Player Matchup

Aphrodite
Aphrodite
Bronze III
Amry
Aphrodite
Bronze III
Level 35
God Stats
1W - 3L
1,793 SR
Queue Stats
2W - 5L
1,508 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Enotiko
Hou Yi
Bronze III
Level 57
God Stats
1W - 1L
1,358 SR
Queue Stats
2W - 5L
1,508 MMR
Party 1
Scylla
Scylla
Gold V
PolentaBaby
Scylla
Gold V
Level 128
God Stats
1W - 2L
1,481 SR
Queue Stats
10W - 8L
1,642 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
Satangel
Ratatoskr
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
grevemain
Cu Chulainn
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,526 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,585 SR
1,494 MMR
Erlang Shen
Erlang Shen
Gold IV
Avsed
Erlang Shen
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
Heisenberg737_
Heimdallr
Gold II
Level 127
God Stats
4W - 6L
1,606 SR
Queue Stats
169W - 177L
1,475 MMR
Solo
Khepri
Khepri
Gold IV
gabi100
Khepri
Gold IV
Level 123
God Stats
2W - 1L
1,708 SR
Queue Stats
54W - 55L
1,507 MMR
Solo
Chang'e
Chang'e
Silver II
iSuero28
Chang'e
Silver II
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 28L
1,505 MMR
Solo
Agni
Agni
Gold V
lMelo
Agni
Gold V
Level 118
God Stats
154W - 139L
1,613 SR
Queue Stats
529W - 544L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amry
Aphrodite
13
0 / 4 / 3
8,228
433
5,306
9,294
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Enotiko
Hou Yi
14
0 / 3 / 2
8,519
448
7,370
12,355
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
2 / 7 / 3
8,726
459
7,998
13,734
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Satangel
Ratatoskr
15
1 / 5 / 3
9,108
479
2,446
13,150
4,420
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
grevemain
Cu Chulainn
17
6 / 3 / 2
10,669
562
15,661
15,624
15,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
NemesisSetTsukuyomiCthulhuApollo

VS

Bans
DanzaburouHun BatzRamaSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avsed
Erlang Shen
17
2 / 2 / 9
10,280
541
10,231
16,210
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Heisenberg737_
Heimdallr
19
1 / 0 / 6
12,076
636
9,164
8,429
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
gabi100
Khepri
15
2 / 1 / 16
10,313
543
4,304
13,271
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
iSuero28
Chang'e
19
14 / 1 / 5
12,637
665
17,657
14,909
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
lMelo
Agni
15
3 / 6 / 8
9,585
504
5,183
9,837
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
22
22
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amry
Aphrodite
0
4
3
0.38
W
Erlang Shen
Avsed
Erlang Shen
2
2
9
3.25
L
Hou Yi
Enotiko
Hou Yi
0
3
2
0.33
W
Heimdallr
Heisenberg737_
Heimdallr
1
0
6
4
L
Scylla
2
7
3
0.5
L
Ratatoskr
Satangel
Ratatoskr
1
5
3
0.5
W
Khepri
gabi100
Khepri
2
1
16
10
L
Cu Chulainn
grevemain
Cu Chulainn
6
3
2
2.33
W
Chang'e
iSuero28
Chang'e
14
1
5
16.5
W
Agni
lMelo
Agni
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
46,539
64,157
Taken
62,656
33,580
Mitigated
37,974
20,315
Healing
27,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amry
Aphrodite
5,306
1,506
5,474
4,294
9,294
5,575
0
3,798
5,369
28,834
0
W
Erlang Shen
Avsed
Erlang Shen
10,231
5,401
0
5,664
16,210
12,027
705
3,906
12,220
0
69,608
L
Hou Yi
Enotiko
Hou Yi
7,370
4,326
0
1,716
12,355
3,567
0
5,342
6,839
0
53,356
W
Heimdallr
Heisenberg737_
Heimdallr
9,164
4,594
0
4,764
8,429
4,203
3,739
1,022
7,407
0
93,977
L
Scylla
7,998
875
0
510
13,734
4,677
105
8,764
4,592
54,163
0
L
Ratatoskr
Satangel
Ratatoskr
2,446
264
0
4,229
13,150
4,420
0
4,650
8,303
0
49,706
W
Khepri
gabi100
Khepri
4,304
490
0
4,095
13,271
11,075
202
3,533
9,676
21,530
0
L
Cu Chulainn
grevemain
Cu Chulainn
15,661
2,680
0
4,092
15,624
15,341
226
3,803
11,540
5,497
78,257
W
Chang'e
iSuero28
Chang'e
17,657
1,939
2,726
8,019
14,909
6,732
2,931
4,936
9,659
96,429
0
W
Agni
lMelo
Agni
5,183
318
0
2,589
9,837
3,937
912
1,758
7,998
49,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
54,891
517
Minions Killed
572
0
Camps Cleared
0
1,917,018
Distance Traveled
1,915,019
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,228
433
50
3
0
360,686
5
W
Erlang Shen
10,280
541
116
6
0
386,599
5
L
Hou Yi
8,519
448
102
5
0
372,541
2
W
Heimdallr
12,076
636
172
9
0
349,773
2
L
Scylla
8,726
459
116
6
0
361,967
9
L
Ratatoskr
9,108
479
89
5
0
403,821
0
W
Khepri
10,313
543
20
1
0
399,128
7
L
Cu Chulainn
10,669
562
160
8
0
418,003
5
W
Chang'e
12,637
665
172
9
0
403,151
5
W
Agni
9,585
504
92
5
0
376,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role