Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
AyostevoYT
Cu Chulainn
Gold III
Level 129
God Stats
4W - 5L
1,517 SR
Queue Stats
120W - 131L
1,364 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
FioleFendue
Ah Muzen Cab
Gold V
Level 69
God Stats
8W - 12L
1,480 SR
Queue Stats
21W - 27L
1,376 MMR
Solo
Awilix
Awilix
Silver IV
solidsquirrel27
Awilix
Silver IV
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 64L
1,368 MMR
Solo
Nu Wa
Nu Wa
Gold IV
xXlMojitolXx
Nu Wa
Gold IV
Level 88
God Stats
6W - 6L
1,750 SR
Queue Stats
304W - 298L
1,370 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,549 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,661 SR
1,395 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Baghity
Apollo
Silver III
Level 149
God Stats
4W - 6L
1,599 SR
Queue Stats
113W - 93L
1,332 MMR
Party 1
Fafnir
Fafnir
Silver I
SaintSnyder
Fafnir
Silver I
Level 112
God Stats
2W - 4L
1,600 SR
Queue Stats
71W - 96L
1,364 MMR
Solo
Nemesis
Nemesis
Silver II
TJONBaghity
Nemesis
Silver II
Level 124
God Stats
14W - 15L
1,681 SR
Queue Stats
121W - 121L
1,412 MMR
Party 1
Scylla
Scylla
Bronze III
Twirly666
Scylla
Bronze III
Level 90
God Stats
2W - 2L
1,922 SR
Queue Stats
10W - 18L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 11
6,589
549
2,690
11,155
7,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
AyostevoYT
Cu Chulainn
12
2 / 0 / 4
6,908
576
6,165
6,743
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
FioleFendue
Ah Muzen Cab
12
2 / 0 / 1
6,856
571
3,356
5,536
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
9 / 2 / 4
7,788
649
5,610
8,288
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 4 / 3
7,099
592
7,978
6,540
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HadesTsukuyomiHeimdallrDanzaburouHera

VS

Bans
CthulhuKing ArthurSkadiSetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 4 / 0
6,089
507
3,555
7,038
2,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Baghity
Apollo
12
1 / 1 / 0
6,705
559
6,161
6,931
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
9
1 / 4 / 1
5,779
482
3,219
8,353
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
TJONBaghity
Nemesis
11
3 / 7 / 1
6,778
565
4,183
10,522
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Twirly666
Scylla
9
1 / 4 / 2
5,811
484
7,007
6,159
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
11
5.5
L
Ravana
 
Ravana
0
4
0
0
W
Cu Chulainn
AyostevoYT
Cu Chulainn
2
0
4
4
L
Apollo
Baghity
Apollo
1
1
0
1
W
Ah Muzen Cab
FioleFendue
Ah Muzen Cab
2
0
1
2.5
L
Fafnir
1
4
1
0.38
L
Nemesis
TJONBaghity
Nemesis
3
7
1
0.5
L
Scylla
Twirly666
Scylla
1
4
2
0.5
W
9
2
4
5.5
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
24,125
38,262
Taken
39,003
18,690
Mitigated
17,126
13,109
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,690
748
0
2,919
11,155
7,357
0
4,562
6,381
15,602
0
L
Ravana
 
Ravana
3,555
835
0
938
7,038
2,779
0
605
6,383
0
33,813
W
Cu Chulainn
AyostevoYT
Cu Chulainn
6,165
1,183
0
3,168
6,743
4,783
710
430
6,310
1,810
33,546
L
Apollo
Baghity
Apollo
6,161
3,449
0
3,902
6,931
2,007
0
1,165
5,626
0
42,895
W
Ah Muzen Cab
FioleFendue
Ah Muzen Cab
3,356
781
0
3,990
5,536
1,668
0
90
5,446
0
48,197
L
Fafnir
3,219
1,453
357
2,496
8,353
4,604
0
3,515
4,678
18,461
0
L
Nemesis
TJONBaghity
Nemesis
4,183
1,396
0
1,163
10,522
5,940
0
2,050
8,335
0
40,677
L
Scylla
Twirly666
Scylla
7,007
767
0
1,055
6,159
1,796
0
3,218
2,681
26,606
0
W
5,610
2,406
0
2,476
8,288
2,924
0
1,223
7,039
0
37,726
W
7,978
2,449
0
556
6,540
1,958
494
3,428
2,860
29,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
31,162
307
Minions Killed
352
0
Camps Cleared
0
1,221,263
Distance Traveled
1,139,504
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,589
549
27
2
0
240,832
6
L
Ravana
6,089
507
82
7
0
220,422
6
W
Cu Chulainn
6,908
576
69
6
0
237,317
1
L
Apollo
6,705
559
108
9
0
236,775
1
W
Ah Muzen Cab
6,856
571
83
7
0
235,372
1
L
Fafnir
5,779
482
29
2
0
224,935
4
L
Nemesis
6,778
565
82
7
0
234,410
3
L
Scylla
5,811
484
51
4
0
222,962
2
W
Awilix
7,788
649
71
6
0
282,060
5
W
Nu Wa
7,099
592
57
5
0
225,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role