,885
4,443
0
4,688
6,197
64,426
0
L
Danzaburou
Tunrfish
Danzaburou
17,159
8,796
0
7,028
17,284
8,020
777
3,619
13,665
0
71,322
L
Athena
bilibobjoe
Athena
6,674
1,606
0
1,448
21,097
17,640
459
8,377
12,720
22,428
0
L
Susano
3,947
645
0
5,364
18,426
6,530
0
3,374
15,052
0
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
59,259
481
Minions Killed
719
0
Camps Cleared
0
1,921,878
Distance Traveled
2,113,629
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,151
507
51
2
0
444,205
0
W
Ne Zha
11,079
504
136
6
0
474,659
2
W
Kukulkan
11,362
516
150
7
0
417,648
0
W
Cernunnos
11,976
544
168
8
0
374,635
10
L
Cerberus
8,941
406
122
6
0
335,414
0
W
Bellona
13,691
622
214
10
0
402,482
3
L
Nu Wa
9,970
453
106
5
0
364,471
5
L
Danzaburou
12,209
555
126
6
0
387,129
3
L
Athena
8,929
406
37
2
0
423,296
3
L
Susano
8,804
400
90
4
0
411,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role