Player Matchup

Bacchus
Bacchus
B0roro
Bacchus
Level 17
God Stats
5W - 0L
1,959 SR
Queue Stats
133W - 131L
1,408 Elo+
Party 1
Agni
Agni
BlackDiabl01
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
bigpppowell12
Nike
Level 17
God Stats
21W - 21L
1,561 SR
Queue Stats
31W - 35L
1,480 Elo+
Party 3
Da Ji
Da Ji
lilstrides
Da Ji
Level 22
God Stats
5W - 1L
1,497 SR
Queue Stats
165W - 177L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
masked_shay
Jing Wei
Level 17
God Stats
2W - 2L
1,469 SR
Queue Stats
105W - 126L
1,408 Elo+
Party 1
Team Averages
Level 18
1,597 SR
1,445 Elo+

VS

Team Averages
Level 22
1,524 SR
1,466 Elo+
Awilix
Awilix
CooCooBirdy
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,552 Elo+
Solo
Ymir
Ymir
Gaabyy
Ymir
Level 22
God Stats
3W - 3L
1,706 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 2
Poseidon
Poseidon
IIVariozZII
Poseidon
Level 16
God Stats
8W - 7L
1,576 SR
Queue Stats
10W - 13L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
MmePounk59
Danzaburou
Level 23
God Stats
4W - 2L
1,624 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
dubeche
Sun Wukong
Level 20
God Stats
0W - 3L
1,213 SR
Queue Stats
102W - 145L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0roro
Bacchus
15
4 / 2 / 12
10,509
500
7,125
11,121
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 2 / 11
12,224
582
21,034
12,579
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 4
12,402
591
13,392
10,224
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
18
8 / 4 / 6
11,482
547
17,635
17,574
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
masked_shay
Jing Wei
17
6 / 4 / 9
10,597
505
5,540
14,738
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 4 / 3
9,847
469
10,453
18,595
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Gaabyy
Ymir
13
2 / 9 / 5
9,192
438
4,224
19,825
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
IIVariozZII
Poseidon
13
0 / 5 / 2
7,871
375
4,950
9,737
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MmePounk59
Danzaburou
13
5 / 7 / 1
9,322
444
12,647
16,177
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
dubeche
Sun Wukong
17
3 / 7 / 1
10,517
501
5,217
17,184
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
15
15
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B0roro
Bacchus
4
2
12
5
W
6
2
11
5.75
L
Awilix
5
4
3
1.63
L
Ymir
Gaabyy
Ymir
2
9
5
0.5
L
Poseidon
IIVariozZII
Poseidon
0
5
2
0.2
L
Danzaburou
MmePounk59
Danzaburou
5
7
1
0.79
W
8
3
4
3.33
L
Sun Wukong
dubeche
Sun Wukong
3
7
1
0.5
W
Da Ji
8
4
6
2.75
W
Jing Wei
masked_shay
Jing Wei
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
37,491
66,236
Taken
81,518
39,230
Mitigated
44,508
18,897
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B0roro
Bacchus
7,125
766
0
1,874
11,121
10,035
393
3,758
7,316
21,761
0
W
21,034
473
421
4,046
12,579
5,410
2,283
1,671
10,908
102,960
0
L
Awilix
10,453
4,266
0
3,354
18,595
7,160
0
5,313
13,053
0
59,226
L
Ymir
Gaabyy
Ymir
4,224
640
261
1,499
19,825
18,534
87
7,296
12,231
19,463
0
L
Poseidon
IIVariozZII
Poseidon
4,950
250
0
0
9,737
2,965
364
5,302
4,146
36,891
0
L
Danzaburou
MmePounk59
Danzaburou
12,647
5,477
490
2,665
16,177
5,598
498
7,177
8,840
0
52,169
W
13,392
4,077
0
1,810
10,224
9,470
3,355
0
9,916
0
75,074
L
Sun Wukong
dubeche
Sun Wukong
5,217
1,426
0
5,165
17,184
10,251
0
2,025
15,089
0
55,974
W
Da Ji
17,635
6,177
0
6,494
17,574
8,518
0
1,760
15,789
0
76,083
W
Jing Wei
masked_shay
Jing Wei
5,540
4,152
0
4,252
14,738
5,797
648
1,985
12,728
0
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
46,749
540
Minions Killed
412
0
Camps Cleared
0
2,008,488
Distance Traveled
1,911,554
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,509
500
26
1
0
432,758
3
W
Agni
12,224
582
174
8
0
425,448
4
L
Awilix
9,847
469
96
5
0
432,743
3
L
Ymir
9,192
438
30
1
0
376,204
0
L
Poseidon
7,871
375
75
4
0
423,140
1
L
Danzaburou
9,322
444
95
5
0
349,360
3
W
Nike
12,402
591
146
7
0
346,891
2
L
Sun Wukong
10,517
501
116
6
0
330,107
2
W
Da Ji
11,482
547
108
5
0
386,531
8
W
Jing Wei
10,597
505
86
4
0
416,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role