Player Matchup

Ullr
Ullr
Junichikaizer
Ullr
Level 17
God Stats
17W - 21L
1,500 SR
Queue Stats
74W - 102L
1,314 Elo+
Solo
Amaterasu
Amaterasu
MufasaXS
Amaterasu
Level 23
God Stats
8W - 5L
1,562 SR
Queue Stats
27W - 32L
1,475 Elo+
Solo
Ares
Ares
Mullen9129
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
adroit-peach6
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
haveityourway91
Cthulhu
Level 25
God Stats
18W - 22L
1,518 SR
Queue Stats
32W - 42L
1,300 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,418 Elo+

VS

Team Averages
Level 16
1,493 SR
1,438 Elo+
Bacchus
Bacchus
EyeofEndor
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
Neckrotix
Kali
Level 28
God Stats
6W - 4L
1,491 SR
Queue Stats
8W - 4L
1,443 Elo+
Solo
Izanami
Izanami
eM staeB daD
Izanami
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Hades
Hades
forestcrab132
Hades
Level 29
God Stats
6W - 6L
1,474 SR
Queue Stats
76W - 78L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
ghostman677
Ao Kuang
Level 14
God Stats
7W - 2L
1,500 SR
Queue Stats
170W - 240L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,358
396
1,092
5,491
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MufasaXS
Amaterasu
11
4 / 2 / 0
6,324
575
3,957
6,150
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 8 / 1
4,518
411
674
8,630
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 0
4,748
432
4,319
7,572
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
4,679
425
1,185
4,782
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EyeofEndor
Bacchus
8
0 / 1 / 3
5,180
471
978
5,802
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
8
1 / 3 / 0
5,085
462
1,894
5,257
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
eM staeB daD
Izanami
12
7 / 0 / 0
7,228
657
8,062
5,027
1,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 2
6,040
549
5,473
5,288
2,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ghostman677
Ao Kuang
8
3 / 2 / 3
5,508
501
2,955
5,812
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
16
18
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EyeofEndor
Bacchus
0
1
3
1.5
L
0
2
0
0
L
Amaterasu
MufasaXS
Amaterasu
4
2
0
2
L
0
8
1
0.06
W
Kali
1
3
0
0.33
L
1
4
0
0.25
W
Izanami
eM staeB daD
Izanami
7
0
0
7
W
5
0
2
6
W
Ao Kuang
ghostman677
Ao Kuang
3
2
3
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
19,362
32,625
Taken
27,186
12,349
Mitigated
10,637
6,668
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EyeofEndor
Bacchus
978
0
0
339
5,802
3,249
75
556
5,246
10,386
0
L
1,092
582
0
1,815
5,491
983
145
729
4,762
0
15,269
L
Amaterasu
MufasaXS
Amaterasu
3,957
2,005
0
787
6,150
3,427
166
454
5,696
0
28,168
L
674
336
0
646
8,630
3,699
58
2,886
5,744
7,042
0
W
Kali
1,894
856
0
1,202
5,257
1,568
154
0
5,057
0
13,924
L
4,319
1,253
363
2,409
7,572
2,442
0
5,285
2,287
20,728
0
W
Izanami
eM staeB daD
Izanami
8,062
6,366
0
2,165
5,027
1,565
844
968
4,059
0
48,334
W
5,473
1,399
0
3,481
5,288
2,573
1,205
2,280
3,008
34,408
0
W
Ao Kuang
ghostman677
Ao Kuang
2,955
824
0
1,009
5,812
1,682
402
2,374
3,413
16,731
0
L
1,185
134
0
648
4,782
1,798
130
52
4,730
12,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
29,041
143
Minions Killed
223
0
Camps Cleared
0
921,919
Distance Traveled
929,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,180
471
17
2
0
201,192
1
L
Ullr
4,358
396
27
2
0
164,055
0
L
Amaterasu
6,324
575
63
6
0
189,870
0
L
Ares
4,518
411
11
1
0
184,005
2
W
Kali
5,085
462
27
2
0
184,586
0
L
Olorun
4,748
432
32
3
0
184,924
0
W
Izanami
7,228
657
87
8
0
173,817
0
W
Hades
6,040
549
53
5
0
166,168
2
W
Ao Kuang
5,508
501
39
4
0
203,862
0
L
Cthulhu
4,679
425
10
1
0
199,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role