Player Matchup

Rama
Rama
Adryrojo
Rama
Level 157
God Stats
0W - 1L
1,186 SR
Queue Stats
133W - 149L
1,440 Elo+
Party 3
Susano
Susano
Bableves007
Susano
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 312L
1,589 Elo+
Solo
Chang'e
Chang'e
JESUSMS2
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PersanFSG
Kuzenbo
Level 154
God Stats
1W - 6L
1,715 SR
Queue Stats
123W - 120L
1,493 Elo+
Party 3
Amaterasu
Amaterasu
Zant41
Amaterasu
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 157L
1,631 Elo+
Solo
Team Averages
Level 130
1,480 SR
1,531 Elo+

VS

Team Averages
Level 113
1,624 SR
1,524 Elo+
Kukulkan
Kukulkan
Cynard
Kukulkan
Level 149
God Stats
5W - 9L
1,680 SR
Queue Stats
363W - 354L
1,504 Elo+
Solo
Hun Batz
Hun Batz
Kagenaramane
Hun Batz
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 28L
1,474 Elo+
Party 1
Artemis
Artemis
TheCircusAct
Artemis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,636 Elo+
Party 2
Sylvanus
Sylvanus
Tolchy
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,531 Elo+
Party 2
Artio
Artio
VMENOVCID
Artio
Level 126
God Stats
3W - 4L
1,722 SR
Queue Stats
26W - 24L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 4 / 1
13,556
521
21,609
23,998
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
1 / 5 / 3
11,004
423
11,057
23,612
8,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
JESUSMS2
Chang'e
19
1 / 3 / 1
12,066
464
16,194
22,408
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
PersanFSG
Kuzenbo
18
0 / 6 / 5
11,367
437
16,314
23,976
29,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Zant41
Amaterasu
19
4 / 5 / 1
12,755
491
17,424
28,471
23,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cynard
Kukulkan
20
3 / 0 / 11
14,355
552
17,739
19,345
11,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
Kagenaramane
Hun Batz
20
7 / 3 / 3
14,161
545
18,296
22,620
10,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
TheCircusAct
Artemis
20
9 / 2 / 5
14,138
544
25,857
22,498
9,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Tolchy
Sylvanus
17
0 / 2 / 14
11,729
451
8,079
22,875
22,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
VMENOVCID
Artio
20
4 / 3 / 7
13,678
526
20,632
35,174
36,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
23
23
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
4
4
1
1.13
L
Susano
1
5
3
0.5
W
Kukulkan
Cynard
Kukulkan
3
0
11
8.5
L
Chang'e
JESUSMS2
Chang'e
1
3
1
0.5
W
Hun Batz
Kagenaramane
Hun Batz
7
3
3
2.83
L
Kuzenbo
PersanFSG
Kuzenbo
0
6
5
0.42
W
Artemis
TheCircusAct
Artemis
9
2
5
5.75
W
Sylvanus
Tolchy
Sylvanus
0
2
14
3.5
W
Artio
VMENOVCID
Artio
4
3
7
2.5
L
Amaterasu
Zant41
Amaterasu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,598
Damage
90,603
122,465
Taken
122,512
78,818
Mitigated
90,491
43,765
Healing
57,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
21,609
16,531
0
14,732
23,998
8,755
4,700
6,100
17,898
0
128,359
L
Susano
11,057
3,464
0
5,648
23,612
8,980
0
8,637
14,975
0
79,491
W
Kukulkan
Cynard
Kukulkan
17,739
3,363
0
5,978
19,345
11,014
1,272
8,685
10,414
134,006
0
L
Chang'e
JESUSMS2
Chang'e
16,194
984
2,341
9,362
22,408
8,617
58
7,455
14,953
102,225
0
W
Hun Batz
Kagenaramane
Hun Batz
18,296
6,168
0
6,453
22,620
10,427
2,308
8,114
14,314
0
129,630
L
Kuzenbo
PersanFSG
Kuzenbo
16,314
4,891
0
2,051
23,976
29,213
98
8,617
15,359
58,871
0
W
Artemis
TheCircusAct
Artemis
25,857
14,922
0
13,117
22,498
9,964
1,432
6,768
15,674
0
113,283
W
Sylvanus
Tolchy
Sylvanus
8,079
2,095
3,581
6,849
22,875
22,849
293
7,310
15,501
30,493
0
W
Artio
VMENOVCID
Artio
20,632
1,703
1,882
19,335
35,174
36,237
390
7,156
27,872
79,316
0
L
Amaterasu
Zant41
Amaterasu
17,424
7,249
0
9,631
28,471
23,253
488
15,796
12,675
207
83,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
68,061
748
Minions Killed
703
0
Camps Cleared
0
2,370,691
Distance Traveled
2,502,248
43
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,556
521
222
9
0
407,167
4
L
Susano
11,004
423
120
5
0
510,531
6
W
Kukulkan
14,355
552
202
8
0
516,254
11
L
Chang'e
12,066
464
190
7
0
491,759
17
W
Hun Batz
14,161
545
183
7
0
550,668
8
L
Kuzenbo
11,367
437
56
2
0
494,462
9
W
Artemis
14,138
544
148
6
0
443,226
8
W
Sylvanus
11,729
451
39
2
0
486,482
3
W
Artio
13,678
526
131
5
0
505,618
8
L
Amaterasu
12,755
491
160
6
0
466,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role