Player Matchup

Ares
Ares
Sandtrooper0311
Ares
Level 13
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 5L
1,506 Elo+
Solo
Nemesis
Nemesis
Wonderfulle
Nemesis
Level 22
God Stats
0W - 3L
1,169 SR
Queue Stats
40W - 40L
1,530 Elo+
Solo
Olorun
Olorun
brunodoitapui
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 2
Jing Wei
Jing Wei
crature890
Jing Wei
Level 26
God Stats
12W - 10L
1,552 SR
Queue Stats
60W - 58L
1,405 Elo+
Solo
Camazotz
Camazotz
xesquebresque
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,397 Elo+

VS

Team Averages
Level 25
1,487 SR
1,434 Elo+
Erlang Shen
Erlang Shen
BoneHurtinJu1ce
Erlang Shen
Level 29
God Stats
3W - 0L
1,606 SR
Queue Stats
20W - 16L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
DonttouchmeJeff
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 135L
1,500 Elo+
Party 3
Bacchus
Bacchus
ManMi1ker
Bacchus
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 73L
1,518 Elo+
Party 1
Artemis
Artemis
Xxfurious10Xx
Artemis
Level 21
God Stats
71W - 77L
1,439 SR
Queue Stats
82W - 99L
1,346 Elo+
Party 3
Ymir
Ymir
xTSpacey
Ymir
Level 67
God Stats
15W - 8L
1,392 SR
Queue Stats
116W - 130L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,457
359
1,281
19,008
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Wonderfulle
Nemesis
10
0 / 3 / 1
7,008
389
3,587
10,740
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 0
6,194
344
4,303
11,198
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
crature890
Jing Wei
14
2 / 6 / 0
8,700
483
4,996
17,338
6,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
xesquebresque
Camazotz
9
0 / 11 / 0
6,089
338
2,924
14,139
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BoneHurtinJu1ce
Erlang Shen
19
4 / 1 / 4
12,066
670
8,844
12,525
9,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
9 / 1 / 8
11,601
645
17,407
6,517
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ManMi1ker
Bacchus
15
1 / 0 / 2
10,050
558
2,691
5,520
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
15
11 / 0 / 12
11,036
613
18,652
6,229
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
10 / 0 / 10
11,663
648
7,289
14,130
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
2
Kills
35
35
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BoneHurtinJu1ce
Erlang Shen
4
1
4
6
W
Kukulkan
9
1
8
13
W
Bacchus
ManMi1ker
Bacchus
1
0
2
2
L
0
7
0
0
L
Nemesis
Wonderfulle
Nemesis
0
3
1
0.17
W
Artemis
11
0
12
17
L
0
8
0
0
L
Jing Wei
crature890
Jing Wei
2
6
0
0.33
W
Ymir
10
0
10
15
L
Camazotz
xesquebresque
Camazotz
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
54,883
72,423
Taken
44,921
30,091
Mitigated
31,275
10,563
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BoneHurtinJu1ce
Erlang Shen
8,844
5,474
0
3,431
12,525
9,526
4,059
80
11,701
0
120,895
W
Kukulkan
17,407
2,209
0
1,370
6,517
2,673
2,959
179
6,338
64,464
0
W
Bacchus
ManMi1ker
Bacchus
2,691
381
0
675
5,520
4,200
795
0
4,850
28,007
0
L
1,281
344
0
579
19,008
11,857
40
6,510
12,498
20,435
0
L
Nemesis
Wonderfulle
Nemesis
3,587
1,714
0
2,613
10,740
3,061
182
1,841
8,715
0
23,958
W
Artemis
18,652
13,001
0
4,162
6,229
2,653
5,714
1,948
4,181
0
56,859
L
4,303
1,772
344
2,146
11,198
3,374
0
4,398
6,800
28,414
0
L
Jing Wei
crature890
Jing Wei
4,996
3,451
0
3,418
17,338
6,450
398
10,008
7,305
0
48,990
W
Ymir
7,289
436
0
2,988
14,130
12,223
1,529
3,377
10,415
42,698
0
L
Camazotz
xesquebresque
Camazotz
2,924
480
0
1,463
14,139
5,349
0
4,421
9,718
0
12,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
56,416
253
Minions Killed
497
0
Camps Cleared
0
1,321,519
Distance Traveled
1,587,837
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,066
670
170
9
0
376,860
1
W
Kukulkan
11,601
645
109
6
0
317,088
1
W
Bacchus
10,050
558
57
3
0
281,445
0
L
Ares
6,457
359
28
2
0
249,801
0
L
Nemesis
7,008
389
59
3
0
243,424
2
W
Artemis
11,036
613
83
5
0
313,996
1
L
Olorun
6,194
344
45
3
0
288,450
0
L
Jing Wei
8,700
483
94
5
0
270,056
2
W
Ymir
11,663
648
78
4
0
298,448
0
L
Camazotz
6,089
338
27
2
0
269,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role