Player Matchup

Jormungandr
Jormungandr
BOR3Lz1n
Jormungandr
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
555W - 481L
1,509 Elo+
Party 2
Awilix
Awilix
Might_Flash
Awilix
Level 89
God Stats
19W - 19L
1,520 SR
Queue Stats
82W - 92L
1,468 Elo+
Party 1
Scylla
Scylla
UmFanho
Scylla
Level 101
God Stats
25W - 14L
1,770 SR
Queue Stats
463W - 442L
1,421 Elo+
Solo
Achilles
Achilles
kNighT_BuZzZ
Achilles
Level 68
God Stats
11W - 7L
1,624 SR
Queue Stats
99W - 105L
1,487 Elo+
Party 1
Anhur
Anhur
Ørio
Anhur
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
645W - 562L
1,521 Elo+
Party 2
Team Averages
Level 92
1,583 SR
1,481 Elo+

VS

Team Averages
Level 73
1,533 SR
1,387 Elo+
Kumbhakarna
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
Level 87
God Stats
36W - 29L
1,627 SR
Queue Stats
138W - 148L
1,479 Elo+
Solo
Pele
Pele
Mecha0508
Pele
Level 105
God Stats
10W - 11L
1,500 SR
Queue Stats
300W - 341L
1,464 Elo+
Solo
Artemis
Artemis
TaMeTirandOo
Artemis
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 21L
1,177 Elo+
Solo
Scylla
Scylla
xF43Lx
Scylla
Level 49
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 29L
1,309 Elo+
Solo
Hera
Hera
zBolinho_
Hera
Level 88
God Stats
5W - 6L
1,838 SR
Queue Stats
101W - 108L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOR3Lz1n
Jormungandr
13
2 / 1 / 6
8,735
460
2,534
10,281
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
18
5 / 2 / 7
11,058
582
11,486
11,979
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
UmFanho
Scylla
18
5 / 1 / 4
11,559
608
7,015
6,278
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
kNighT_BuZzZ
Achilles
16
3 / 1 / 1
10,298
542
4,002
8,992
9,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Ørio
Anhur
20
9 / 2 / 2
12,893
679
16,426
13,598
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
12
1 / 4 / 5
8,169
430
5,680
17,347
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
16
1 / 7 / 1
9,315
490
3,436
16,186
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
TaMeTirandOo
Artemis
14
1 / 6 / 1
8,167
430
6,758
11,635
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
xF43Lx
Scylla
16
4 / 4 / 1
9,638
507
6,109
9,423
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
11
0 / 3 / 0
7,678
404
3,346
5,357
2,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
7
7
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BOR3Lz1n
Jormungandr
2
1
6
5
L
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
1
4
5
0.88
L
Pele
1
7
1
0.21
W
Awilix
5
2
7
4.25
L
Artemis
TaMeTirandOo
Artemis
1
6
1
0.25
W
Scylla
UmFanho
Scylla
5
1
4
7
W
Achilles
kNighT_BuZzZ
Achilles
3
1
1
3.5
L
Scylla
xF43Lx
Scylla
4
4
1
1.13
L
Hera
0
3
0
0
W
Anhur
Ørio
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
25,329
51,128
Taken
59,948
29,212
Mitigated
30,360
20,566
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BOR3Lz1n
Jormungandr
2,534
628
0
1,700
10,281
6,766
0
2,819
7,332
24,255
0
L
Kumbhakarna
Gabriel Luizzzz
Kumbhakarna
5,680
759
0
3,782
17,347
15,960
0
5,312
11,704
22,072
0
L
Pele
3,436
940
0
3,867
16,186
5,147
9
2,036
14,042
0
62,760
W
Awilix
11,486
4,100
0
2,894
11,979
4,960
339
3,644
8,275
0
82,936
L
Artemis
TaMeTirandOo
Artemis
6,758
3,850
0
2,229
11,635
3,355
0
219
11,391
0
42,866
W
Scylla
UmFanho
Scylla
7,015
1,231
0
3,521
6,278
2,346
639
2,465
3,611
79,805
0
W
Achilles
kNighT_BuZzZ
Achilles
4,002
1,036
0
3,651
8,992
9,953
848
3,862
5,074
186
49,739
L
Scylla
xF43Lx
Scylla
6,109
421
0
2,145
9,423
3,600
0
1,515
7,780
48,677
0
L
Hera
3,346
742
0
1,320
5,357
2,298
153
0
5,357
37,126
0
W
Anhur
Ørio
Anhur
16,426
9,551
0
8,800
13,598
5,187
3,349
1,897
11,701
0
104,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
42,967
596
Minions Killed
449
0
Camps Cleared
0
1,723,362
Distance Traveled
1,410,274
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,735
460
51
3
0
291,512
1
L
Kumbhakarna
8,169
430
21
1
0
335,974
5
L
Pele
9,315
490
125
7
0
308,894
2
W
Awilix
11,058
582
134
7
0
449,015
6
L
Artemis
8,167
430
108
6
0
248,151
4
W
Scylla
11,559
608
150
8
0
360,230
3
W
Achilles
10,298
542
115
6
0
289,039
4
L
Scylla
9,638
507
108
6
0
337,077
2
L
Hera
7,678
404
87
5
0
180,178
3
W
Anhur
12,893
679
146
8
0
333,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role