Player Matchup

Jing Wei
Jing Wei
ArhiBOPOH
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,610 Elo+
Solo
Thanatos
Thanatos
KiiIDD
Thanatos
Level 20
God Stats
11W - 11L
1,477 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Chernobog
Chernobog
Nagashie
Chernobog
Level 18
God Stats
9W - 12L
1,370 SR
Queue Stats
10W - 14L
1,451 Elo+
Party 1
Zeus
Zeus
SyncroniseD
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,183 Elo+
Solo
Ne Zha
Ne Zha
javi2k05
Ne Zha
Level 16
God Stats
1W - 3L
1,283 SR
Queue Stats
204W - 183L
1,372 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,413 Elo+

VS

Team Averages
Level 9
1,500 SR
1,706 Elo+
Vulcan
Vulcan
F4stSK1lls
Vulcan
Level 21
God Stats
13W - 5L
1,500 SR
Queue Stats
208W - 155L
1,817 Elo+
Party 2
Medusa
Medusa
KentaRyuu
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,562 Elo+
Party 2
Achilles
Achilles
ShuviUchiha
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,704 Elo+
Party 2
Khepri
Khepri
SlepeFumaChepe
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,704 Elo+
Party 2
Bakasura
Bakasura
VvFloSoftvV
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 46L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArhiBOPOH
Jing Wei
18
0 / 8 / 6
11,286
451
6,406
18,829
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KiiIDD
Thanatos
20
8 / 3 / 5
13,553
542
10,440
15,943
9,516
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Nagashie
Chernobog
16
1 / 10 / 9
10,398
416
8,500
19,205
6,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 8 / 5
11,196
448
8,843
20,176
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
javi2k05
Ne Zha
20
12 / 9 / 5
14,080
563
18,853
30,356
18,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
F4stSK1lls
Vulcan
18
6 / 6 / 6
12,836
513
16,501
12,154
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
KentaRyuu
Medusa
20
16 / 5 / 5
14,620
585
26,327
19,985
9,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ShuviUchiha
Achilles
19
6 / 3 / 12
12,980
519
10,191
14,863
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 1 / 18
12,806
512
10,772
18,892
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
VvFloSoftvV
Bakasura
20
9 / 9 / 7
14,003
560
17,272
24,938
14,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
24
Kills
38
38
Deaths
24
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArhiBOPOH
Jing Wei
0
8
6
0.38
W
Vulcan
F4stSK1lls
Vulcan
6
6
6
1.5
W
Medusa
KentaRyuu
Medusa
16
5
5
3.7
L
Thanatos
KiiIDD
Thanatos
8
3
5
3.5
L
Chernobog
Nagashie
Chernobog
1
10
9
0.55
W
Achilles
ShuviUchiha
Achilles
6
3
12
4
W
1
1
18
10
L
3
8
5
0.69
W
Bakasura
VvFloSoftvV
Bakasura
9
9
7
1.39
L
Ne Zha
javi2k05
Ne Zha
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,042
Damage
81,063
104,509
Taken
90,832
48,399
Mitigated
62,774
27,782
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArhiBOPOH
Jing Wei
6,406
3,676
0
3,135
18,829
6,864
2,288
4,112
14,667
0
54,673
W
Vulcan
F4stSK1lls
Vulcan
16,501
3,952
0
790
12,154
5,642
790
1,962
10,192
84,410
0
W
Medusa
KentaRyuu
Medusa
26,327
16,499
0
6,097
19,985
9,828
6,353
3,818
16,167
0
105,213
L
Thanatos
KiiIDD
Thanatos
10,440
2,251
0
12,404
15,943
9,516
0
5,777
9,641
398
58,839
L
Chernobog
Nagashie
Chernobog
8,500
4,817
0
2,098
19,205
6,951
467
5,125
12,925
0
40,037
W
Achilles
ShuviUchiha
Achilles
10,191
3,643
0
2,022
14,863
11,343
3,601
530
11,789
0
53,264
W
10,772
998
0
4,771
18,892
21,175
463
923
17,969
25,907
0
L
8,843
3,294
0
4,464
20,176
6,331
0
4,863
14,408
60,156
0
W
Bakasura
VvFloSoftvV
Bakasura
17,272
11,926
0
4,321
24,938
14,786
1,718
2,904
22,034
0
85,694
L
Ne Zha
javi2k05
Ne Zha
18,853
6,134
0
5,681
30,356
18,737
491
7,396
22,002
0
77,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
67,245
473
Minions Killed
502
0
Camps Cleared
0
1,950,625
Distance Traveled
2,244,341
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,286
451
106
4
0
369,197
0
W
Vulcan
12,836
513
120
5
0
478,684
2
W
Medusa
14,620
585
125
5
0
396,475
0
L
Thanatos
13,553
542
85
3
0
414,417
2
L
Chernobog
10,398
416
77
3
0
383,650
4
W
Achilles
12,980
519
105
4
0
499,564
3
W
Khepri
12,806
512
20
1
0
469,049
0
L
Zeus
11,196
448
101
4
0
369,195
0
W
Bakasura
14,003
560
132
5
0
400,569
0
L
Ne Zha
14,080
563
104
4
0
414,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role