Player Matchup

Hun Batz
Hun Batz
Chio120592
Hun Batz
Level 68
God Stats
4W - 6L
1,720 SR
Queue Stats
655W - 623L
1,530 Elo+
Party 1
Neith
Neith
ScaryTerrysBalls
Neith
Level 12
God Stats
8W - 9L
1,392 SR
Queue Stats
129W - 142L
1,543 Elo+
Party 1
Ymir
Ymir
arifkas
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
jjsalo01
The Morrigan
Level 25
God Stats
2W - 3L
1,525 SR
Queue Stats
131W - 110L
1,541 Elo+
Solo
Tyr
Tyr
zepo55
Tyr
Level 18
God Stats
6W - 4L
1,376 SR
Queue Stats
13W - 12L
1,618 Elo+
Solo
Team Averages
Level 30
1,503 SR
1,546 Elo+

VS

Team Averages
Level 24
1,556 SR
1,570 Elo+
Danzaburou
Danzaburou
Kusemagneten
Danzaburou
Level 27
God Stats
26W - 26L
1,721 SR
Queue Stats
305W - 301L
1,643 Elo+
Solo
Bacchus
Bacchus
LuckyAlways
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,660 Elo+
Solo
Ratatoskr
Ratatoskr
PrincessCoder89
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,364 Elo+
Party 2
He Bo
He Bo
cmpFlowing
He Bo
Level 32
God Stats
3W - 4L
1,561 SR
Queue Stats
76W - 85L
1,431 Elo+
Party 2
King Arthur
King Arthur
zowaclicious
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chio120592
Hun Batz
17
10 / 0 / 7
10,376
610
13,888
12,519
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 5
8,073
475
7,608
7,407
2,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
arifkas
Ymir
12
2 / 5 / 3
7,953
468
6,086
15,273
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
jjsalo01
The Morrigan
16
10 / 3 / 5
10,035
590
11,580
7,590
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
zepo55
Tyr
15
6 / 2 / 1
9,125
537
7,893
12,657
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kusemagneten
Danzaburou
16
4 / 3 / 3
9,534
561
10,223
12,256
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LuckyAlways
Bacchus
12
3 / 4 / 3
8,340
491
9,843
14,829
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
PrincessCoder89
Ratatoskr
10
2 / 10 / 1
7,104
418
3,807
12,642
4,059
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
12
1 / 7 / 1
7,184
423
3,304
8,410
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
zowaclicious
King Arthur
12
2 / 5 / 1
7,701
453
7,863
14,890
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
29
Kills
12
12
Deaths
29
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chio120592
Hun Batz
10
0
7
13.5
L
Danzaburou
Kusemagneten
Danzaburou
4
3
3
1.83
L
Bacchus
LuckyAlways
Bacchus
3
4
3
1.13
L
Ratatoskr
PrincessCoder89
Ratatoskr
2
10
1
0.25
W
1
2
5
1.75
W
Ymir
arifkas
Ymir
2
5
3
0.7
L
He Bo
1
7
1
0.21
W
The Morrigan
jjsalo01
The Morrigan
10
3
5
4.17
W
Tyr
zepo55
Tyr
6
2
1
3.25
L
King Arthur
zowaclicious
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
35,040
55,446
Taken
63,027
34,311
Mitigated
37,584
17,649
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chio120592
Hun Batz
13,888
5,867
0
5,597
12,519
5,120
0
3,177
9,213
0
81,981
L
Danzaburou
Kusemagneten
Danzaburou
10,223
4,347
0
6,046
12,256
4,252
0
2,672
9,584
0
65,718
L
Bacchus
LuckyAlways
Bacchus
9,843
1,705
436
2,653
14,829
16,189
0
4,423
10,360
29,538
0
L
Ratatoskr
PrincessCoder89
Ratatoskr
3,807
1,035
123
1,536
12,642
4,059
822
2,865
9,677
0
28,205
W
7,608
3,247
0
4,659
7,407
2,489
2,361
1,313
6,044
0
47,189
W
Ymir
arifkas
Ymir
6,086
1,419
410
2,349
15,273
13,561
527
2,155
13,030
25,823
0
L
He Bo
3,304
88
0
302
8,410
2,275
1,342
2,106
6,279
19,505
0
W
The Morrigan
jjsalo01
The Morrigan
11,580
3,352
0
0
7,590
2,733
196
2,381
5,070
58,725
4,386
W
Tyr
zepo55
Tyr
7,893
651
0
4,634
12,657
10,408
582
3,819
8,354
0
50,002
L
King Arthur
zowaclicious
King Arthur
7,863
783
0
3,567
14,890
10,809
0
2,750
11,843
0
41,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
39,863
461
Minions Killed
319
0
Camps Cleared
0
1,509,036
Distance Traveled
1,424,470
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,376
610
137
8
0
352,381
4
L
Danzaburou
9,534
561
108
6
0
299,882
4
L
Bacchus
8,340
491
42
2
0
298,663
7
L
Ratatoskr
7,104
418
45
3
0
271,237
5
W
Neith
8,073
475
90
5
0
282,519
0
W
Ymir
7,953
468
32
2
0
267,475
1
L
He Bo
7,184
423
43
3
0
242,687
0
W
The Morrigan
10,035
590
110
6
0
279,990
5
W
Tyr
9,125
537
92
5
0
326,671
3
L
King Arthur
7,701
453
81
5
0
312,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role