Player Matchup

Scylla
Scylla
DRM_DarkDreams-
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,624 Elo+
Solo
Cernunnos
Cernunnos
Jackinyobox2
Cernunnos
Level 101
God Stats
3W - 3L
1,483 SR
Queue Stats
77W - 81L
1,462 Elo+
Solo
Bellona
Bellona
Jimmy090904
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,204 Elo+
Party 1
Ra
Ra
LeadTeam_Dark
Ra
Level 106
God Stats
1W - 0L
1,535 SR
Queue Stats
24W - 12L
1,578 Elo+
Party 1
Skadi
Skadi
TICKL3me3LMO187
Skadi
Level 147
God Stats
17W - 10L
1,600 SR
Queue Stats
99W - 88L
1,491 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,472 Elo+

VS

Team Averages
Level 88
1,721 SR
1,552 Elo+
Hera
Hera
DONDIDIT
Hera
Level 103
God Stats
30W - 25L
1,811 SR
Queue Stats
836W - 822L
1,521 Elo+
Solo
Ymir
Ymir
GoodGuyTyr
Ymir
Level 81
God Stats
3W - 2L
1,656 SR
Queue Stats
7W - 9L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
TRUdopeGAMER
Erlang Shen
Level 64
God Stats
9W - 12L
1,664 SR
Queue Stats
360W - 329L
1,580 Elo+
Solo
The Morrigan
The Morrigan
TheStalkerV1
The Morrigan
Level 89
God Stats
3W - 3L
1,771 SR
Queue Stats
1,117W - 1,133L
1,468 Elo+
Solo
Danzaburou
Danzaburou
zxFURYAxz
Danzaburou
Level 101
God Stats
8W - 9L
1,701 SR
Queue Stats
95W - 96L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
11,891
1,189
15,922
7,682
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Jackinyobox2
Cernunnos
17
2 / 5 / 15
10,249
1,025
8,899
12,003
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jimmy090904
Bellona
16
1 / 3 / 10
9,686
969
6,378
11,283
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 4 / 11
11,824
1,182
11,560
11,418
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 12
12,286
1,229
14,984
9,310
4,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 3 / 6
10,970
1,097
10,586
7,750
2,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 7
9,639
964
5,727
13,028
14,113
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TRUdopeGAMER
Erlang Shen
16
2 / 3 / 6
9,886
989
7,208
16,343
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
TheStalkerV1
The Morrigan
15
2 / 6 / 5
9,486
949
5,798
8,731
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zxFURYAxz
Danzaburou
16
7 / 8 / 6
11,946
1,195
17,143
16,860
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
26
Kills
17
17
Deaths
26
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
5
3
6
2.67
W
8
2
10
6.5
L
1
6
7
0.75
W
Cernunnos
Jackinyobox2
Cernunnos
2
5
15
1.9
W
Bellona
Jimmy090904
Bellona
1
3
10
2
W
6
4
11
2.88
W
9
3
12
5
L
Erlang Shen
TRUdopeGAMER
Erlang Shen
2
3
6
1.67
L
The Morrigan
TheStalkerV1
The Morrigan
2
6
5
0.75
L
Danzaburou
zxFURYAxz
Danzaburou
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,743
Damage
46,462
51,696
Taken
62,712
27,332
Mitigated
33,191
7,183
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,586
2,417
0
0
7,750
2,429
0
3,084
4,459
26,835
0
W
15,922
919
0
0
7,682
2,884
0
2,830
4,852
34,006
0
L
5,727
1,010
756
771
13,028
14,113
0
4,169
8,438
14,773
0
W
Cernunnos
Jackinyobox2
Cernunnos
8,899
4,952
0
1,211
12,003
5,673
0
5,155
6,848
0
22,132
W
Bellona
Jimmy090904
Bellona
6,378
3,045
0
582
11,283
9,286
0
5,119
6,164
0
23,162
W
11,560
1,086
713
2,155
11,418
5,393
0
5,205
6,213
39,111
0
W
14,984
9,284
0
2,522
9,310
4,096
0
4,053
5,257
0
30,985
L
Erlang Shen
TRUdopeGAMER
Erlang Shen
7,208
4,176
0
3,758
16,343
7,796
0
5,984
9,897
0
20,960
L
The Morrigan
TheStalkerV1
The Morrigan
5,798
807
708
884
8,731
3,217
0
4,044
4,492
10,215
944
L
Danzaburou
zxFURYAxz
Danzaburou
17,143
7,316
0
3,030
16,860
5,636
0
8,672
7,590
0
41,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
51,927
204
Minions Killed
141
9
Camps Cleared
5
941,718
Distance Traveled
883,241
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,970
1,097
39
4
0
213,168
1
W
Scylla
11,891
1,189
48
5
2
199,835
1
L
Ymir
9,639
964
6
1
1
138,321
0
W
Cernunnos
10,249
1,025
17
2
1
166,924
0
W
Bellona
9,686
969
40
4
1
204,576
0
W
Ra
11,824
1,182
75
8
1
195,885
3
W
Skadi
12,286
1,229
24
2
4
174,498
0
L
Erlang Shen
9,886
989
29
3
2
192,872
0
L
The Morrigan
9,486
949
12
1
1
174,540
0
L
Danzaburou
11,946
1,195
55
6
1
164,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role