Player Matchup

Chaac
Chaac
EricWER
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IglissFross
Danzaburou
Level 29
God Stats
13W - 28L
1,309 SR
Queue Stats
70W - 135L
1,327 Elo+
Solo
Ymir
Ymir
Reymix077
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
akahanathor
Thor
Level 20
God Stats
2W - 3L
1,399 SR
Queue Stats
20W - 23L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
krby14
Baron Samedi
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 49L
1,486 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,444 Elo+

VS

Team Averages
Level 45
1,587 SR
1,391 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BulgeIndulge
Sylvanus
Level 35
God Stats
4W - 1L
1,700 SR
Queue Stats
43W - 57L
1,471 Elo+
Party 1
Nemesis
Nemesis
Heminsworth
Nemesis
Level 15
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 1
Artio
Artio
Poosehslayer18
Artio
Level 17
God Stats
6W - 2L
1,784 SR
Queue Stats
11W - 8L
1,389 Elo+
Party 1
Thor
Thor
TDANTET
Thor
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 2L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EricWER
Chaac
4
0 / 7 / 1
3,948
395
1,345
6,735
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
IglissFross
Danzaburou
9
1 / 5 / 1
5,287
529
3,398
5,342
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 3 / 0
4,317
432
1,669
4,405
1,714
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 1
5,133
513
3,109
5,849
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
krby14
Baron Samedi
9
2 / 1 / 0
5,370
537
4,030
5,642
2,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,704
570
2,071
4,088
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
BulgeIndulge
Sylvanus
11
8 / 2 / 1
6,840
684
5,810
6,588
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Heminsworth
Nemesis
8
2 / 2 / 2
5,397
540
2,894
5,084
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 0 / 1
6,432
643
4,988
7,253
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
TDANTET
Thor
8
1 / 0 / 3
5,170
517
1,048
4,239
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
17
17
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Sylvanus
BulgeIndulge
Sylvanus
8
2
1
4.25
L
Chaac
EricWER
Chaac
0
7
1
0.07
W
Nemesis
Heminsworth
Nemesis
2
2
2
1.5
L
Danzaburou
IglissFross
Danzaburou
1
5
1
0.3
W
5
0
1
5.5
L
Ymir
0
3
0
0
W
Thor
TDANTET
Thor
1
0
3
2.5
L
2
1
1
2.5
L
Baron Samedi
krby14
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
16,811
27,973
Taken
27,252
10,555
Mitigated
13,196
4,810
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,071
313
0
2,289
4,088
1,366
988
2,136
1,927
24,210
0
W
Sylvanus
BulgeIndulge
Sylvanus
5,810
1,675
400
1,577
6,588
4,102
397
0
6,544
24,555
4,134
L
Chaac
EricWER
Chaac
1,345
621
0
453
6,735
3,426
0
2,406
4,329
0
7,893
W
Nemesis
Heminsworth
Nemesis
2,894
1,295
0
725
5,084
2,740
0
1,114
3,948
0
27,808
L
Danzaburou
IglissFross
Danzaburou
3,398
1,633
0
726
5,342
1,297
0
2,908
2,434
0
18,640
W
4,988
1,308
192
5,419
7,253
3,932
306
2,297
4,906
31,172
0
L
Ymir
1,669
953
0
0
4,405
1,714
0
3,163
1,242
8,817
0
W
Thor
TDANTET
Thor
1,048
168
0
1,198
4,239
1,056
143
152
4,062
0
12,049
L
3,109
970
0
1,309
5,849
1,745
0
1,950
3,899
0
19,845
L
Baron Samedi
krby14
Baron Samedi
4,030
354
0
2,322
5,642
2,373
0
2,085
3,557
22,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
29,543
147
Minions Killed
264
0
Camps Cleared
0
827,723
Distance Traveled
877,932
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,704
570
54
5
0
150,483
0
W
Sylvanus
6,840
684
64
6
0
154,703
0
L
Chaac
3,948
395
22
2
0
140,618
3
W
Nemesis
5,397
540
59
6
0
190,709
1
L
Danzaburou
5,287
529
29
3
0
132,100
0
W
Artio
6,432
643
64
6
0
196,981
1
L
Ymir
4,317
432
18
2
0
161,884
1
W
Thor
5,170
517
23
2
0
185,056
0
L
Thor
5,133
513
44
4
0
208,986
0
L
Baron Samedi
5,370
537
34
3
0
184,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role