Player Matchup

Cerberus
Cerberus
Audi808
Cerberus
Level 16
God Stats
1W - 3L
1,541 SR
Queue Stats
8W - 29L
1,085 Elo+
Solo
Guan Yu
Guan Yu
GrimR3aper42O
Guan Yu
Level 23
God Stats
26W - 41L
1,414 SR
Queue Stats
58W - 79L
1,303 Elo+
Solo
Nu Wa
Nu Wa
Thordan2063
Nu Wa
Level 27
God Stats
18W - 24L
1,578 SR
Queue Stats
843W - 1,252L
1,353 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,247 Elo+

VS

Team Averages
Level 13
1,492 SR
1,233 Elo+
Neith
Neith
BrahaBlast
Neith
Level 19
God Stats
5W - 9L
1,250 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
M1NTB3RRYCRUUNCH
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,233 Elo+
Party 1
Anubis
Anubis
Painkiller_0920
Anubis
Level 16
God Stats
5W - 3L
1,725 SR
Queue Stats
14W - 20L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Audi808
Cerberus
11
0 / 9 / 3
9,133
537
2,350
22,345
13,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
14
4 / 7 / 4
11,475
675
8,743
20,017
11,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 2 / 4
11,609
683
21,859
12,994
5,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 3 / 11
12,014
707
11,238
9,909
3,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
M1NTB3RRYCRUUNCH
Sun Wukong
13
4 / 5 / 8
11,291
664
14,419
19,891
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 1 / 8
12,534
737
21,045
12,760
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
18
18
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Audi808
Cerberus
0
9
3
0.17
W
Neith
6
3
11
3.83
L
Guan Yu
4
7
4
0.86
W
Sun Wukong
M1NTB3RRYCRUUNCH
Sun Wukong
4
5
8
1.6
W
8
1
8
12
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
46,702
55,356
Taken
42,560
30,074
Mitigated
23,144
15,233
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Audi808
Cerberus
2,350
130
0
1,192
22,345
13,540
63
11,709
10,636
12,720
0
W
Neith
11,238
6,776
0
2,537
9,909
3,922
2,165
5,743
4,166
0
34,861
L
Guan Yu
8,743
3,006
3,002
6,408
20,017
11,410
20
7,175
12,842
0
35,479
W
Sun Wukong
M1NTB3RRYCRUUNCH
Sun Wukong
14,419
4,219
0
1,331
19,891
12,787
255
13,212
6,679
0
35,430
W
21,045
641
190
6,061
12,760
6,435
203
5,254
7,506
71,836
0
L
21,859
7,942
353
4,278
12,994
5,124
1,237
2,205
10,789
68,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
35,839
149
Minions Killed
183
0
Camps Cleared
0
784,759
Distance Traveled
789,209
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,133
537
19
1
0
276,050
0
W
Neith
12,014
707
48
3
0
216,221
0
L
Guan Yu
11,475
675
41
2
0
270,738
0
W
Sun Wukong
11,291
664
36
2
0
283,425
2
W
Anubis
12,534
737
99
6
0
289,563
1
L
Nu Wa
11,609
683
89
5
0
237,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role