Player Matchup

Da Ji
Da Ji
BabyTiamat
Da Ji
Level 39
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 3
Persephone
Persephone
ChuChuChrainn
Persephone
Level 85
God Stats
1W - 3L
1,466 SR
Queue Stats
101W - 86L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
ExclusiveOfferr
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 305L
1,387 Elo+
Solo
Agni
Agni
SavageHaze420
Agni
Level 24
God Stats
8W - 10L
1,483 SR
Queue Stats
16W - 23L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
XxOWEN34xX
Danzaburou
Level 40
God Stats
28W - 36L
1,403 SR
Queue Stats
40W - 55L
1,352 Elo+
Party 1
Team Averages
Level 47
1,422 SR
1,351 Elo+

VS

Team Averages
Level 45
1,601 SR
1,498 Elo+
Merlin
Merlin
CORYBOY227
Merlin
Level 45
God Stats
20W - 16L
1,576 SR
Queue Stats
313W - 347L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
I TML Zonic
Cthulhu
Level 27
God Stats
17W - 16L
1,624 SR
Queue Stats
199W - 218L
1,565 Elo+
Party 2
Cupid
Cupid
RachaelGuest
Cupid
Level 47
God Stats
214W - 255L
1,389 SR
Queue Stats
231W - 282L
1,351 Elo+
Solo
Erlang Shen
Erlang Shen
bOUT2cLAPu
Erlang Shen
Level 68
God Stats
3W - 2L
1,854 SR
Queue Stats
18W - 18L
1,599 Elo+
Party 2
Vamana
Vamana
iRyLo
Vamana
Level 39
God Stats
3W - 2L
1,563 SR
Queue Stats
19W - 17L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 1 / 1
8,420
526
6,237
10,236
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ChuChuChrainn
Persephone
9
1 / 7 / 1
6,110
382
4,934
9,742
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,443
528
10,527
8,991
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,889
431
3,281
8,687
3,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
XxOWEN34xX
Danzaburou
12
0 / 5 / 3
7,465
467
8,350
10,497
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CORYBOY227
Merlin
15
5 / 1 / 3
9,046
565
8,467
8,308
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
I TML Zonic
Cthulhu
13
7 / 2 / 5
8,311
519
8,133
11,365
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 1 / 8
7,300
456
5,034
9,890
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
bOUT2cLAPu
Erlang Shen
14
6 / 1 / 5
8,731
546
6,002
9,019
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
iRyLo
Vamana
14
2 / 1 / 0
8,259
516
4,947
13,000
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
20
20
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
1
1
4.5
W
Merlin
CORYBOY227
Merlin
5
1
3
6.5
L
Persephone
ChuChuChrainn
Persephone
1
7
1
0.21
L
1
3
0
0.33
W
Cthulhu
I TML Zonic
Cthulhu
7
2
5
4.75
W
0
1
8
4
L
0
4
0
0
L
Danzaburou
XxOWEN34xX
Danzaburou
0
5
3
0.3
W
Erlang Shen
bOUT2cLAPu
Erlang Shen
6
1
5
8.5
W
Vamana
iRyLo
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
32,583
48,153
Taken
51,582
15,217
Mitigated
25,661
14,531
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,237
1,791
0
4,235
10,236
3,532
0
1,633
8,553
0
43,431
W
Merlin
CORYBOY227
Merlin
8,467
259
171
3,026
8,308
4,258
901
3,510
4,798
56,404
0
L
Persephone
ChuChuChrainn
Persephone
4,934
749
171
1,761
9,742
2,427
0
3,919
5,820
26,119
0
L
10,527
5,899
0
3,674
8,991
3,075
1,325
0
8,516
57,033
0
W
Cthulhu
I TML Zonic
Cthulhu
8,133
547
762
1,421
11,365
8,651
139
2,413
8,952
31,359
0
W
5,034
1,435
997
5,191
9,890
3,052
360
3,221
6,669
0
41,402
L
3,281
480
0
1,598
8,687
3,032
0
6,826
1,861
32,856
0
L
Danzaburou
XxOWEN34xX
Danzaburou
8,350
2,896
405
2,687
10,497
3,151
187
4,221
6,276
0
39,671
W
Erlang Shen
bOUT2cLAPu
Erlang Shen
6,002
2,875
0
2,878
9,019
3,527
1,024
843
8,176
0
55,278
W
Vamana
iRyLo
Vamana
4,947
1,056
0
3,986
13,000
6,173
0
8,755
4,245
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
41,647
353
Minions Killed
444
0
Camps Cleared
0
1,326,108
Distance Traveled
1,528,891
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,420
526
71
4
0
326,474
1
W
Merlin
9,046
565
111
7
0
294,652
1
L
Persephone
6,110
382
43
3
0
225,925
0
L
Nu Wa
8,443
528
104
7
0
267,204
0
W
Cthulhu
8,311
519
44
3
0
324,612
0
W
Cupid
7,300
456
91
6
0
284,154
1
L
Agni
6,889
431
67
4
0
233,317
2
L
Danzaburou
7,465
467
68
4
0
273,188
5
W
Erlang Shen
8,731
546
95
6
0
342,111
0
W
Vamana
8,259
516
103
6
0
283,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role