Player Matchup

Ymir
Ymir
BADERGHANEM86
Ymir
Level 123
God Stats
10W - 8L
1,497 SR
Queue Stats
69W - 68L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
JenzRina
Nu Wa
Level 127
God Stats
2W - 0L
1,760 SR
Queue Stats
41W - 32L
1,525 Elo+
Solo
Ravana
Ravana
TomuraTheGod
Ravana
Level 48
God Stats
3W - 0L
1,758 SR
Queue Stats
34W - 29L
1,507 Elo+
Solo
Danzaburou
Danzaburou
W-A-D-A-H-jor
Danzaburou
Level 159
God Stats
58W - 41L
1,667 SR
Queue Stats
886W - 879L
1,537 Elo+
Party 2
Osiris
Osiris
Yuzuka_o_Hidan
Osiris
Level 87
God Stats
2W - 1L
1,697 SR
Queue Stats
19W - 14L
1,497 Elo+
Solo
Team Averages
Level 109
1,676 SR
1,511 Elo+

VS

Team Averages
Level 73
1,498 SR
1,448 Elo+
Medusa
Medusa
Ace-Sayajin
Medusa
Level 61
God Stats
109W - 87L
1,770 SR
Queue Stats
287W - 291L
1,483 Elo+
Solo
Ganesha
Ganesha
PHINEAZ720
Ganesha
Level 66
God Stats
12W - 13L
1,511 SR
Queue Stats
126W - 129L
1,440 Elo+
Party 1
Odin
Odin
Papalexandre
Odin
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
37W - 42L
1,394 Elo+
Solo
Anubis
Anubis
SI-DEATH
Anubis
Level 59
God Stats
46W - 40L
1,426 SR
Queue Stats
256W - 288L
1,441 Elo+
Party 1
Kali
Kali
xB3x5TxInSaNe
Kali
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 79L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 6
4,725
591
3,167
2,924
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
JenzRina
Nu Wa
9
1 / 1 / 1
5,036
630
3,574
3,169
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
9
2 / 0 / 5
5,312
664
2,901
3,727
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
W-A-D-A-H-jor
Danzaburou
8
5 / 0 / 0
5,585
698
2,873
3,020
713
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 1
5,689
711
3,647
3,823
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 3 / 0
3,876
485
1,366
4,689
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
PHINEAZ720
Ganesha
6
0 / 2 / 0
4,034
504
1,227
5,126
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 3 / 0
4,188
524
1,767
4,548
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SI-DEATH
Anubis
8
1 / 1 / 0
4,431
554
1,721
3,887
1,707
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 1
4,143
518
1,985
6,854
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
1
0
6
4
W
Nu Wa
JenzRina
Nu Wa
1
1
1
1.5
L
Ganesha
PHINEAZ720
Ganesha
0
2
0
0
L
1
3
0
0.33
L
Anubis
SI-DEATH
Anubis
1
1
0
1
W
Ravana
2
0
5
4.5
W
Danzaburou
W-A-D-A-H-jor
Danzaburou
5
0
0
5
W
4
1
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
8,066
16,663
Taken
25,104
6,868
Mitigated
7,818
5,937
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,366
556
0
727
4,689
951
0
1,602
2,953
0
13,527
W
3,167
459
0
1,048
2,924
1,352
0
522
2,402
9,806
0
W
Nu Wa
JenzRina
Nu Wa
3,574
1,200
0
918
3,169
628
840
1,821
1,348
24,978
0
L
Ganesha
PHINEAZ720
Ganesha
1,227
0
87
2,118
5,126
1,878
0
906
4,129
11,094
0
L
1,767
553
0
0
4,548
1,519
0
107
4,425
0
11,447
L
Anubis
SI-DEATH
Anubis
1,721
92
171
1,435
3,887
1,707
135
2,371
1,363
20,994
0
W
Ravana
2,901
1,509
0
1,795
3,727
1,165
0
215
3,512
0
25,147
W
Danzaburou
W-A-D-A-H-jor
Danzaburou
2,873
1,118
0
1,296
3,020
713
25
342
2,678
0
21,083
W
3,647
1,382
0
880
3,823
3,010
846
48
3,775
0
23,447
L
1,985
1,077
540
2,437
6,854
1,763
0
1,315
5,493
0
13,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
20,672
223
Minions Killed
146
0
Camps Cleared
0
786,979
Distance Traveled
668,011
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,876
485
29
4
0
137,134
1
W
Ymir
4,725
591
14
2
0
162,466
3
W
Nu Wa
5,036
630
53
7
0
141,776
1
L
Ganesha
4,034
504
13
2
0
143,414
2
L
Odin
4,188
524
30
4
0
95,308
4
L
Anubis
4,431
554
39
5
0
141,383
1
W
Ravana
5,312
664
56
7
0
189,352
2
W
Danzaburou
5,585
698
45
6
0
145,656
1
W
Osiris
5,689
711
55
7
0
147,729
0
L
Kali
4,143
518
35
4
0
150,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role