Player Matchup

Khepri
Khepri
Obi1JacobysSIMP
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Neith
Neith
WeapizedAwootism
Neith
Level 4
God Stats
15W - 7L
1,768 SR
Queue Stats
154W - 62L
1,234 Elo+
Party 2
The Morrigan
The Morrigan
youaredunzo
The Morrigan
Level 7
God Stats
10W - 4L
1,613 SR
Queue Stats
120W - 43L
1,498 Elo+
Party 2
Team Averages
Level 11
1,627 SR
1,502 Elo+

VS

Team Averages
Level 36
1,464 SR
1,565 Elo+
Ne Zha
Ne Zha
Wooloo05
Ne Zha
Level 11
God Stats
0W - 2L
1,549 SR
Queue Stats
16W - 9L
1,591 Elo+
Party 1
Terra
Terra
acesup73
Terra
Level 78
God Stats
0W - 3L
1,343 SR
Queue Stats
33W - 24L
1,631 Elo+
Party 1
Ravana
Ravana
ferlyfolle
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,862
715
4,060
11,269
9,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 6
7,927
721
5,649
3,583
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
youaredunzo
The Morrigan
13
7 / 1 / 3
8,613
783
11,643
4,565
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Wooloo05
Ne Zha
10
1 / 4 / 2
6,989
635
4,051
7,294
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
acesup73
Terra
10
1 / 4 / 2
6,945
631
7,545
10,390
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ferlyfolle
Ravana
10
1 / 3 / 2
6,811
619
3,118
7,105
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
4
0
6
7
L
Ne Zha
Wooloo05
Ne Zha
1
4
2
0.5
L
Terra
acesup73
Terra
1
4
2
0.5
L
Ravana
ferlyfolle
Ravana
1
3
2
0.67
W
The Morrigan
youaredunzo
The Morrigan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
14,714
19,417
Taken
24,789
13,673
Mitigated
10,858
7,413
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,060
846
0
4,613
11,269
9,831
0
3,267
7,575
12,761
0
W
5,649
1,142
0
1,313
3,583
1,587
910
1,497
1,965
0
23,858
L
Ne Zha
Wooloo05
Ne Zha
4,051
1,204
0
1,264
7,294
4,334
0
3,560
3,603
0
25,056
L
Terra
acesup73
Terra
7,545
495
850
2,348
10,390
4,008
0
5,991
4,237
26,415
0
L
Ravana
ferlyfolle
Ravana
3,118
595
0
472
7,105
2,516
0
5,517
1,428
0
17,135
W
The Morrigan
youaredunzo
The Morrigan
11,643
2,241
386
1,101
4,565
2,255
687
2,073
2,204
49,061
2,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
20,745
140
Minions Killed
118
0
Camps Cleared
0
593,093
Distance Traveled
599,432
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,862
715
22
2
0
206,551
4
W
Neith
7,927
721
49
4
0
197,360
4
L
Ne Zha
6,989
635
39
4
0
189,766
0
L
Terra
6,945
631
58
5
0
210,715
0
L
Ravana
6,811
619
21
2
0
198,951
0
W
The Morrigan
8,613
783
69
6
0
189,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role