Player Matchup

Sun Wukong
Sun Wukong
Threat3n
Sun Wukong
Level 34
God Stats
5W - 1L
1,628 SR
Queue Stats
73W - 79L
1,528 Elo+
Party 2
Chernobog
Chernobog
Velodim
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,226 Elo+
Solo
Sol
Sol
xlSpook
Sol
Level 28
God Stats
2W - 2L
1,495 SR
Queue Stats
66W - 59L
1,497 Elo+
Party 2
Team Averages
Level 44
1,541 SR
1,417 Elo+

VS

Team Averages
Level 37
1,507 SR
1,385 Elo+
Ullr
Ullr
BIGb0p
Ullr
Level 69
God Stats
5W - 7L
1,378 SR
Queue Stats
38W - 39L
1,564 Elo+
Solo
Chaac
Chaac
KnowShi
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,192 Elo+
Party 1
Sol
Sol
aquberriesjohnny
Sol
Level 25
God Stats
1W - 2L
1,643 SR
Queue Stats
110W - 121L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Threat3n
Sun Wukong
16
3 / 2 / 10
13,214
601
13,826
18,851
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Velodim
Chernobog
17
4 / 3 / 10
13,593
618
14,335
16,603
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sol
18
8 / 2 / 6
14,095
641
20,784
15,906
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BIGb0p
Ullr
17
4 / 1 / 1
13,184
599
16,633
18,525
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
KnowShi
Chaac
13
0 / 9 / 4
11,307
514
6,516
23,508
23,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 5 / 3
12,298
559
12,744
13,975
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
7
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
BIGb0p
Ullr
4
1
1
4.5
L
Chaac
KnowShi
Chaac
0
9
4
0.22
W
Sun Wukong
Threat3n
Sun Wukong
3
2
10
4
W
Chernobog
Velodim
Chernobog
4
3
10
3
L
2
5
3
0.7
W
Sol
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,945
Damage
35,893
51,360
Taken
56,008
34,104
Mitigated
37,348
14,134
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BIGb0p
Ullr
16,633
4,643
0
1,690
18,525
7,925
0
6,488
11,887
0
78,165
L
Chaac
KnowShi
Chaac
6,516
922
0
3,522
23,508
23,263
0
9,580
13,615
343
32,012
W
Sun Wukong
Threat3n
Sun Wukong
13,826
4,343
0
3,990
18,851
18,913
965
4,346
14,505
0
77,607
W
Chernobog
Velodim
Chernobog
14,335
9,034
0
3,320
16,603
6,937
1,610
4,503
12,100
0
73,690
L
12,744
2,208
0
2,141
13,975
6,160
296
4,862
8,893
58,670
2,093
W
Sol
20,784
4,227
0
6,824
15,906
8,254
448
4,978
10,928
71,401
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
36,789
256
Minions Killed
204
0
Camps Cleared
0
1,115,195
Distance Traveled
1,041,957
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,184
599
105
5
0
392,864
5
L
Chaac
11,307
514
27
1
0
320,967
3
W
Sun Wukong
13,214
601
90
4
0
404,920
5
W
Chernobog
13,593
618
79
4
0
339,734
0
L
Sol
12,298
559
72
3
0
328,126
2
W
Sol
14,095
641
87
4
0
370,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role