Player Matchup

Jing Wei
Jing Wei
JPMZOLI
Jing Wei
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
108W - 112L
1,248 Elo+
Party 1
Anubis
Anubis
KENZO_EKMI
Anubis
Level 8
God Stats
6W - 9L
1,391 SR
Queue Stats
45W - 49L
1,338 Elo+
Party 1
Cerberus
Cerberus
LaranjaDeDanone
Cerberus
Level 12
God Stats
2W - 3L
1,737 SR
Queue Stats
8W - 21L
1,250 Elo+
Party 1
Mulan
Mulan
Monster_Craft_BR
Mulan
Level 8
God Stats
4W - 2L
1,834 SR
Queue Stats
27W - 39L
1,306 Elo+
Party 1
Fenrir
Fenrir
capivarense
Fenrir
Level 18
God Stats
4W - 6L
1,161 SR
Queue Stats
101W - 99L
1,302 Elo+
Party 1
Team Averages
Level 14
1,487 SR
1,289 Elo+

VS

Team Averages
Level 23
1,543 SR
1,485 Elo+
Bellona
Bellona
Kurohira_Yamatsu
Bellona
Level 29
God Stats
6W - 14L
1,248 SR
Queue Stats
36W - 48L
1,476 Elo+
Solo
Rama
Rama
MiPiJaZo
Rama
Level 17
God Stats
3W - 0L
1,768 SR
Queue Stats
48W - 28L
1,691 Elo+
Solo
Cthulhu
Cthulhu
Razeths
Cthulhu
Level 24
God Stats
9W - 7L
1,539 SR
Queue Stats
335W - 343L
1,384 Elo+
Solo
Arachne
Arachne
agusyfeli
Arachne
Level 16
God Stats
22W - 13L
1,890 SR
Queue Stats
157W - 181L
1,510 Elo+
Solo
Anubis
Anubis
skitbro
Anubis
Level 28
God Stats
3W - 1L
1,268 SR
Queue Stats
82W - 80L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JPMZOLI
Jing Wei
10
0 / 6 / 2
5,902
369
4,112
11,361
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
KENZO_EKMI
Anubis
10
0 / 13 / 0
6,286
393
3,962
13,175
4,653
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
9
0 / 14 / 2
5,542
346
4,962
18,556
4,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 11 / 1
6,613
413
2,405
12,908
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
10
2 / 10 / 0
6,675
417
4,196
12,796
3,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 0
11,075
692
5,444
8,296
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
16
26 / 0 / 2
11,060
691
22,992
14,618
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Razeths
Cthulhu
13
1 / 3 / 19
9,547
597
6,295
11,616
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
agusyfeli
Arachne
13
4 / 0 / 14
9,232
577
3,686
9,839
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
skitbro
Anubis
18
14 / 0 / 7
11,880
743
13,916
9,025
5,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
2
Kills
54
54
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
JPMZOLI
Jing Wei
0
6
2
0.17
L
Anubis
KENZO_EKMI
Anubis
0
13
0
0
W
9
0
0
9
L
Cerberus
0
14
2
0.07
W
Rama
26
0
2
27
L
0
11
1
0.05
W
Cthulhu
Razeths
Cthulhu
1
3
19
3.5
W
Arachne
agusyfeli
Arachne
4
0
14
11
L
Fenrir
2
10
0
0.2
W
Anubis
skitbro
Anubis
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
52,333
68,796
Taken
53,394
20,965
Mitigated
32,695
6,159
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
JPMZOLI
Jing Wei
4,112
3,322
0
500
11,361
3,162
0
3,576
7,785
0
25,586
L
Anubis
KENZO_EKMI
Anubis
3,962
475
0
959
13,175
4,653
207
6,767
6,408
30,020
0
W
5,444
1,501
0
4,242
8,296
7,616
3,637
0
8,296
237
59,838
L
Cerberus
4,962
104
0
1,780
18,556
4,968
0
6,336
12,220
17,659
0
W
Rama
22,992
19,985
0
8,032
14,618
7,127
5,740
3,794
10,824
0
71,467
L
2,405
814
0
1,738
12,908
4,605
0
544
12,364
0
31,447
W
Cthulhu
Razeths
Cthulhu
6,295
378
353
1,319
11,616
9,337
933
1,574
10,042
29,313
0
W
Arachne
agusyfeli
Arachne
3,686
3,112
0
4,632
9,839
3,411
707
919
8,920
0
34,037
L
Fenrir
4,196
1,092
0
1,182
12,796
3,577
0
3,088
9,708
0
29,366
W
Anubis
skitbro
Anubis
13,916
723
0
5,496
9,025
5,204
3,255
2,637
6,388
89,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
52,794
230
Minions Killed
470
0
Camps Cleared
0
1,247,368
Distance Traveled
1,504,329
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,902
369
37
2
0
288,008
0
L
Anubis
6,286
393
51
3
0
192,114
0
W
Bellona
11,075
692
113
7
0
323,237
3
L
Cerberus
5,542
346
26
2
0
235,593
0
W
Rama
11,060
691
89
6
0
274,023
2
L
Mulan
6,613
413
68
4
0
259,653
0
W
Cthulhu
9,547
597
46
3
0
309,117
3
W
Arachne
9,232
577
67
4
0
315,079
0
L
Fenrir
6,675
417
48
3
0
272,000
2
W
Anubis
11,880
743
155
10
0
282,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role