Player Matchup

Cupid
Cupid
Gold IV
BestShootingLock
Cupid
Gold IV
Level 84
God Stats
18W - 18L
1,540 SR
Queue Stats
51W - 68L
1,409 MMR
Solo
Jormungandr
Jormungandr
Bronze III
BlackPain1303
Jormungandr
Bronze III
Level 135
God Stats
2W - 2L
1,802 SR
Queue Stats
14W - 23L
1,356 MMR
Party 1
Guan Yu
Guan Yu
Gold V
EndMyLifeNoww
Guan Yu
Gold V
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
438W - 441L
1,376 MMR
Solo
Nemesis
Nemesis
Silver I
Fakqer
Nemesis
Silver I
Level 80
God Stats
2W - 2L
1,596 SR
Queue Stats
16W - 23L
1,403 MMR
Party 1
Discordia
Discordia
Silver III
Galaxaiii
Discordia
Silver III
Level 47
God Stats
4W - 0L
1,811 SR
Queue Stats
74W - 75L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,650 SR
1,390 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,579 SR
1,417 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
Julenbueno
Raijin
Bronze III
Level 68
God Stats
0W - 2L
1,774 SR
Queue Stats
5W - 11L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Shewpsi
Xbalanque
Gold V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 106L
1,402 MMR
Solo
Izanami
Izanami
Bronze III
sEbbY912
Izanami
Bronze III
Level 31
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Bakasura
Bakasura
Silver III
vikiangel23
Bakasura
Silver III
Level 66
God Stats
0W - 4L
1,485 SR
Queue Stats
17W - 35L
1,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
12,151
579
12,772
17,906
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
BlackPain1303
Jormungandr
18
8 / 2 / 12
12,103
576
12,777
18,220
13,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
19
8 / 0 / 9
12,437
592
11,624
21,154
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Fakqer
Nemesis
19
8 / 1 / 9
12,220
582
13,574
15,239
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Galaxaiii
Discordia
18
9 / 2 / 8
12,383
590
18,556
10,060
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Cu ChulainnNu WaCthulhuErlang ShenJanus

VS

Bans
TsukuyomiSetKing ArthurArachneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 6 / 2
9,426
449
5,226
19,765
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Julenbueno
Raijin
15
2 / 10 / 1
10,022
477
8,254
16,488
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Shewpsi
Xbalanque
16
0 / 7 / 1
9,899
471
10,981
16,064
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
sEbbY912
Izanami
18
4 / 8 / 0
11,626
554
12,353
18,094
6,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
vikiangel23
Bakasura
15
0 / 11 / 1
8,941
426
4,789
20,209
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
41
Kills
7
7
Deaths
42
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
2
0.33
W
8
2
9
6.25
W
Jormungandr
BlackPain1303
Jormungandr
8
2
12
7
W
Guan Yu
8
0
9
12.5
W
Nemesis
Fakqer
Nemesis
8
1
9
12.5
W
Discordia
Galaxaiii
Discordia
9
2
8
6.5
L
Raijin
Julenbueno
Raijin
2
10
1
0.25
L
Xbalanque
Shewpsi
Xbalanque
0
7
1
0.07
L
Izanami
sEbbY912
Izanami
4
8
0
0.5
L
Bakasura
vikiangel23
Bakasura
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,303
Damage
41,603
82,579
Taken
90,620
55,315
Mitigated
39,328
32,951
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,226
1,326
612
3,951
19,765
15,437
314
7,158
12,431
0
43,607
W
12,772
8,536
365
8,217
17,906
9,848
3,014
2,963
14,808
0
86,092
W
Jormungandr
BlackPain1303
Jormungandr
12,777
2,904
575
4,357
18,220
13,126
876
1,306
16,555
66,106
0
W
Guan Yu
11,624
1,817
3,479
9,440
21,154
19,460
1,646
3,392
17,236
0
74,673
W
Nemesis
Fakqer
Nemesis
13,574
6,155
0
4,728
15,239
8,966
337
2,301
12,430
0
80,992
W
Discordia
Galaxaiii
Discordia
18,556
795
0
1,790
10,060
3,915
2,817
2,836
6,969
79,485
0
L
Raijin
Julenbueno
Raijin
8,254
585
0
590
16,488
5,578
0
8,910
6,987
49,242
0
L
Xbalanque
Shewpsi
Xbalanque
10,981
5,252
0
4,297
16,064
5,104
3,697
3,719
11,971
0
64,782
L
Izanami
sEbbY912
Izanami
12,353
8,009
0
3,689
18,094
6,335
1,218
6,767
11,228
0
82,716
L
Bakasura
vikiangel23
Bakasura
4,789
2,883
0
5,682
20,209
6,874
0
4,423
15,497
0
50,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,294
Gold Earned
49,914
578
Minions Killed
550
0
Camps Cleared
0
2,128,795
Distance Traveled
1,768,707
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,426
449
73
3
0
373,217
2
W
Cupid
12,151
579
111
5
0
391,283
3
W
Jormungandr
12,103
576
100
5
0
419,869
8
W
Guan Yu
12,437
592
118
6
0
418,568
5
W
Nemesis
12,220
582
113
5
0
497,990
5
W
Discordia
12,383
590
136
6
0
401,085
4
L
Raijin
10,022
477
99
5
0
331,472
1
L
Xbalanque
9,899
471
123
6
0
305,765
4
L
Izanami
11,626
554
149
7
0
346,660
4
L
Bakasura
8,941
426
106
5
0
411,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role