Player Matchup

Arachne
Arachne
BosscoSport
Arachne
Level 26
God Stats
16W - 8L
1,600 SR
Queue Stats
30W - 23L
1,439 Elo+
Party 1
Merlin
Merlin
DeanDark
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
FaonTarentule4
Kukulkan
Level 23
God Stats
55W - 41L
1,564 SR
Queue Stats
184W - 182L
1,468 Elo+
Solo
Mercury
Mercury
GODFISTGORKEM
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
Krestoz
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,365 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,481 Elo+

VS

Team Averages
Level 20
1,547 SR
1,421 Elo+
Artemis
Artemis
StoneP13
Artemis
Level 8
God Stats
1W - 3L
1,304 SR
Queue Stats
47W - 47L
1,489 Elo+
Solo
Chaac
Chaac
Taillte
Chaac
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 58L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
Wenguns
Ao Kuang
Level 28
God Stats
39W - 33L
1,563 SR
Queue Stats
243W - 264L
1,482 Elo+
Solo
Medusa
Medusa
scorpiascz
Medusa
Level 23
God Stats
1W - 3L
1,715 SR
Queue Stats
234W - 282L
1,352 Elo+
Solo
Scylla
Scylla
swdead
Scylla
Level 17
God Stats
19W - 15L
1,654 SR
Queue Stats
46W - 58L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BosscoSport
Arachne
20
14 / 2 / 14
15,184
1,085
25,782
23,661
10,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
DeanDark
Merlin
20
16 / 4 / 13
15,968
1,141
31,382
12,183
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
5 / 1 / 20
13,913
994
15,652
11,955
4,873
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
19
5 / 6 / 21
13,402
957
13,010
14,696
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Krestoz
Chaac
20
2 / 3 / 23
13,317
951
14,637
20,109
23,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
StoneP13
Artemis
19
5 / 4 / 5
13,400
957
13,407
17,227
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Taillte
Chaac
19
2 / 7 / 8
12,850
918
10,849
22,386
25,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Wenguns
Ao Kuang
18
6 / 20 / 6
13,120
937
24,829
32,997
12,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
scorpiascz
Medusa
19
1 / 7 / 8
12,403
886
8,467
21,784
9,046
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
swdead
Scylla
18
2 / 4 / 9
12,547
896
19,436
14,451
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
52
42
Kills
16
16
Deaths
42
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
BosscoSport
Arachne
14
2
14
10.5
W
Merlin
DeanDark
Merlin
16
4
13
5.63
W
Kukulkan
5
1
20
15
W
Mercury
5
6
21
2.58
W
Chaac
Krestoz
Chaac
2
3
23
4.5
L
Artemis
StoneP13
Artemis
5
4
5
1.88
L
Chaac
Taillte
Chaac
2
7
8
0.86
L
Ao Kuang
Wenguns
Ao Kuang
6
20
6
0.45
L
Medusa
scorpiascz
Medusa
1
7
8
0.71
L
Scylla
swdead
Scylla
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,463
Damage
76,988
82,604
Taken
108,845
49,227
Mitigated
58,467
12,537
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BosscoSport
Arachne
25,782
21,903
0
5,565
23,661
10,278
0
14,656
8,805
0
45,823
W
Merlin
DeanDark
Merlin
31,382
2,355
0
918
12,183
4,968
0
6,378
5,705
67,236
0
W
Kukulkan
15,652
1,711
0
150
11,955
4,873
0
5,335
6,570
38,059
0
W
Mercury
13,010
6,880
0
571
14,696
5,698
0
7,320
7,276
0
19,680
W
Chaac
Krestoz
Chaac
14,637
1,722
0
5,333
20,109
23,410
0
10,576
9,383
715
37,056
L
Artemis
StoneP13
Artemis
13,407
7,525
0
3,248
17,227
6,507
0
8,716
8,436
0
57,480
L
Chaac
Taillte
Chaac
10,849
1,406
0
5,148
22,386
25,992
0
11,319
10,907
0
35,061
L
Ao Kuang
Wenguns
Ao Kuang
24,829
10,344
195
4,822
32,997
12,002
0
10,544
22,146
32,247
0
L
Medusa
scorpiascz
Medusa
8,467
3,250
404
1,153
21,784
9,046
0
9,762
11,845
0
40,179
L
Scylla
swdead
Scylla
19,436
1,708
0
0
14,451
4,920
0
7,408
6,968
43,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,784
Gold Earned
64,320
256
Minions Killed
277
9
Camps Cleared
4
1,327,748
Distance Traveled
1,114,093
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,184
1,085
38
3
5
316,559
1
W
Merlin
15,968
1,141
94
7
1
223,173
1
W
Kukulkan
13,913
994
55
4
2
246,546
0
W
Mercury
13,402
957
12
1
0
266,094
3
W
Chaac
13,317
951
57
4
1
275,376
1
L
Artemis
13,400
957
84
6
0
232,522
0
L
Chaac
12,850
918
65
5
2
230,173
1
L
Ao Kuang
13,120
937
17
1
0
192,845
0
L
Medusa
12,403
886
54
4
0
215,336
3
L
Scylla
12,547
896
57
4
2
243,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role